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<blockquote data-quote="Kaodi" data-source="post: 5790062" data-attributes="member: 1231"><p>I know this is the third time I post this, but if I am going to say I updated it I might as well just post the whole thing. Now with more spells, a real name and a background! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>[sblock=Sage Tetke]</p><p>[sblock=Game Info]</p><p>Race: Elf</p><p>Class: Wizard (Diviner)</p><p>Level: 5</p><p>Alignment: Neutral</p><p>Languages: Celestial, Common, Draconic, Elven, Gnome, Goblin, Orc</p><p>Deity: Elven Pantheon[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 10</p><p>DEX: 10</p><p>CON: 10</p><p>INT: 21 (23)</p><p>WIS: 15</p><p>CHA: 10[/sblock]</p><p>[sblock=Combat]</p><p>HP: 00 = [1d??=??] + 0 (CON) + 0 (misc) + 0 (favored class)</p><p>AC: 10 = 10 + 0 (armor) + 0 (shield) + 0 (DEX) + 0 (misc)</p><p>AC Touch: 10 = 10 + 0 (DEX) + (misc)</p><p>AC Flatfooted: 10 = 10 + 0 (armor) + 0 (shield) + 0 (misc)</p><p>INIT: +2 = +0 (DEX) + 2 (misc)</p><p>BAB: +2 = +2 (Wizard)</p><p>CMB: +2 = +0 (STR) + 2 (BAB)</p><p>CMD: 12 = 10 + 0 (STR) + 0 (DEX) + 2 (BAB)</p><p>Fort: +2 = +1 (base) + 0 (CON) + 1 (misc)</p><p>Reflex: +2 = +1 (base) + 0 (DEX) + 1 (misc)</p><p>Will: +6 = +4 (base) + 2 (WILL) + 1 (misc)</p><p>Speed: 30 ft. </p><p>Damage Reduction:</p><p>Spell Resistance:</p><p>Spell Failure: 0%[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Shortbow(ranged): +2 = +2 (BAB) + 0 (DEX) + 0 (feat)/ DMG = 1d6(P), CRIT 20x3</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>+2 Dex, +2 Int, -2 Con</p><p>Low-light Vision</p><p>Elven Immunities</p><p>Elven Magic</p><p>Keen Senses</p><p>Weapon Familiarity[/sblock]</p><p>[sblock=Class Features]</p><p>Arcane Bond (Ring)</p><p>Arcane School (Divination, Enchantment/Necromancy)</p><p> - Forewarned (+2)</p><p> - Diviner's Fortune (+2) 9/day</p><p>Cantrips[/sblock]</p><p>[sblock=Feats & Traits]</p><p>1st Wizard- Scribe Scroll</p><p>1st lvl- Breadth of Knowledge</p><p>3rd lvl- Skill Focus (K History)</p><p>5th Wizard- Craft Wondrous Item</p><p>5th lvl- Skill Focus (K Religion)</p><p></p><p>Traits:</p><p>a) Elven Pantheist</p><p>b) Scholar of the Great Beyond[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 45 = [2 (class) + 05 (INT)] x 05 (LvL) + 05 (misc) + 05 (Favored Class)</p><p>Max Ranks: 05 </p><p>ACP: -0</p><p></p><p>Skills:</p><p>() = class skill</p><p>^ = trained only</p><p>[code]</p><p>Total Stat Rank CS Misc ACP</p><p>+00 = Acrobatics +00 +00 +0 +00 -0 DEX</p><p>+00 = Appraise +00 +00 +0 +00 INT</p><p>+00 = Bluff +00 +00 +0 +00 CHA</p><p>+00 = Climb +00 +00 +0 +00 -0 STR</p><p>+00 = Craft:_____ +00 +00 +0 +00 INT</p><p>+00 = Diplomacy +00 +00 +0 +00 CHA</p><p>+na = Disable Device^ +00 +00 +0 +00 -0 DEX</p><p>+00 = Disguise +00 +00 +0 +00 CHA</p><p>+00 = Escape Artist +00 +00 +0 +00 -0 DEX</p><p>+00 = Fly +00 +00 +0 +00 -0 DEX</p><p>+na = Handle Animal^ +00 +00 +0 +00 CHA</p><p>+02 = Heal +02 +00 +0 +00 WIS</p><p>+00 = Intimidate +00 +00 +0 +00 CHA</p><p>+16 = Know:Arcana^ +06 +05 +3 +02 INT</p><p>+13 = Know:Dungeoneering^ +06 +02 +3 +02 INT</p><p>+16 = Know:Engineering^ +06 +05 +3 +02 INT</p><p>+14 = Know:Geography^ +06 +03 +3 +02 INT</p><p>+20 = Know:History^ +06 +05 +3 +06 INT</p><p>+14 = Know:Local^ +06 +03 +3 +02 INT</p><p>+13 = Know:Nature^ +06 +02 +3 +02 INT</p><p>+16 = Know:Nobility^ +06 +05 +3 +02 INT</p><p>+17 = Know:Planes^ +06 +05 +3 +03 INT</p><p>+20 = Know:Religion^ +06 +05 +3 +06 INT</p><p>+na = Linguistics^ +00 +00 +0 +00 INT</p><p>+04 = Perception +02 +00 +0 +02 WIS</p><p>+00 = Perform:_____ +00 +00 +0 +00 CHA</p><p>+04 = Profession^:_____ +02 +00 +0 +02 WIS</p><p>+00 = Ride +00 +00 +0 +00 -0 DEX</p><p>+02 = Sense Motive +02 +00 +0 +00 WIS</p><p>+na = Sleight of Hand^ +00 +00 +0 +00 -0 DEX</p><p>+14 = Spellcraft^ +06 +05 +3 +00 INT</p><p>+00 = Stealth +00 +00 +0 +00 -0 DEX</p><p>+02 = Survival +02 +00 +0 +00 WIS</p><p>+00 = Swim +00 +00 +0 +00 -0 STR</p><p>+na = Use Magic Device^ +00 +00 +0 +00 CHA</p><p>[/code][/sblock]</p><p>[sblock=Spellcasting]</p><p>Spells Prepared (CL 5th, DC = 16 + Spell Level)</p><p>3 (2+1) - Fireball (DC 19), Major Image (DC 19), Tongues</p><p>2 (4+1) - Detect Thoughts, Glitterdust x 2 (DC 18), Resist Energy, Shatter</p><p>1 (5+1) - Feather Fall, Mage Armour, Magic Missile x 3, True Strike</p><p>0 (4) - Acid Splash, Dancing Lights, Detect Magic, Prestidigitation</p><p></p><p>Spells in Book</p><p>3 - Dispel Magic, Fireball, Major Image, Tongues</p><p>2 - Detect Thoughts, Fox's Cunning, Glitterdust, Knock, Resist Energy, Shatter</p><p>1 - Comprehend Languages, Crafter's Fortune, Detect Secret Doors, Endure Elements, Feather Fall, Identify, Mage Armour, </p><p></p><p>Magic Aura, Magic Missile, Protection From Evil, True Strike, Unseen Servant</p><p>0 - All Common Except Enchantment/Necromancy[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Cost Weight</p><p>Bonded Ring of Sustenance 2500</p><p>Shortbow 30 2 lbs.</p><p>Quiver w/20 Arrows 1 3 lbs.</p><p>Headband of Vast Intellect +2 4000 1 lb.</p><p>Cloak of Resistance +1 1000 1 lb.</p><p>Wand of Magic Missiles (1st/25) 375</p><p>Spell Component Pouch 5 2 lbs.</p><p>Handy Haversack 2000 5 lbs.</p><p>- Spellbook 3 lbs.</p><p>- 2 Potions of CLW 100</p><p>- Scroll of Snapdragon Fireworks 25</p><p>- 2 Scholar's Outfits 5 12 lbs.</p><p>- 3 Explorer's Outfits 30 24 lbs.</p><p>- Hot Weather Outfit 8 4 lbs.</p><p>- Cold Weather Outfit 8 7 lbs.</p><p>- 6 Blank Books 90 18 lbs.</p><p>- 6 Vials of Ink 48 .5 lbs.</p><p>- 3 Inkpens .3</p><p>- Magnifying Glass 100</p><p>- Area Map 50 </p><p>Heavy Warhorse 225</p><p>- Military Saddle 60 40 lbs.</p><p>- Saddlebags 4 8 lbs.</p><p> - 1 Week of Animal Feed 70 lbs.</p><p> - Portable Alchemist Lab 75 40 lbs.</p><p> - 2 Bedrolls .2 10 lbs.</p><p> - 2 Blankets .4 2 lbs.</p><p> - 50 ft. Silk Rope 10 5 lbs.</p><p> - Medium Tent 15 30 lbs. </p><p></p><p></p><p></p><p></p><p>Total weight carried: 22 lbs.</p><p>[/code]Treasure: 14 pp, 167 gp, 78 sp, 30 cp Gems: Semi-Precious Gems (1000 gp)</p><p></p><p><u>Carrying Capacity:</u></p><p>light- 33</p><p>medium- 66</p><p>heavy- 100 [/sblock]</p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 130</p><p>Height: 6' 1"</p><p>Weight: 127 lbs.</p><p>Hair Color: Brown</p><p>Eye Color: Black</p><p>Skin Color: Light Tan</p><p>Appearance: Well Kept</p><p>Demeanor: Distant[/sblock] </p><p>[sblock=Background]From a very young age, the elf known as Tetke had been obsessed "knowing" . This obsession led him to devour every book he could lay his hands on, pick every brain that would open to him, and to spend years cross-referencing his own notes in the hopes of finding connections passed over by "lesser minds" . Yes, when it comes to facts and figures, Tetke can be as haughty as an elf comes. But this haughtiness is derived in part from well deserved pride. Before he had even reached his 125th birthday, he had earned the honoured title of " Sage " , something often not accomplished by elves many decades his senior.