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Is Warlock broken?
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<blockquote data-quote="Al2O3" data-source="post: 6872746" data-attributes="member: 6802284"><p>From reading the class description and monster manual I would expect the warlock to get problems at high levels against some foes (the terrasque and Tiamat have been mentioned, the Rakasha is another example) immune to most or all of the warlock's spells. But other than that it seems to be more a pacing/group/DM problem with too few short rests per adventuring day. And I assume that not expecting to spam Eldritch blast would make you disappointed.</p><p></p><p>The comparison that got me interested in actuality trying the warlock was with a ranged fighter. The number of attacks, the range and damage would be similar, with the fighter getting action surge and other neat damage boosts while the warlock gets hex and some other useful spells. I would expect the fighter to be better at dealing damage, while the warlock would have more utility for interaction and exploration.</p><p></p><p>Another thing I like about warlock: with the right invocations it can wake up without any gear or similar, cast mage armour and be ready for combat. I also wouldn't have reason to keep track of the number of arrows. However, with SCAG I prefer Sun Soul monk in the department of "can always do something useful in a fight".</p><p></p><p>It should maybe be noted that I haven't seen a warlock and a full caster in the same party without something making the comparison off. I DM Lost Mines of Phandelver with a level 3 party. The feylock is the party tank, the moon druid often has to put in effort to get to the front line in wild shape while the ranger hands out lots of damage. The order of the Awakened Mystic will be replaced due the boring play of "I hang back and spam thought spear, roll saves".</p><p></p><p>Skickat från min Nexus 6 via Tapatalk</p></blockquote><p></p>
[QUOTE="Al2O3, post: 6872746, member: 6802284"] From reading the class description and monster manual I would expect the warlock to get problems at high levels against some foes (the terrasque and Tiamat have been mentioned, the Rakasha is another example) immune to most or all of the warlock's spells. But other than that it seems to be more a pacing/group/DM problem with too few short rests per adventuring day. And I assume that not expecting to spam Eldritch blast would make you disappointed. The comparison that got me interested in actuality trying the warlock was with a ranged fighter. The number of attacks, the range and damage would be similar, with the fighter getting action surge and other neat damage boosts while the warlock gets hex and some other useful spells. I would expect the fighter to be better at dealing damage, while the warlock would have more utility for interaction and exploration. Another thing I like about warlock: with the right invocations it can wake up without any gear or similar, cast mage armour and be ready for combat. I also wouldn't have reason to keep track of the number of arrows. However, with SCAG I prefer Sun Soul monk in the department of "can always do something useful in a fight". It should maybe be noted that I haven't seen a warlock and a full caster in the same party without something making the comparison off. I DM Lost Mines of Phandelver with a level 3 party. The feylock is the party tank, the moon druid often has to put in effort to get to the front line in wild shape while the ranger hands out lots of damage. The order of the Awakened Mystic will be replaced due the boring play of "I hang back and spam thought spear, roll saves". Skickat från min Nexus 6 via Tapatalk [/QUOTE]
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