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Character Builds & Optimization
Is there anything I can do to improve this arcana cleric before session #1 later today?
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<blockquote data-quote="Kithas" data-source="post: 6811756" data-attributes="member: 97587"><p>Healing Word and Goodberries both require spell slots of which you have precious few in the early game. Healer's kits work well but you have to keep buying them which is bothersome. I've also never really found a use for mending :/</p><p></p><p>On Sacred Flame vs Ray of frost, they both do a different damage than fire (radiant and cold) very very few enemies have resistances to radiant damage. It is also save against cantrip which is always nice to have vs high ac enemies. And it does the same damage with the same range. On this note for blasting don't forget Guiding Bolt from cleric, it's the best single-target damage spell you can get lvl1.</p><p></p><p>If you do forego the shield for now I personally would recommend grabbing it again when you get to level4 and get Warcaster. The feat works very well with your build and will definitely help you out. You get adv on your concentration, which being in melee with only a mediocre con score will help a lot. You get to do single-target spells as OA's which, depending on your dm, would include GFB if you only have one target, if not Booming blade is great for this but would require a switch, sacred flame also works well and doesn't give you disadv in melee. And lastly it lets you use a shield and still do S not M spells, making you much more defensive being in the front.</p><p></p><p>Also Thorn Whip would be excellent for you on your Magic initiate, has the same range as produce but has the secondary effect of dragging them towards you, there's no str save on the pull like Lightning Lure so even high str enemies get gripped if you hit.</p><p></p><p>edit- Just read Entangle(l1 druid spell) and it's incredible, I would definitely recommend it. Restrained is a much more nasty status ailment than it looks and a big aoe restrain/difficult terrain is awesome!</p></blockquote><p></p>
[QUOTE="Kithas, post: 6811756, member: 97587"] Healing Word and Goodberries both require spell slots of which you have precious few in the early game. Healer's kits work well but you have to keep buying them which is bothersome. I've also never really found a use for mending :/ On Sacred Flame vs Ray of frost, they both do a different damage than fire (radiant and cold) very very few enemies have resistances to radiant damage. It is also save against cantrip which is always nice to have vs high ac enemies. And it does the same damage with the same range. On this note for blasting don't forget Guiding Bolt from cleric, it's the best single-target damage spell you can get lvl1. If you do forego the shield for now I personally would recommend grabbing it again when you get to level4 and get Warcaster. The feat works very well with your build and will definitely help you out. You get adv on your concentration, which being in melee with only a mediocre con score will help a lot. You get to do single-target spells as OA's which, depending on your dm, would include GFB if you only have one target, if not Booming blade is great for this but would require a switch, sacred flame also works well and doesn't give you disadv in melee. And lastly it lets you use a shield and still do S not M spells, making you much more defensive being in the front. Also Thorn Whip would be excellent for you on your Magic initiate, has the same range as produce but has the secondary effect of dragging them towards you, there's no str save on the pull like Lightning Lure so even high str enemies get gripped if you hit. edit- Just read Entangle(l1 druid spell) and it's incredible, I would definitely recommend it. Restrained is a much more nasty status ailment than it looks and a big aoe restrain/difficult terrain is awesome! [/QUOTE]
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Community
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Is there anything I can do to improve this arcana cleric before session #1 later today?
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