</p><p></p><p>Several years ago, Tetke came to the realization that if he was going to keep advancing in the world, he would need some place to practice the trade of knowing. Not that there was necessarily a shortage of work at home. But sometimes it is not enough to be "a" sage. One desires to the "the" sage. So he began looking for opportunities to offer his services. This is how he came to apply to the post at Rosedown. It would be a perfect starting place: somewhere he would be the undisputed master of knowing, a place where he would become the foremost expert, and where he would make a wage with which to acquire research materials and build a new library. You can imagine his displeasure when his application was not immediately returned with proper adoration. But undeterred, Tetke nevertheless began researching Rosedown, its history and its environs. By the time he received the letter of commission, he had long ago exhausted the research materials at hand and had moved onto other subjects.</p><p></p><p>It should be noted that in addition to having an unparalled mind for knowing things, Tetke is in fact an accomplished diviner as well. When he was younger, before he reinvented himself as "Tetke" (his parents did not approve of the change of name), it had not been a sure thing that he would find a mentor suited to his talents. In fact, it was one of the short lived humans that took him on as a student, so impressed by the relative immediacy of the young elf's thirst for knowledge that he overlooked the fact that it was a struggle to tear Tetke away from the books long enough to teach him the practicable skills needed for the wielding of arcane forces. Had it not been for the obvious synergy between knowing and divining, it may have been a hopeless task. When his master had grown old and died, Tetke inherited a few of the man's trinkets, including the magical headband that further expanded his mind.[/sblock]</p><p>[sblock=Adventure Notes] None yet[/sblock]</p><p>[sblock=Level Ups]</p><p>Level 6</p><p>Class:</p><p>BAB: +0 to +0</p><p>Fort: +0 to +0</p><p>Ref: +0 to +0</p><p>Will: +0 to +0</p><p>Feat:</p><p>Class Features:</p><p>HP: +?? = (1d?? - 2 = ?) + 0 [CON] + ?? (Old Total) = ?? (new total)</p><p>Skill Ranks: +?? = +?? (Class) + 0 (misc) + ?? (Old Total) = ?? (new total)</p><p>Skills:</p><p>Favored Class Bonus:[/sblock] [/sblock]</p></blockquote><p></p>
[QUOTE="Kaodi, post: 5790062, member: 1231"] I know this is the third time I post this, but if I am going to say I updated it I might as well just post the whole thing. Now with more spells, a real name and a background! ;) [sblock=Sage Tetke] [sblock=Game Info] Race: Elf Class: Wizard (Diviner) Level: 5 Alignment: Neutral Languages: Celestial, Common, Draconic, Elven, Gnome, Goblin, Orc Deity: Elven Pantheon[/sblock] [sblock=Abilities] STR: 10 DEX: 10 CON: 10 INT: 21 (23) WIS: 15 CHA: 10[/sblock] [sblock=Combat] HP: 00 = [1d??