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James Bond And The Espionage Role-Playing Game
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<blockquote data-quote="Water Bob" data-source="post: 7716570" data-attributes="member: 92305"><p>I LOVE Victory Games' 007 RPG. It is brilliant, and is really captures the feel of those 80's James Bond movies, for which it was written.</p><p></p><p>Point Buy character creation. It uses a chart for throws, but only the GM uses it. The game flows and is extremely fun to play.</p><p></p><p>The Q-Manual is the equipment book for the game line, and to this day, it has the best engine for creating game stats for weapons that I've ever seen. You take real world weapon stats, follow the rules, and you end up with that weapon useable in the game. The same goes for cars, boats, and planes. I re-engineered some weapons in the game, and I was surprised to see that the rules worked perfectly to deliver the weapon stats shown in the game.</p><p></p><p>I'm a huge James Bond fan. I've read all the Fleming novels and the Gardner series (and own all the rest). The game is an excellent bridge between the tone of the Fleming books (which are adventure novels that are a bit more serious than the Roger Moore movies) and the 80's movies.</p><p></p><p>The game rules are solid. It's a fantastic system. And, the game is fun, fun, fun.</p><p></p><p>I'd love to see an updated reprint that includes the new Craig movies.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 7716570, member: 92305"] I LOVE Victory Games' 007 RPG. It is brilliant, and is really captures the feel of those 80's James Bond movies, for which it was written. Point Buy character creation. It uses a chart for throws, but only the GM uses it. The game flows and is extremely fun to play. The Q-Manual is the equipment book for the game line, and to this day, it has the best engine for creating game stats for weapons that I've ever seen. You take real world weapon stats, follow the rules, and you end up with that weapon useable in the game. The same goes for cars, boats, and planes. I re-engineered some weapons in the game, and I was surprised to see that the rules worked perfectly to deliver the weapon stats shown in the game. I'm a huge James Bond fan. I've read all the Fleming novels and the Gardner series (and own all the rest). The game is an excellent bridge between the tone of the Fleming books (which are adventure novels that are a bit more serious than the Roger Moore movies) and the 80's movies. The game rules are solid. It's a fantastic system. And, the game is fun, fun, fun. I'd love to see an updated reprint that includes the new Craig movies. [/QUOTE]
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