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<blockquote data-quote="The Grassy Gnoll" data-source="post: 6792165" data-attributes="member: 6788652"><p>So the ring is cursed to fuse with the character's finger. No un-equipping there.</p><p></p><p>A +2 to AC and Dex? That's a +4 to AC in total. Seems way too much to me. Unless the AC boost is a function of the increased Dex and not on top of it.</p><p></p><p>Standard PC should have no issue with killing a creature that regularly, even a single kobold. But it smacks of "evil campaign" so it wouldn't fit for me, not that that is important.</p><p></p><p>I'd make it more campaigny. In other words the ring demands the death of 50 souls in a year. But souls are specific to a certain set of creatures - eg elven or fae. That should require some RP impetus to ensure the PC doesn't just accept the curse and carry on murderhoboing. </p><p></p><p>There are evil fae but the once/week is a reflection of the 50/year. So a slaughter of 10 Drow should keep it relatively happy for a while. It should physically make the PCs fists itch when in contact with elves/half-elves, esp if there are these races in the party...a roll of 1 to hit is a hit on the ally...</p><p></p><p>If you want to be really mean, it confers a Bonus Action of Help to any elven or half elven ally within 5'. Thus the PC thinks it's a nice pro-elf item. However, on a roll of 1 to hit, it automatically hits any such ally...this the dark side might not come out for a couple of weeks but then...hang on, this is a bit weird.</p><p></p><p>And then the pain as the ring begins to fuse and the penalties bite before the urge to kill elven folk becomes fully clear...</p></blockquote><p></p>
[QUOTE="The Grassy Gnoll, post: 6792165, member: 6788652"] So the ring is cursed to fuse with the character's finger. No un-equipping there. A +2 to AC and Dex? That's a +4 to AC in total. Seems way too much to me. Unless the AC boost is a function of the increased Dex and not on top of it. Standard PC should have no issue with killing a creature that regularly, even a single kobold. But it smacks of "evil campaign" so it wouldn't fit for me, not that that is important. I'd make it more campaigny. In other words the ring demands the death of 50 souls in a year. But souls are specific to a certain set of creatures - eg elven or fae. That should require some RP impetus to ensure the PC doesn't just accept the curse and carry on murderhoboing. There are evil fae but the once/week is a reflection of the 50/year. So a slaughter of 10 Drow should keep it relatively happy for a while. It should physically make the PCs fists itch when in contact with elves/half-elves, esp if there are these races in the party...a roll of 1 to hit is a hit on the ally... If you want to be really mean, it confers a Bonus Action of Help to any elven or half elven ally within 5'. Thus the PC thinks it's a nice pro-elf item. However, on a roll of 1 to hit, it automatically hits any such ally...this the dark side might not come out for a couple of weeks but then...hang on, this is a bit weird. And then the pain as the ring begins to fuse and the penalties bite before the urge to kill elven folk becomes fully clear... [/QUOTE]
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