=??] + 0 (CON) + 0 (misc) + 0 (favored class) AC: 10 = 10 + 0 (armor) + 0 (shield) + 0 (DEX) + 0 (misc) AC Touch: 10 = 10 + 0 (DEX) + (misc) AC Flatfooted: 10 = 10 + 0 (armor) + 0 (shield) + 0 (misc) INIT: +2 = +0 (DEX) + 2 (misc) BAB: +2 = +2 (Wizard) CMB: +2 = +0 (STR) + 2 (BAB) CMD: 12 = 10 + 0 (STR) + 0 (DEX) + 2 (BAB) Fort: +2 = +1 (base) + 0 (CON) + 1 (misc) Reflex: +2 = +1 (base) + 0 (DEX) + 1 (misc) Will: +6 = +4 (base) + 2 (WILL) + 1 (misc) Speed: 30 ft. Damage Reduction: Spell Resistance: Spell Failure: 0%[/sblock] [sblock=Weapon Stats] Shortbow(ranged): +2 = +2 (BAB) + 0 (DEX) + 0 (feat)/ DMG = 1d6(P), CRIT 20x3 [/sblock] [sblock=Racial Traits] +2 Dex, +2 Int, -2 Con Low-light Vision Elven Immunities Elven Magic Keen Senses Weapon Familiarity[/sblock] [sblock=Class Features] Arcane Bond (Ring) Arcane School (Divination, Enchantment/Necromancy) - Forewarned (+2) - Diviner's Fortune (+2) 9/day Cantrips[/sblock] [sblock=Feats & Traits] 1st Wizard- Scribe Scroll 1st lvl- Breadth of Knowledge 3rd lvl- Skill Focus (K History) 5th Wizard- Craft Wondrous Item 5th lvl- Skill Focus (K Religion) Traits: a) Elven Pantheist b) Scholar of the Great Beyond[/sblock] [sblock=Skills] Skill Ranks: 45 = [2 (class) + 05 (INT)] x 05 (LvL) + 05 (misc) + 05 (Favored Class) Max Ranks: 05 ACP: -0 Skills: () = class skill ^ = trained only [code] Total Stat Rank CS Misc ACP +00 = Acrobatics +00 +00 +0 +00 -0 DEX +00 = Appraise +00 +00 +0 +00 INT +00 = Bluff +00 +00 +0 +00 CHA +00 = Climb +00 +00 +0 +00 -0 STR +00 = Craft:_____ +00 +00 +0 +00 INT +00 = Diplomacy +00 +00 +0 +00 CHA +na = Disable Device^ +00 +00 +0 +00 -0 DEX +00 = Disguise +00 +00 +0 +00 CHA +00 = Escape Artist +00 +00 +0 +00 -0 DEX +00 = Fly +00 +00 +0 +00 -0 DEX +na = Handle Animal^ +00 +00 +0 +00 CHA +02 = Heal +02 +00 +0 +00 WIS +00 = Intimidate +00 +00 +0 +00 CHA +16 = Know:Arcana^ +06 +05 +3 +02 INT +13 = Know:Dungeoneering^ +06 +02 +3 +02 INT +16 = Know:Engineering^ +06 +05 +3 +02 INT +14 = Know:Geography^ +06 +03 +3 +02 INT +20 = Know:History^ +06 +05 +3 +06 INT +14 = Know:Local^ +06 +03 +3 +02 INT +13 = Know:Nature^ +06 +02 +3 +02 INT +16 = Know:Nobility^ +06 +05 +3 +02 INT +17 = Know:Planes^ +06 +05 +3 +03 INT +20 = Know:Religion^ +06 +05 +3 +06 INT +na = Linguistics^ +00 +00 +0 +00 INT +04 = Perception +02 +00 +0 +02 WIS +00 = Perform:_____ +00 +00 +0 +00 CHA +04 = Profession^:_____ +02 +00 +0 +02 WIS +00 = Ride +00 +00 +0 +00 -0 DEX +02 = Sense Motive +02 +00 +0 +00 WIS +na = Sleight of Hand^ +00 +00 +0 +00 -0 DEX +14 = Spellcraft^ +06 +05 +3 +00 INT +00 = Stealth +00 +00 +0 +00 -0 DEX +02 = Survival +02 +00 +0 +00 WIS +00 = Swim +00 +00 +0 +00 -0 STR +na = Use Magic Device^ +00 +00 +0 +00 CHA [/code][/sblock] [sblock=Spellcasting] Spells Prepared (CL 5th, DC = 16 + Spell Level) 3 (2+1) - Fireball (DC 19), Major Image (DC 19), Tongues 2 (4+1) - Detect Thoughts, Glitterdust x 2 (DC 18), Resist Energy, Shatter 1 (5+1) - Feather Fall, Mage Armour, Magic Missile x 3, True Strike 0 (4) - Acid Splash, Dancing Lights, Detect Magic, Prestidigitation Spells in Book 3 - Dispel Magic, Fireball, Major Image, Tongues 2 - Detect Thoughts, Fox's Cunning, Glitterdust, Knock, Resist Energy, Shatter 1 - Comprehend Languages, Crafter's Fortune, Detect Secret Doors, Endure Elements, Feather Fall, Identify, Mage Armour, Magic Aura, Magic Missile, Protection From Evil, True Strike, Unseen Servant 0 - All Common Except Enchantment/Necromancy[/sblock] [sblock=Equipment] [code] Equipment Cost Weight Bonded Ring of Sustenance 2500 Shortbow 30 2 lbs. Quiver w/20 Arrows 