Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Wiki Pages
Campaign Wiki Pages
Janardûn: The Psionic Lands
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knightfall" data-source="post: 6062139" data-attributes="member: 2012"><p><strong><span style="font-size: 18px"><u>Introduction</u></span></strong></p><p><span style="font-size: 15px">Dominated by rolling plains and forests and low mountain ranges, Janardûn is best described by two words, psionic knights. These are platemail wearing psychic warriors (as per the class in the D&D Expanded Psionics Handbook), whom are part of a knightly order called the Insightful Order of the Republic. These Knights of the Mind, as they are sometimes called by the people, are the exception not the rule on Janardûn. They tend towards neutrality and law in their outlook on life.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">And while the Insightful Order is important to the Republic's survival — it doesn't rule it. The Council of the House governs the republic, one councilperson from each city, with one member elected as chancellor for one five year term (and only one). The Council is appointed by the will of the knights, not by nobles or the people. Why this done is simple—tradition dictates it such and it has worked well for 3,000 years (why mess with a good thing). The knights can dissolve the Council at any time if they believe corruption has taken root. This is both a benefit and a bane to the Council's effectiveness. If the people wish something that the Council approves of but the knights do not (upsetting the Balance), then the knights will dismiss the Council.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">However, this dissolving of the Council almost never happens. The people like the fact that the nobility has a lot less power and those nobles that join the knights give up all family ties and privileges. A member joins a branch of the knights that will now be his new family. In this structure, age and knowledge take precedence over strength and battle skill (although those are important if you don't want to get killed). Marriage is allowed within ones branch as long as the two members are not already related. However, marriage outside of the Insightful Order is frowned upon (the outsider would have to pledge to become a knight or the member would have to leave the Order).</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">As to what the knights fight against to protect the masses that, also, is describable in two words, Ogre Mages. This is the simple explanation, the long explanation is a lot more convoluted. Yes, ogre mages are violent, magic welding humanoids but a knight hardly ever battles one in direct combat. And those who did either died trying or were never the same afterwards. No, the true menaces of daily life are the Athachs, Ettins, Wild Dwarves, Darkwings, and Quicklings that call the Ogre Mages, masters.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">The Ogre Mages send their minions out of the mountains, dark forests and swamps to cause as much mischief and mayhem as possible. Whether it's darkwings and quicklings terrorizing farms and rural communities or athachs and ettins laying siege to castles and cities, no one is safe. Only the Aaleear, Shoyir Elves, Rakasta, and Cyclops stand with the knights against the evil giants and their minions.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">What the Dark Ones hope to gain by this continuous onslaught or what their ultimate goals are still remain a mystery.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px"><strong>DM's Note:</strong> <em>Of the races listed above, the following ones are naturally psionic: Aaleear, cyclops, ogre mages, Shoyir elves, and wild dwarves. Also the following races from the D&D Expanded Psionics Handbook and D&D Complete Psionic are found in Janardûn: duergar, elan, githzerai, synad, and xeph. The githzerai of Janardûn are native to the Material Plane, not Limbo. Elan and xeph are not normally found anywhere else on the World of Kulan. Synads are never found anywhere else on the World of Kulan.</em></span></p><p><span style="font-size: 15px">[HR][/HR]</span></p><p><span style="font-size: 18px"><strong><u>A Continent Divided: The History of Janardûn</u></strong></span></p><p><span style="font-size: 15px">The Dreaming Dawn</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px"><strong>Before the Republic</strong></span></p><p><span style="font-size: 15px">The Elven Age</span></p><p><span style="font-size: 15px">Darkness and Evil</span></p><p><span style="font-size: 15px">The Nightmare War</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px"><strong>Rise of the Republic</strong></span></p><p><span style="font-size: 15px">Out of the Darkness</span></p><p><span style="font-size: 15px">Knights and Senate</span></p><p><span style="font-size: 15px">The Republic Now</span></p><p><span style="font-size: 15px">[HR][/HR]</span></p><p><span style="font-size: 18px"><strong><u>Gazetteer of Janardûn</u></strong></span></p><p><span style="font-size: 15px"><em>This section will have its own page</em></span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 18px"><strong><u>Geography of Janardûn</u></strong></span></p><p><span style="font-size: 15px"><em>This section will have its own page</em></span></p><p><span style="font-size: 15px">[HR][/HR]</span></p><p><span style="font-size: 15px"><img src="http://www.enworld.org/forum/attachment.php?attachmentid=55731" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span></p></blockquote><p></p>
