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It's like the 'new' World of Darkness was for me.
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<blockquote data-quote="C.W.Richeson" data-source="post: 3934643" data-attributes="member: 33888"><p>When White Wolf announced the end of the old World of Darkness everyone knew *something* was going to be promptly forthcoming from such a large publisher. Sure enough, we got an entirely new World of Darkness to follow it up. And, at first, I wasn't so keen on that. I really enjoyed the WoD games that had been published up to that point and didn't want to see them reimagined.</p><p></p><p>Today, however, I'm thrilled with what White Wolf did. See, I've still got those wonderful games from earlier on my shelves. If I want to play Mage: The Ascension I can do so at the drop of a hat, and I have more supplements than I could ever cram into a game. The same goes for all the other old lines. The great thing is that I've also got a bunch of wonderful new material for a different game. Requiem is a different experience than Masquerade and both offer me a fun play experience.</p><p></p><p>4E, without a doubt, is breaking the D&D mold. I have high hopes that this new game will be just as fun and fascinating as 3E has been, but even if it's not I'm comfortable with the knowledge that my shelves are lined with more awesome 3E, 2E, and 1E material than I could make use of in a lifetime.</p></blockquote><p></p>
[QUOTE="C.W.Richeson, post: 3934643, member: 33888"] When White Wolf announced the end of the old World of Darkness everyone knew *something* was going to be promptly forthcoming from such a large publisher. Sure enough, we got an entirely new World of Darkness to follow it up. And, at first, I wasn't so keen on that. I really enjoyed the WoD games that had been published up to that point and didn't want to see them reimagined. Today, however, I'm thrilled with what White Wolf did. See, I've still got those wonderful games from earlier on my shelves. If I want to play Mage: The Ascension I can do so at the drop of a hat, and I have more supplements than I could ever cram into a game. The same goes for all the other old lines. The great thing is that I've also got a bunch of wonderful new material for a different game. Requiem is a different experience than Masquerade and both offer me a fun play experience. 4E, without a doubt, is breaking the D&D mold. I have high hopes that this new game will be just as fun and fascinating as 3E has been, but even if it's not I'm comfortable with the knowledge that my shelves are lined with more awesome 3E, 2E, and 1E material than I could make use of in a lifetime. [/QUOTE]
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It's like the 'new' World of Darkness was for me.
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