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Isle of the Laughing Gallows - A gritty pirate isle for L4W
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<blockquote data-quote="Binder Fred" data-source="post: 4445518" data-attributes="member: 63746"><p>Gnolls would tend to eat smaller/weaker creatures for lunch though... Instead of bowing and scrapping like filthy goblins, Gallows kobold have chosen a more aggreessive path instead. Never alone, Gallows kobolds form closely-bound cliques called hydras (usually formed of 3 to 5 individuals of the same sex). Gallows hydras move as one, talk as one, fight as one big predator with many heads -- hence the name. Hydras are derfinitively not one creature though : in the absence of immediate danger internal squabbles are frequent and savage, with - to outsiders - unpredictable/unforseeable triggers. When danger lurks though, hydras are prenaturally cooperative, both internaly and with other hydras... and, as some have noted, danger *always* lurks in the Gallows.</p><p></p><p>What do you think? Tie a racial-regional benefit to that maybe?</p><p></p><p>EDIT : I'm sort of with Garyh on the gith subject though. My quibble is that they don't really fit the pirate islandf theme : you've got pirates, check, sahuagin grave and life-stealers, thieving birds and the bugbears that steal from them. All of that meshes extremely well together (great job, Dunamin!) EXCEPT for the Asylum of Silence. Frankly, I'd put it on an island all its own, one that can orbit the Gallows more or less closely if you like. </p><p></p><p>Binder Fred, going where the flow takes him.</p></blockquote><p></p>
[QUOTE="Binder Fred, post: 4445518, member: 63746"] Gnolls would tend to eat smaller/weaker creatures for lunch though... Instead of bowing and scrapping like filthy goblins, Gallows kobold have chosen a more aggreessive path instead. Never alone, Gallows kobolds form closely-bound cliques called hydras (usually formed of 3 to 5 individuals of the same sex). Gallows hydras move as one, talk as one, fight as one big predator with many heads -- hence the name. Hydras are derfinitively not one creature though : in the absence of immediate danger internal squabbles are frequent and savage, with - to outsiders - unpredictable/unforseeable triggers. When danger lurks though, hydras are prenaturally cooperative, both internaly and with other hydras... and, as some have noted, danger *always* lurks in the Gallows. What do you think? Tie a racial-regional benefit to that maybe? EDIT : I'm sort of with Garyh on the gith subject though. My quibble is that they don't really fit the pirate islandf theme : you've got pirates, check, sahuagin grave and life-stealers, thieving birds and the bugbears that steal from them. All of that meshes extremely well together (great job, Dunamin!) EXCEPT for the Asylum of Silence. Frankly, I'd put it on an island all its own, one that can orbit the Gallows more or less closely if you like. Binder Fred, going where the flow takes him. [/QUOTE]
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Isle of the Laughing Gallows - A gritty pirate isle for L4W
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