[QUOTE="Knightfall, post: 6062139, member: 2012"] [B][SIZE=5][U]Introduction[/U][/SIZE][/B] [SIZE=4]Dominated by rolling plains and forests and low mountain ranges, Janardûn is best described by two words, psionic knights. These are platemail wearing psychic warriors (as per the class in the D&D Expanded Psionics Handbook), whom are part of a knightly order called the Insightful Order of the Republic. These Knights of the Mind, as they are sometimes called by the people, are the exception not the rule on Janardûn. They tend towards neutrality and law in their outlook on life. And while the Insightful Order is important to the Republic's survival — it doesn't rule it. The Council of the House governs the republic, one councilperson from each city, with one member elected as chancellor for one five year term (and only one). The Council is appointed by the will of the knights, not by nobles or the people. Why this done is simple—tradition dictates it such and it has worked well for 3,000 years (why mess with a good thing). The knights can dissolve the Council at any time if they believe corruption has taken root. This is both a benefit and a bane to the Council's effectiveness. If the people wish something that the Council approves of but the knights do not (upsetting the Balance), then the knights will dismiss the Council. However, this dissolving of the Council almost never happens. The people like the fact that the nobility has a lot less power and those nobles that join the knights give up all family ties and privileges. A member joins a branch of the knights that will now be his new family. In this structure, age and knowledge take precedence over strength and battle skill (although those are important if you don't want to get killed). Marriage is allowed within ones branch as long as the two members are not already related. However, marriage outside of the Insightful Order is frowned upon (the outsider would have to pledge to become a knight or the member would have to leave the Order). As to what the knights fight against to protect the masses that, also, is describable in two words, Ogre Mages. This is the simple explanation, the long explanation is a lot more convoluted. Yes, ogre mages are violent, magic welding humanoids but a knight hardly ever battles one in direct combat. And those who did either died trying or were never the same afterwards. No, the true menaces of daily life are the Athachs, Ettins, Wild Dwarves, Darkwings, and Quicklings that call the Ogre Mages, masters. The Ogre Mages send their minions out of the mountains, dark forests and swamps to cause as much mischief and mayhem as possible. Whether it's darkwings and quicklings terrorizing farms and rural communities or athachs and ettins laying siege to castles and cities, no one is safe. Only the Aaleear, Shoyir Elves, Rakasta, and Cyclops stand with the knights against the evil giants and their minions. What the Dark Ones hope to gain by this continuous onslaught or what their ultimate goals are still remain a mystery. [B]DM's Note:[/B] [I]Of the races listed above, the following ones are naturally psionic: Aaleear, cyclops, ogre mages, Shoyir elves, and wild dwarves. Also the following races from the D&D Expanded Psionics Handbook and D&D Complete Psionic are found in Janardûn: duergar, elan, githzerai, synad, and xeph. The githzerai of Janardûn are native to the Material Plane, not Limbo. Elan and xeph are not normally found anywhere else on the World of Kulan. Synads are never found anywhere else on the World of Kulan.[/I] [HR][/HR][/SIZE] [SIZE=5][B][U]A Continent Divided: The History of Janardûn[/U][/B][/SIZE] [SIZE=4]The Dreaming Dawn [B]Before the Republic[/B] The Elven Age Darkness and Evil The Nightmare War [B]Rise of the Republic[/B] Out of the Darkness Knights and Senate The Republic Now [HR][/HR][/SIZE] [SIZE=5][B][U]Gazetteer of Janardûn[/U][/B][/SIZE] [SIZE=4][I]This section will have its own page[/I] [/SIZE] [SIZE=5][B][U]Geography of Janardûn[/U][/B][/SIZE] [SIZE=4][I]This section will have its own page[/I] [HR][/HR] [IMG]http://www.enworld.org/forum/attachment.php?attachmentid=55731[/IMG][/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Wiki Pages
Campaign Wiki Pages
Janardûn: The Psionic Lands
Top