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I've got the core rules. What to buy next?
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<blockquote data-quote="Pants" data-source="post: 1723986" data-attributes="member: 8849"><p>I'd <em>highly</em> recommend Eberron. It's a great setting to play (or run) a game in, chock full of interesting locales, cool villains, and pulp style adventure. I love it. Plus (and this is especially important for someone new to the game), there's no backlog of products from previous editions so everything has a fairly clean slate.</p><p></p><p>If Eberron doesn't catch your fancy, then <em>Forgotten Realms</em> probably will. IMO, Eberron is the better gameworld, but FR has the better sourcebook. The book is wonderful and while I'm not too keen on some aspects of the Realms, the book makes me want to play (or run) it. And that is a good thing.</p><p></p><p><em>Manual of the Planes</em> is quite tricky. It contains a lot of information from Planescape, but it presents it without the PS feel. It is actually pretty neutral in tone, but it is still an excellent book for adventure ideas.</p><p></p><p>Aside from those, my personal advice is just to stick with the Core books for a while. Those can provide you with endless amounts of entertainment.</p></blockquote><p></p>
[QUOTE="Pants, post: 1723986, member: 8849"] I'd [i]highly[/i] recommend Eberron. It's a great setting to play (or run) a game in, chock full of interesting locales, cool villains, and pulp style adventure. I love it. Plus (and this is especially important for someone new to the game), there's no backlog of products from previous editions so everything has a fairly clean slate. If Eberron doesn't catch your fancy, then [i]Forgotten Realms[/i] probably will. IMO, Eberron is the better gameworld, but FR has the better sourcebook. The book is wonderful and while I'm not too keen on some aspects of the Realms, the book makes me want to play (or run) it. And that is a good thing. [i]Manual of the Planes[/i] is quite tricky. It contains a lot of information from Planescape, but it presents it without the PS feel. It is actually pretty neutral in tone, but it is still an excellent book for adventure ideas. Aside from those, my personal advice is just to stick with the Core books for a while. Those can provide you with endless amounts of entertainment. [/QUOTE]
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