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It feels so much like the D&D Next playtest did
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<blockquote data-quote="Charlaquin" data-source="post: 8744132" data-attributes="member: 6779196"><p>Sure, but the design didn’t last long because nobody liked it. (Actually I think I was kinda into it at the time, because I was on the modularity hype train and I thought having the core 4 as the base classes with the other classes being subclasses of the core 4 was a good idea. Under the assumption that subclasses would be a great deal more mechanically significant than they ended up being. It’s probably for the best that I was in the minority on that).</p><p></p><p>This reads like speculation on your part. What the article <em>says</em> is that the reception to the sorcerer and warlock was generally positive, but that feedback indicated that people wanted a unified casting system instead of each caster class having its own, and that people said the sorcerer would be difficult to convert existing characters to. You can actually see how that feedback directly lead to the sorcerer and warlock we ended up getting in the PHB. The warlock is fundamentally almost the same, with “patron favors” changed to a special kind of spell slot to tie in with the unified casting system. And the 5e draconic sorcerer does have some of the same abilities as the playtest sorcerer. What changed is that the sorcerer uses the unified casting system with sorcery points as a bonus instead of being the only way they cast, the subclass abilities being always-on instead of turning on as you sorcery point pool depletes, and worse weapon proficiencies. That all seems like direct responses to what the article says the feedback was.</p><p></p><p>Did the overall satisfaction with the Wizard drop when the sorcerer and warlock showed up? Yes. Is that why they decided to refocus on the core 4? Probably, at least in part. Was the satisfaction drop because wizard fans got jealous of the other class’ casting systems? Maybe; it at least seems like reasonable speculation. Is any of the above the reason the sorcerer changed the way it did? I don’t know, but it seems like a bit of a stretch to me.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8744132, member: 6779196"] Sure, but the design didn’t last long because nobody liked it. (Actually I think I was kinda into it at the time, because I was on the modularity hype train and I thought having the core 4 as the base classes with the other classes being subclasses of the core 4 was a good idea. Under the assumption that subclasses would be a great deal more mechanically significant than they ended up being. It’s probably for the best that I was in the minority on that). This reads like speculation on your part. What the article [I]says[/I] is that the reception to the sorcerer and warlock was generally positive, but that feedback indicated that people wanted a unified casting system instead of each caster class having its own, and that people said the sorcerer would be difficult to convert existing characters to. You can actually see how that feedback directly lead to the sorcerer and warlock we ended up getting in the PHB. The warlock is fundamentally almost the same, with “patron favors” changed to a special kind of spell slot to tie in with the unified casting system. And the 5e draconic sorcerer does have some of the same abilities as the playtest sorcerer. What changed is that the sorcerer uses the unified casting system with sorcery points as a bonus instead of being the only way they cast, the subclass abilities being always-on instead of turning on as you sorcery point pool depletes, and worse weapon proficiencies. That all seems like direct responses to what the article says the feedback was. Did the overall satisfaction with the Wizard drop when the sorcerer and warlock showed up? Yes. Is that why they decided to refocus on the core 4? Probably, at least in part. Was the satisfaction drop because wizard fans got jealous of the other class’ casting systems? Maybe; it at least seems like reasonable speculation. Is any of the above the reason the sorcerer changed the way it did? I don’t know, but it seems like a bit of a stretch to me. [/QUOTE]
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