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Is RPGing a *literary* endeavour?
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<blockquote data-quote="Bedrockgames" data-source="post: 7610911" data-attributes="member: 85555"><p>That is a very strange argument. Again we are back into your "all conversations in the real world are literary because books have dialogue" argument. This makes very little sense. This isn't a deflection at all, it is one of the most substantive points made on the thread. You can take the argument you are making and use it to argue that RPGs are literally anything. I could make an argument that because they feature systems, and computers feature systems, RPGs are really computer programs. I could argue that you use sales techniques to get players to buy into hooks, therefore GMs need to know how to make sales pitches to their players and RPGs are really sales. I am sure there are better examples, but it is pretty clear to me where this kind of argumentation leads.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7610911, member: 85555"] That is a very strange argument. Again we are back into your "all conversations in the real world are literary because books have dialogue" argument. This makes very little sense. This isn't a deflection at all, it is one of the most substantive points made on the thread. You can take the argument you are making and use it to argue that RPGs are literally anything. I could make an argument that because they feature systems, and computers feature systems, RPGs are really computer programs. I could argue that you use sales techniques to get players to buy into hooks, therefore GMs need to know how to make sales pitches to their players and RPGs are really sales. I am sure there are better examples, but it is pretty clear to me where this kind of argumentation leads. [/QUOTE]
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Is RPGing a *literary* endeavour?
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