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<blockquote data-quote="Kid Charlemagne" data-source="post: 4626785" data-attributes="member: 93"><p>Here's an extremely top-of-my-head idea that intrigues me, but I haven't remotely thought through the consequences. It kind of ties into the Trailblazer idea of Combat Reactions.</p><p></p><p>I was thinking of how 1E handled multiple attacks - if you had multiples attacks, you got your first one, and then your opponent got his, and then you got your second attack (nobody I know actually played it exactly this way but that's another story). I was thinking "how could you do that in 3E?" I thought of having a delayed, two-part initiative - IE I rolled a 20 for initiative, I would get my first attack at 20, my second at 15, etc.</p><p></p><p>But that's more complication than its worth. So then I thought that it was more like a reaction - and that spurred me to think: what if you only got 1 attack per round, but got more reactions, and more things that triggered reactions - for example, what if when you got your second attack, you instead got a Combat Reaction that allowed you to take a swing at someone when they took a swing at you? There are feats out there that let you do this, but I'm talking about making it a core piece of the combat rules.</p><p></p><p>Like I said, I have no thoughts whatsoever on how this would impact game play, or how balanced it would be (luckily folks like Wulf are around who are highly skilled at the mathematics of this sort of thing). It just seemed like an idea I had never heard proposed and that it was worth tossing out there.</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 4626785, member: 93"] Here's an extremely top-of-my-head idea that intrigues me, but I haven't remotely thought through the consequences. It kind of ties into the Trailblazer idea of Combat Reactions. I was thinking of how 1E handled multiple attacks - if you had multiples attacks, you got your first one, and then your opponent got his, and then you got your second attack (nobody I know actually played it exactly this way but that's another story). I was thinking "how could you do that in 3E?" I thought of having a delayed, two-part initiative - IE I rolled a 20 for initiative, I would get my first attack at 20, my second at 15, etc. But that's more complication than its worth. So then I thought that it was more like a reaction - and that spurred me to think: what if you only got 1 attack per round, but got more reactions, and more things that triggered reactions - for example, what if when you got your second attack, you instead got a Combat Reaction that allowed you to take a swing at someone when they took a swing at you? There are feats out there that let you do this, but I'm talking about making it a core piece of the combat rules. Like I said, I have no thoughts whatsoever on how this would impact game play, or how balanced it would be (luckily folks like Wulf are around who are highly skilled at the mathematics of this sort of thing). It just seemed like an idea I had never heard proposed and that it was worth tossing out there. [/QUOTE]
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