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General Tabletop Discussion
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Is TOMB OF HORRORS the Worst Adventure Of All Time?
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<blockquote data-quote="eleran" data-source="post: 7692701" data-attributes="member: 26319"><p><strong>My ToH experience.</strong></p><p></p><p></p><p></p><p>I had a similar yet different experience. Our DM set the whole thing up as a quest to travel to Acereraks tomb and vanquish the evil and rescue something or other from the tomb. We went through all the trouble of following clues to the well hidden dungeon. Went inside and went through the grinder, which was obviously pissing of some players. it ended with an almost total TPK. We got to the tomb, and everyone got killed but me, the thief of the party who had always been played as a coward when it came to BBEGs and the like, but was a total beast on traps and locks and other thiefy things. I split as soon as the skull rose up and struck down our mage. The entire rest of the party met similar fates. But since I had been mapping and taking care of traps I knew the best way out. </p><p></p><p>It turned out to be a dream/nightmare sequence. We were assured through a Commune spell that would be our fate if we ventured into the Tomb. So we made the decision that rather than enter the tomb we would do our best to magically seal and ward it so no one else would go in, and hopefully nothing would come out. </p><p></p><p>He gave us full experience because of the trauma the players went through. I have never been sure if he did the dream sequence on the fly because of the result or if he had that planned from the beginning. I think it was planned out that way.</p><p></p><p>At least that is whats left of my memory of this dungeon. It was over 30 years ago.</p></blockquote><p></p>
[QUOTE="eleran, post: 7692701, member: 26319"] [b]My ToH experience.[/b] I had a similar yet different experience. Our DM set the whole thing up as a quest to travel to Acereraks tomb and vanquish the evil and rescue something or other from the tomb. We went through all the trouble of following clues to the well hidden dungeon. Went inside and went through the grinder, which was obviously pissing of some players. it ended with an almost total TPK. We got to the tomb, and everyone got killed but me, the thief of the party who had always been played as a coward when it came to BBEGs and the like, but was a total beast on traps and locks and other thiefy things. I split as soon as the skull rose up and struck down our mage. The entire rest of the party met similar fates. But since I had been mapping and taking care of traps I knew the best way out. It turned out to be a dream/nightmare sequence. We were assured through a Commune spell that would be our fate if we ventured into the Tomb. So we made the decision that rather than enter the tomb we would do our best to magically seal and ward it so no one else would go in, and hopefully nothing would come out. He gave us full experience because of the trauma the players went through. I have never been sure if he did the dream sequence on the fly because of the result or if he had that planned from the beginning. I think it was planned out that way. At least that is whats left of my memory of this dungeon. It was over 30 years ago. [/QUOTE]
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Is TOMB OF HORRORS the Worst Adventure Of All Time?
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