Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
It's Official! Most of my encounters are "Deadly" (now updated with info through the end of 2022!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="el-remmen" data-source="post: 8671699" data-attributes="member: 11"><p>Here is the data from our most recent adventure "The Wayward Wood" adapted from Dungeon #32 (Nov/Dec 1991)</p><p></p><table style='width: 100%'><tr><th>Encounter #</th><th>Monsters</th><th># of (N)PCs/Level</th><th>CRs</th><th>Difficulty</th></tr><tr><td><p style="text-align: center">59</p> </td><td><table style='width: 100%'><tr><td>Ogres (4), Goblins (12), Trolls (2)</td></tr></table></td><td>4/6</td><td>2, 1/4, 5</td><td><p style="text-align: center">Deadly</p> </td></tr><tr><td><p style="text-align: center">60</p> </td><td>Goblins (25), Ogres (4), Trolls (2), Cave Troll, Eydral, Troll Chieftess</td><td>4/6*</td><td>1/4. 2, 5, 8</td><td><p style="text-align: center">Deadly</p> </td></tr><tr><td><p style="text-align: center">61</p> </td><td>Gibbering Troll, Basilisk (2)</td><td>4/6</td><td>8, 3</td><td><p style="text-align: center">Deadly</p> </td></tr><tr><td><p style="text-align: center">62</p> </td><td>Crysilisk</td><td>4/6</td><td>3</td><td><p style="text-align: center">Trivial</p> </td></tr></table><p></p><p>Encounter #59 was an ambush, and thus the one I mentioned above where a player said, "This is where we die." It took place in a moving forest, with huge trees slowly marching forward, creating lots of cover but also the danger of being knocked over or crushed for both sides.</p><p></p><p>Encounter #60 was kind of the opposite, with the PCs having a chance to prepare for multiple waves of assault at an old roadhouse. For this encounter I also handed out for NPC allies for the players to control, but they were all the equivalent of CR 1/2 or less and mostly the job was to keep them alive (with an XP bonus on offer for the whole group based on how many make it threw - of the four, one was ripped in half by a troll while trying to rescue the horses from the burning inn). This encounter could have been significantly harder, but deals the PCs made with some local firbolgs and treants and a rebel splinter of goblins meant that fewer foes arrived than could have without the diplomacy aspect (so four fewer ogres, 36 fewer goblins, two fewer trolls, and another nine goblins and their wargs)</p><p></p><p>Encounter #61 was on an ancient subterranean bridge guarded by what I call "A Gibbering Giant Troll" - imagine a dire troll with multiple limbs and heads and faces, gibbering to cause a confusion effect and when its limbs are chopped off they transform into (smaller) gibbering mouthers! (I'll post a stat block in my <a href="https://www.enworld.org/threads/stat-blocks-for-monsters-ive-used-in-5e-some-magical-items.686850/" target="_blank">"Stat Block" thread</a> in the next day or two). The basilisks occupied the piles of boulders washed up along the base of the bridge.</p><p></p><p>Encounter #62 is a "Crystal Basilisk" - basically the mama basilisk having moved on to its next stage, which turns people into crystal instead of stone. She guarded a treasure room. Not a tough fight, esp. after already having the experience of fighting a creature with a gaze attack.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 8671699, member: 11"] Here is the data from our most recent adventure "The Wayward Wood" adapted from Dungeon #32 (Nov/Dec 1991) [TABLE] [TR] [TH]Encounter #[/TH] [TH]Monsters[/TH] [TH]# of (N)PCs/Level[/TH] [TH]CRs[/TH] [TH]Difficulty[/TH] [/TR] [TR] [TD][CENTER]59[/CENTER][/TD] [TD][TABLE] [TR] [TD]Ogres (4), Goblins (12), Trolls (2)[/TD] [/TR] [/TABLE][/TD] [TD]4/6[/TD] [TD]2, 1/4, 5[/TD] [TD][CENTER]Deadly[/CENTER][/TD] [/TR] [TR] [TD][CENTER]60[/CENTER][/TD] [TD]Goblins (25), Ogres (4), Trolls (2), Cave Troll, Eydral, Troll Chieftess[/TD] [TD]4/6*[/TD] [TD]1/4. 2, 5, 8[/TD] [TD][CENTER]Deadly[/CENTER][/TD] [/TR] [TR] [TD][CENTER]61[/CENTER][/TD] [TD]Gibbering Troll, Basilisk (2)[/TD] [TD]4/6[/TD] [TD]8, 3[/TD] [TD][CENTER]Deadly[/CENTER][/TD] [/TR] [TR] [TD][CENTER]62[/CENTER][/TD] [TD]Crysilisk[/TD] [TD]4/6[/TD] [TD]3[/TD] [TD][CENTER]Trivial[/CENTER][/TD] [/TR] [/TABLE] Encounter #59 was an ambush, and thus the one I mentioned above where a player said, "This is where we die." It took place in a moving forest, with huge trees slowly marching forward, creating lots of cover but also the danger of being knocked over or crushed for both sides. Encounter #60 was kind of the opposite, with the PCs having a chance to prepare for multiple waves of assault at an old roadhouse. For this encounter I also handed out for NPC allies for the players to control, but they were all the equivalent of CR 1/2 or less and mostly the job was to keep them alive (with an XP bonus on offer for the whole group based on how many make it threw - of the four, one was ripped in half by a troll while trying to rescue the horses from the burning inn). This encounter could have been significantly harder, but deals the PCs made with some local firbolgs and treants and a rebel splinter of goblins meant that fewer foes arrived than could have without the diplomacy aspect (so four fewer ogres, 36 fewer goblins, two fewer trolls, and another nine goblins and their wargs) Encounter #61 was on an ancient subterranean bridge guarded by what I call "A Gibbering Giant Troll" - imagine a dire troll with multiple limbs and heads and faces, gibbering to cause a confusion effect and when its limbs are chopped off they transform into (smaller) gibbering mouthers! (I'll post a stat block in my [URL='https://www.enworld.org/threads/stat-blocks-for-monsters-ive-used-in-5e-some-magical-items.686850/']"Stat Block" thread[/URL] in the next day or two). The basilisks occupied the piles of boulders washed up along the base of the bridge. Encounter #62 is a "Crystal Basilisk" - basically the mama basilisk having moved on to its next stage, which turns people into crystal instead of stone. She guarded a treasure room. Not a tough fight, esp. after already having the experience of fighting a creature with a gaze attack. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
It's Official! Most of my encounters are "Deadly" (now updated with info through the end of 2022!)
Top