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Island Empire, Part IV To face the Lich
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<blockquote data-quote="Scotley" data-source="post: 4947783" data-attributes="member: 11520"><p>You saw the box only briefly as was carried away. It was about 10"x10"x3" and made of brass. (see attached pic). </p><p></p><p>OOC: Any of you can roll a knowledge arcana (dc20) or knowledge religion (dc25) check to gain the following information:</p><p></p><p>[sblock]An integral part of becoming a lich is creating a magic phylactery in which the character stores its life force. As a rule, the only way to get rid of a lich for sure is to destroy its phylactery. Unless its phylactery is located and destroyed, a lich reappears 1d10 days after its apparent death. The most common form of phylactery is a sealed metal box containing strips of parchment on which magical phrases have been transcribed. The box and the parchment inside must be destroyed. A good bashing with weapons and burning should do it. Such things are typically well protected.[/sblock]</p></blockquote><p></p>
[QUOTE="Scotley, post: 4947783, member: 11520"] You saw the box only briefly as was carried away. It was about 10"x10"x3" and made of brass. (see attached pic). OOC: Any of you can roll a knowledge arcana (dc20) or knowledge religion (dc25) check to gain the following information: [sblock]An integral part of becoming a lich is creating a magic phylactery in which the character stores its life force. As a rule, the only way to get rid of a lich for sure is to destroy its phylactery. Unless its phylactery is located and destroyed, a lich reappears 1d10 days after its apparent death. The most common form of phylactery is a sealed metal box containing strips of parchment on which magical phrases have been transcribed. The box and the parchment inside must be destroyed. A good bashing with weapons and burning should do it. Such things are typically well protected.[/sblock] [/QUOTE]
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