Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Is there a lot of drama in your world?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sir Edgar" data-source="post: 542007" data-attributes="member: 7230"><p>Barsoomcore, if you look above, you'll see that I never said because so many people are trying to do something different means that it ends up being "dull", as you say I said (twice at that!) I never used that term. I'm just saying it becomes less "interesting" in that it is less "different" because everyone else is trying to be just that, different. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p>In no way am I a proponent of universal conformity in campaign settings. I think it's great that people are using different styles and even inventing their own. What I am saying is that has become so predominant that these "different" settings are becoming less "special", for lack of a better word. </p><p></p><p>So, I never said dull. I did say less "interesting" in the sense that it is part of the norm so not as likely to be considered "different". I don't want to nitpick on words, but sometimes online there are a lot of misunderstandings and I can only blame myself for not being more clear. Regardless, that does not mean that your setting or any other setting like this is "dull" or not "interesting", as it could be perfectly fun to play in. What I am saying is that because there are so many like that (as it appears that the majority of settings are like that now), they are no longer considered "different" in my mind. </p><p></p><p>Anyhow, the frequent use of many "high power" factors such as gods, titans, and dragons can devalue their dramatic effect. I think what you're saying, on the other hand, is that if everyone is a god, then the dramatic effect is no longer a factor. Instead, you focus on emotions, plots, etc for the drama. That is fine. But in effect, you have decreased the dramatic effect of such "high power" factors (gods, titans, dragons, etc.) and simply transferred it to somewhere else (emotions, plots, etc). Thus, your setting I would guess is "naturally" high drama.</p></blockquote><p></p>
[QUOTE="Sir Edgar, post: 542007, member: 7230"] Barsoomcore, if you look above, you'll see that I never said because so many people are trying to do something different means that it ends up being "dull", as you say I said (twice at that!) I never used that term. I'm just saying it becomes less "interesting" in that it is less "different" because everyone else is trying to be just that, different. :) In no way am I a proponent of universal conformity in campaign settings. I think it's great that people are using different styles and even inventing their own. What I am saying is that has become so predominant that these "different" settings are becoming less "special", for lack of a better word. So, I never said dull. I did say less "interesting" in the sense that it is part of the norm so not as likely to be considered "different". I don't want to nitpick on words, but sometimes online there are a lot of misunderstandings and I can only blame myself for not being more clear. Regardless, that does not mean that your setting or any other setting like this is "dull" or not "interesting", as it could be perfectly fun to play in. What I am saying is that because there are so many like that (as it appears that the majority of settings are like that now), they are no longer considered "different" in my mind. Anyhow, the frequent use of many "high power" factors such as gods, titans, and dragons can devalue their dramatic effect. I think what you're saying, on the other hand, is that if everyone is a god, then the dramatic effect is no longer a factor. Instead, you focus on emotions, plots, etc for the drama. That is fine. But in effect, you have decreased the dramatic effect of such "high power" factors (gods, titans, dragons, etc.) and simply transferred it to somewhere else (emotions, plots, etc). Thus, your setting I would guess is "naturally" high drama. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is there a lot of drama in your world?
Top