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Is this fair? -- your personal opinion
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<blockquote data-quote="Raven Crowking" data-source="post: 3051528" data-attributes="member: 18280"><p>Well, yes, but only in the broadest possible sense. The Core Rules, for example, create objective criteria for all D&D 3.X games, but not every game will use all of the Core Rules, and many games will use additional rules. Objective criteria apply to all games as a basis of comparison.</p><p></p><p>Each individual game or group of games is a subset of the whole. Each subset may have special conditions that need to be taken into account, just as each game may have special rules that need to be taken into account. Without some object of comparison (such as the RAW in terms of individual games and house rules), there is no way to talk intelligently from one subset to another.</p><p></p><p>(This is actually a common, albeit IMHO fallicious, complaint about earlier editions.)</p><p></p><p></p><p></p><p>Without actually trying trick questions (i.e., experimenting), how do you know whether or not your subset group (2nd graders) will be capable of understanding them?</p><p></p><p></p><p></p><p>All right. I can see your point here. Granted.</p><p></p><p></p><p></p><p>However, it does not apply, because your hypothetical tester believes that because something is objectively fair it is therefore fair in relation to each subjective subset, and does not take the needs of that subset into account. I am saying, and have said repeatedly, that even two things that are objectively fair can, in combination, become unfair, as an objectively fair encounter (T Rex) can become unfair when combined with an objectively fair scenario (1st level dungeon....or room full of 2nd graders <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> ).</p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3051528, member: 18280"] Well, yes, but only in the broadest possible sense. The Core Rules, for example, create objective criteria for all D&D 3.X games, but not every game will use all of the Core Rules, and many games will use additional rules. Objective criteria apply to all games as a basis of comparison. Each individual game or group of games is a subset of the whole. Each subset may have special conditions that need to be taken into account, just as each game may have special rules that need to be taken into account. Without some object of comparison (such as the RAW in terms of individual games and house rules), there is no way to talk intelligently from one subset to another. (This is actually a common, albeit IMHO fallicious, complaint about earlier editions.) Without actually trying trick questions (i.e., experimenting), how do you know whether or not your subset group (2nd graders) will be capable of understanding them? All right. I can see your point here. Granted. However, it does not apply, because your hypothetical tester believes that because something is objectively fair it is therefore fair in relation to each subjective subset, and does not take the needs of that subset into account. I am saying, and have said repeatedly, that even two things that are objectively fair can, in combination, become unfair, as an objectively fair encounter (T Rex) can become unfair when combined with an objectively fair scenario (1st level dungeon....or room full of 2nd graders ;) ). RC [/QUOTE]
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