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Is'Merith - Campaign Thread
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<blockquote data-quote="Sezarious" data-source="post: 6752005" data-attributes="member: 6792106"><p>After Alejandro and Isaac's first drink, the others, Shen, Daedarai and Mina Finally arrive. Daedarai, holding with him a scroll containing a seemingly ordinary grocery list. The list also contained a series of numbers detailing weights of various foodstuffs as well as an approximate budget next to each food item. The shopping list was in fact a copy of the information from the Senior's job-board. He'd recorded the information himself in the cant.</p><p></p><p>[sblock=Jobs]</p><p>Three out of seven of the jobs could be potentially completed in his spare time with the party at night, still giving him time to work on the forgeries during the day.</p><p></p><p>One seemed relatively simple, involving stomping on the operation of an unofficial lot of thieves who had refused to join the guild. Their whereabouts are detailed as a small warehouse building on the eastern side of the city, but discretion would be required. They are not to be killed, rather knocked out and dumped close to the town guard to be arrested. They are currently wanted. The only tricky thing with this job was that they were all half-orcs and from what Daedarai could see with Al, it might be difficult to prevent him from killing them. There are 6 half-orcs in total according to the information. Pay is 100gp per Half-Orc successfully apprehended alive, but -200gp per Half-Orc killed. A smooth run would mean a 600gp profit.</p><p></p><p>The second job was a little more complicated and involved taking a forged ledger from the guild and planting it within a fairly sizable office building within the merchant district. The office has two guards in it at night. The original ledger must be removed. On the same night, the warehouse attached to the business the ledger belongs to must be raided. It contains 3 guards. 8 different specific crates must be successfully stolen. Successful completion of this task pays 1000gp, however, payment becomes null and void if anyone is caught or seen on the night by a guard. Guars must not be killed. If they are incapacitated, it must not look suspicious. Subtle tricks such as spiking their drinks, sneaking by them or using distractions are all acceptable.</p><p></p><p>The third job involves breaking into one of the mining prisons overnight to extend an offer guild employment to a poison-maker who ran afoul of the law. A volunteer is prepared to swap places with him who you would need to take with you. The mines themselves are hundreds of years old with many old and new entrances and are not particularly difficult to get into, the prisons themselves are on the surface with surrounding walls that are well guarded, however, inside the walls, and the tunnels there are no guards at night.</p><p></p><p>Prisoners who would normally escape through the tunnels never really have anywhere to go to as the city itself is fairly well guarded and the desert is not possible to cross without significant supplies and survival skills. Further, if you're caught, you're given additional time in the mines on top of your original sentence and are then sent to the more dangerous jobs to work where mines are less stable or gas leaks more common.</p><p></p><p>This job does not pay conventionally, but whichever senior member can secure his services will gain access to purchase poisons from him at cost, the guild will pay the gap. Much like with the Senior member Perk at the fence, this proposed discount can be used by Daedarai to purchase poisons for others in his cell.</p><p>[/sblock]</p><p></p><p>Daedarai sits down with a sigh in front of his companions. Each job had its pros and cons. Perhaps the party could complete more than one this week? Maybe all of them. "When yer the senior in the field, lives depend on ye. Don’t take that lightly". He sighed again, placing one of his hands on his chin. Those words still echoed with him. Becoming a senior member was GREAT, but the pressure that came with it, well, Daedarai hadn't really expected it given how often he worked alone. Besides this, when he hadn't worked alone in the past, he was NEVER the leader; and last time he worked in a group, things didn't end well...</p><p></p><p>Shen plonked herself down next to him. "'Sup boss, no need to look so grim! It all went well don't ya think?"</p><p></p><p>Mina had also arrived at the horse; she saw her companions wave her over as she positioned herself on a seat that kept her back against the wall, with a quick getaway directly to her right in the kitchens. From here she could also see and hear each member of the group as well as the rest of the patrons.</p></blockquote><p></p>
[QUOTE="Sezarious, post: 6752005, member: 6792106"] After Alejandro and Isaac's first drink, the others, Shen, Daedarai and Mina Finally arrive. Daedarai, holding with him a scroll containing a seemingly ordinary grocery list. The list also contained a series of numbers detailing weights of various foodstuffs as well as an approximate budget next to each food item. The shopping list was in fact a copy of the information from the Senior's job-board. He'd recorded the information himself in the cant. [sblock=Jobs] Three out of seven of the jobs could be potentially completed in his spare time with the party at night, still giving him time to work on the forgeries during the day. One seemed relatively simple, involving stomping on the operation of an unofficial lot of thieves who had refused to join the guild. Their whereabouts are detailed as a small warehouse building on the eastern side of the city, but discretion would be required. They are not to be killed, rather knocked out and dumped close to the town guard to be arrested. They are currently wanted. The only tricky thing with this job was that they were all half-orcs and from what Daedarai could see with Al, it might be difficult to prevent him from killing them. There are 6 half-orcs in total according to the information. Pay is 100gp per Half-Orc successfully apprehended alive, but -200gp per Half-Orc killed. A smooth run would mean a 600gp profit. The second job was a little more complicated and involved taking a forged ledger from the guild and planting it within a fairly sizable office building within the merchant district. The office has two guards in it at night. The original ledger must be removed. On the same night, the warehouse attached to the business the ledger belongs to must be raided. It contains 3 guards. 8 different specific crates must be successfully stolen. Successful completion of this task pays 1000gp, however, payment becomes null and void if anyone is caught or seen on the night by a guard. Guars must not be killed. If they are incapacitated, it must not look suspicious. Subtle tricks such as spiking their drinks, sneaking by them or using distractions are all acceptable. The third job involves breaking into one of the mining prisons overnight to extend an offer guild employment to a poison-maker who ran afoul of the law. A volunteer is prepared to swap places with him who you would need to take with you. The mines themselves are hundreds of years old with many old and new entrances and are not particularly difficult to get into, the prisons themselves are on the surface with surrounding walls that are well guarded, however, inside the walls, and the tunnels there are no guards at night. Prisoners who would normally escape through the tunnels never really have anywhere to go to as the city itself is fairly well guarded and the desert is not possible to cross without significant supplies and survival skills. Further, if you're caught, you're given additional time in the mines on top of your original sentence and are then sent to the more dangerous jobs to work where mines are less stable or gas leaks more common. This job does not pay conventionally, but whichever senior member can secure his services will gain access to purchase poisons from him at cost, the guild will pay the gap. Much like with the Senior member Perk at the fence, this proposed discount can be used by Daedarai to purchase poisons for others in his cell. [/sblock] Daedarai sits down with a sigh in front of his companions. Each job had its pros and cons. Perhaps the party could complete more than one this week? Maybe all of them. "When yer the senior in the field, lives depend on ye. Don’t take that lightly". He sighed again, placing one of his hands on his chin. Those words still echoed with him. Becoming a senior member was GREAT, but the pressure that came with it, well, Daedarai hadn't really expected it given how often he worked alone. Besides this, when he hadn't worked alone in the past, he was NEVER the leader; and last time he worked in a group, things didn't end well... Shen plonked herself down next to him. "'Sup boss, no need to look so grim! It all went well don't ya think?" Mina had also arrived at the horse; she saw her companions wave her over as she positioned herself on a seat that kept her back against the wall, with a quick getaway directly to her right in the kitchens. From here she could also see and hear each member of the group as well as the rest of the patrons. [/QUOTE]
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