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D&D Older Editions
I've introduced my 5th ed group to AD&D 2E
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<blockquote data-quote="DarkCrisis" data-source="post: 8808417" data-attributes="member: 1788"><p>2 of the 5 have died and made new characters. The Ranger and Barbarian. Now they are a Fighter and Illusionist. The Kender got turned into a statue and rolled up a Gnome Bard who died, but that was okay because they de-statued the Kender. The Barbarian was my first Gelatinous Cube kill ever, I think. He tried to run past it... he chose... poorly.</p><p></p><p>Initative is declare actions and one person rolls a D10 add everyone adds their your weapon speed or spell speed etc to that D10 roll. It's still a lot of "one side goes before the other".</p><p></p><p>The levels range from 2 to 4. New Illusionist on the low end and Thief on the high end.</p><p></p><p>I'm using old modules and linking them together as a story. They just finished up the Rashasia module. Doing some Lairs Books stuff before heading out for the Flints Axe module.</p><p></p><p>I have to say its wild that a boss fight can be ended by one roll of the save die. Though a character can die just as quickly. As opposed to how 5th ed drags things out with multiple easy saves and tons of HP. Last session they were getting manhandled by a giant land octopus... looked grim. One potion of animal control later and a failed save.... Problem solved.</p><p></p><p>I don't think I'll ever go back to modern D&D, unless I have no choice.</p></blockquote><p></p>
[QUOTE="DarkCrisis, post: 8808417, member: 1788"] 2 of the 5 have died and made new characters. The Ranger and Barbarian. Now they are a Fighter and Illusionist. The Kender got turned into a statue and rolled up a Gnome Bard who died, but that was okay because they de-statued the Kender. The Barbarian was my first Gelatinous Cube kill ever, I think. He tried to run past it... he chose... poorly. Initative is declare actions and one person rolls a D10 add everyone adds their your weapon speed or spell speed etc to that D10 roll. It's still a lot of "one side goes before the other". The levels range from 2 to 4. New Illusionist on the low end and Thief on the high end. I'm using old modules and linking them together as a story. They just finished up the Rashasia module. Doing some Lairs Books stuff before heading out for the Flints Axe module. I have to say its wild that a boss fight can be ended by one roll of the save die. Though a character can die just as quickly. As opposed to how 5th ed drags things out with multiple easy saves and tons of HP. Last session they were getting manhandled by a giant land octopus... looked grim. One potion of animal control later and a failed save.... Problem solved. I don't think I'll ever go back to modern D&D, unless I have no choice. [/QUOTE]
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I've introduced my 5th ed group to AD&D 2E
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