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Is the Evocation Wizard better at being a damage Sorcerer than a Sorcerer?
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<blockquote data-quote="Ovinomancer" data-source="post: 7177954" data-attributes="member: 16814"><p>And elemental based subclasses, and class abilities that, at first look, seem to favor blasting (empower, quicken, careful, twin). However, the entire class functions best when not used at face value: careful works best with crowd control, twin works best with buffing, you should almost never create spell slots with sorcery points and instead burn low level slots to power metamagic on your higher slots, etc. For a class that has a narrow list and abilities that seem custom made to empower blasting, the sorcerer doesn't really deliver over the other casting classes.</p><p></p><p>Also, there's a lot of trap choices in the sorcerer class -- both in spell selection, metamagic selection, and subclass selection. Picking black as your dragonblood color, for instance, is bad. Picking subtle is very limited except in certain game styles. Knowing that you should probably skip picking up a blasting spell of your color (provided your red or white) every level and instead up-cast lower level spell and pick up some variety is another.</p><p></p><p>Can you have a successful sorcerer? Absolutely. But it's a lot easier to not have one with the class setup than to have one. You have to really grok the weirdness of the class to have a solid sorcerer. This is shown out by most people's examples of great sorcerers focusing on buffing or CC and not straight up blasting, which is what the 3.x iteration excelled at and is, at first blush, what the 5e version appears to excel at.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7177954, member: 16814"] And elemental based subclasses, and class abilities that, at first look, seem to favor blasting (empower, quicken, careful, twin). However, the entire class functions best when not used at face value: careful works best with crowd control, twin works best with buffing, you should almost never create spell slots with sorcery points and instead burn low level slots to power metamagic on your higher slots, etc. For a class that has a narrow list and abilities that seem custom made to empower blasting, the sorcerer doesn't really deliver over the other casting classes. Also, there's a lot of trap choices in the sorcerer class -- both in spell selection, metamagic selection, and subclass selection. Picking black as your dragonblood color, for instance, is bad. Picking subtle is very limited except in certain game styles. Knowing that you should probably skip picking up a blasting spell of your color (provided your red or white) every level and instead up-cast lower level spell and pick up some variety is another. Can you have a successful sorcerer? Absolutely. But it's a lot easier to not have one with the class setup than to have one. You have to really grok the weirdness of the class to have a solid sorcerer. This is shown out by most people's examples of great sorcerers focusing on buffing or CC and not straight up blasting, which is what the 3.x iteration excelled at and is, at first blush, what the 5e version appears to excel at. [/QUOTE]
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Community
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Is the Evocation Wizard better at being a damage Sorcerer than a Sorcerer?
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