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Is'Merith - Campaign Thread
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<blockquote data-quote="Sezarious" data-source="post: 6739884" data-attributes="member: 6792106"><p>[sblock="OOC"]Matthan, sorry, I need to politely keep the story moving forward, so I'm going to assume that your character hasn't decided whether to take the others back to the guild yet. Instead, he'll just follow for now, learn a little more about his new companions[/sblock]</p><p></p><p>The 3 companions and their shouldered meat sack make their way swiftly out from the outer circle, Alejandro leading them through little shortcuts, pushing through a hedge and cutting through a broken fence between a couple of old buildings, before you all find yourselves at the base of a great old oak tree in a "No-trespass" section of gardens out the back of the old courthouse.</p><p></p><p>Clambering through a bush growing between roots, it's a tight squeeze, however, after Alejandro moves a 3 layered clay, then soil, then grass "Plug" out from between the roots, you find yourselves moving through an old forgotten stormwater drain about a foot below the soil, underneath the tree. Alejandro moves down first, dragging the body of the old man with him. Each companion follows with relative ease in this secluded area, Alejandro returning to "Re-plug" the hole.</p><p></p><p>You each awkwardly clamber down an old cast iron service ladder, surrounded by tree roots and concrete blocks that are slowly constricting the space over time, reaching the bottom, which is blocked off until Alejandro shifts a heavy concrete wall out of the way, replacing it as you all move through.</p><p></p><p>Shen and Daedarai realise they're in a part of the Undercity they didn't know existed. The air here is stale. The pathways run both north and south which is fine but, they also split apart over a dozen times each way. Also through grates on the side of the wall opposite to where you've entered, you can see another, darker tunnel below with just as many turnoffs, where Alejandro confirms he has not been down to.</p><p></p><p>Alejandro has the party double back to where the air is a little sweater, but still there is nowhere in the Undercity Shen or Daedarai recognise; instead they find themselves in front of a wall of tree roots. The gnome crouches down, instructing them to crawl after him. about 30 feet in, manoeuvring around and over some roots as thick as the gnome himself, you find what look to be what remain of walls to old forgotten buildings. After a left, a right and another left through this very tight, very secluded area, you crawl through a small doorway into a little, roofless room about 20ft in diameter, tree roots tightly knotting around the outer walls, you can see up into the hollow base of a large tree trunk, a small beam of light trickling in.</p><p></p><p>[sblock="OOC"]Alejandro, could you please describe more as to what your room looks lie? Knick-Knacks, possessions, maybe a bowl of shiny things for the stream of light to hit. Does Alejandro's love for animals prevent him from having furs In his house. If not, I would allow for the floor to be covered in cheap furs. You might describe the food stocks he has. Does he keep a little jar of grain for his mouse? Are there other animals here that wish to greet him?[/sblock]</p></blockquote><p></p>
[QUOTE="Sezarious, post: 6739884, member: 6792106"] [sblock="OOC"]Matthan, sorry, I need to politely keep the story moving forward, so I'm going to assume that your character hasn't decided whether to take the others back to the guild yet. Instead, he'll just follow for now, learn a little more about his new companions[/sblock] The 3 companions and their shouldered meat sack make their way swiftly out from the outer circle, Alejandro leading them through little shortcuts, pushing through a hedge and cutting through a broken fence between a couple of old buildings, before you all find yourselves at the base of a great old oak tree in a "No-trespass" section of gardens out the back of the old courthouse. Clambering through a bush growing between roots, it's a tight squeeze, however, after Alejandro moves a 3 layered clay, then soil, then grass "Plug" out from between the roots, you find yourselves moving through an old forgotten stormwater drain about a foot below the soil, underneath the tree. Alejandro moves down first, dragging the body of the old man with him. Each companion follows with relative ease in this secluded area, Alejandro returning to "Re-plug" the hole. You each awkwardly clamber down an old cast iron service ladder, surrounded by tree roots and concrete blocks that are slowly constricting the space over time, reaching the bottom, which is blocked off until Alejandro shifts a heavy concrete wall out of the way, replacing it as you all move through. Shen and Daedarai realise they're in a part of the Undercity they didn't know existed. The air here is stale. The pathways run both north and south which is fine but, they also split apart over a dozen times each way. Also through grates on the side of the wall opposite to where you've entered, you can see another, darker tunnel below with just as many turnoffs, where Alejandro confirms he has not been down to. Alejandro has the party double back to where the air is a little sweater, but still there is nowhere in the Undercity Shen or Daedarai recognise; instead they find themselves in front of a wall of tree roots. The gnome crouches down, instructing them to crawl after him. about 30 feet in, manoeuvring around and over some roots as thick as the gnome himself, you find what look to be what remain of walls to old forgotten buildings. After a left, a right and another left through this very tight, very secluded area, you crawl through a small doorway into a little, roofless room about 20ft in diameter, tree roots tightly knotting around the outer walls, you can see up into the hollow base of a large tree trunk, a small beam of light trickling in. [sblock="OOC"]Alejandro, could you please describe more as to what your room looks lie? Knick-Knacks, possessions, maybe a bowl of shiny things for the stream of light to hit. Does Alejandro's love for animals prevent him from having furs In his house. If not, I would allow for the floor to be covered in cheap furs. You might describe the food stocks he has. Does he keep a little jar of grain for his mouse? Are there other animals here that wish to greet him?[/sblock] [/QUOTE]
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