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It's Not D&D - My Experiences
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<blockquote data-quote="BookTenTiger" data-source="post: 8948214" data-attributes="member: 6685541"><p>This is a great idea for a thread! I'm impressed by your breadth of experience.</p><p></p><p><strong>FATE (Accelerated, Core, and Dresden Files)</strong></p><p><strong></strong></p><p><strong>Extent of Experience: </strong>Played in and helped run a FATE Accelerated game that turned into a FATE Core game over a year or so. I also played in a Dresden Files game for about a year. I was a homeless werewolf, it was great.</p><p></p><p><strong>Status: </strong>I enjoyed playing in and running FATE and its variances. I don't own any of the books (they were all owned by the GM).</p><p></p><p><strong>Verdict: </strong>FATE worked really well for a variety of games, and it was fun figuring out how to use the mechanics to tell interesting stories. However, I found that it wasn't quite crunchy enough for me... It felt like I had to hold back as a player instead of trying to use every advantage.</p><p></p><p></p><p><strong> Ironsworn</strong></p><p><strong></strong></p><p><strong>Extent of Experience: </strong>I have run a few solo games, and then ran a 4-session story for two friends of mine. Now a 3rd friend has joined and we are doing a new story set in the same world, about once a month online.</p><p></p><p><strong>Status: </strong>It's a free game with great Roll20 support. I'm currently running an ongoing campaign starring a big friendly mammoth.</p><p></p><p><strong>Verdict: </strong>I absolutely love running and playing Ironsworn, we wind up with incredible stories. It also rewards a lot of player ingenuity because even if you have very high stats things can still go wrong! At the same time, it's not a very crunchy game and doesn't completely replace D&D. However, it does require zero prep so it works really well for my busy life right now.</p></blockquote><p></p>
[QUOTE="BookTenTiger, post: 8948214, member: 6685541"] This is a great idea for a thread! I'm impressed by your breadth of experience. [B]FATE (Accelerated, Core, and Dresden Files) Extent of Experience: [/B]Played in and helped run a FATE Accelerated game that turned into a FATE Core game over a year or so. I also played in a Dresden Files game for about a year. I was a homeless werewolf, it was great. [B]Status: [/B]I enjoyed playing in and running FATE and its variances. I don't own any of the books (they were all owned by the GM). [B]Verdict: [/B]FATE worked really well for a variety of games, and it was fun figuring out how to use the mechanics to tell interesting stories. However, I found that it wasn't quite crunchy enough for me... It felt like I had to hold back as a player instead of trying to use every advantage. [B] Ironsworn Extent of Experience: [/B]I have run a few solo games, and then ran a 4-session story for two friends of mine. Now a 3rd friend has joined and we are doing a new story set in the same world, about once a month online. [B]Status: [/B]It's a free game with great Roll20 support. I'm currently running an ongoing campaign starring a big friendly mammoth. [B]Verdict: [/B]I absolutely love running and playing Ironsworn, we wind up with incredible stories. It also rewards a lot of player ingenuity because even if you have very high stats things can still go wrong! At the same time, it's not a very crunchy game and doesn't completely replace D&D. However, it does require zero prep so it works really well for my busy life right now. [/QUOTE]
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