1 3 lbs. Headband of Vast Intellect +2 4000 1 lb. Cloak of Resistance +1 1000 1 lb. Wand of Magic Missiles (1st/25) 375 Spell Component Pouch 5 2 lbs. Handy Haversack 2000 5 lbs. - Spellbook 3 lbs. - 2 Potions of CLW 100 - Scroll of Snapdragon Fireworks 25 - 2 Scholar's Outfits 5 12 lbs. - 3 Explorer's Outfits 30 24 lbs. - Hot Weather Outfit 8 4 lbs. - Cold Weather Outfit 8 7 lbs. - 6 Blank Books 90 18 lbs. - 6 Vials of Ink 48 .5 lbs. - 3 Inkpens .3 - Magnifying Glass 100 - Area Map 50 Heavy Warhorse 225 - Military Saddle 60 40 lbs. - Saddlebags 4 8 lbs. - 1 Week of Animal Feed 70 lbs. - Portable Alchemist Lab 75 40 lbs. - 2 Bedrolls .2 10 lbs. - 2 Blankets .4 2 lbs. - 50 ft. Silk Rope 10 5 lbs. - Medium Tent 15 30 lbs. Total weight carried: 22 lbs. [/code]Treasure: 14 pp, 167 gp, 78 sp, 30 cp Gems: Semi-Precious Gems (1000 gp) [U]Carrying Capacity:[/U] light- 33 medium- 66 heavy- 100 [/sblock] [sblock=Details] Size: Medium Gender: Male Age: 130 Height: 6' 1" Weight: 127 lbs. Hair Color: Brown Eye Color: Black Skin Color: Light Tan Appearance: Well Kept Demeanor: Distant[/sblock] [sblock=Background]From a very young age, the elf known as Tetke had been obsessed "knowing" . This obsession led him to devour every book he could lay his hands on, pick every brain that would open to him, and to spend years cross-referencing his own notes in the hopes of finding connections passed over by "lesser minds" . Yes, when it comes to facts and figures, Tetke can be as haughty as an elf comes. But this haughtiness is derived in part from well deserved pride. Before he had even reached his 125th birthday, he had earned the honoured title of " Sage " , something often not accomplished by elves many decades his senior. Several years ago, Tetke came to the realization that if he was going to keep advancing in the world, he would need some place to practice the trade of knowing. Not that there was necessarily a shortage of work at home. But sometimes it is not enough to be "a" sage. One desires to the "the" sage. So he began looking for opportunities to offer his services. This is how he came to apply to the post at Rosedown. It would be a perfect starting place: somewhere he would be the undisputed master of knowing, a place where he would become the foremost expert, and where he would make a wage with which to acquire research materials and build a new library. You can imagine his displeasure when his application was not immediately returned with proper adoration. But undeterred, Tetke nevertheless began researching Rosedown, its history and its environs. By the time he received the letter of commission, he had long ago exhausted the research materials at hand and had moved onto other subjects. It should be noted that in addition to having an unparalled mind for knowing things, Tetke is in fact an accomplished diviner as well. When he was younger, before he reinvented himself as "Tetke" (his parents did not approve of the change of name), it had not been a sure thing that he would find a mentor suited to his talents. In fact, it was one of the short lived humans that took him on as a student, so impressed by the relative immediacy of the young elf's thirst for knowledge that he overlooked the fact that it was a struggle to tear Tetke away from the books long enough to teach him the practicable skills needed for the wielding of arcane forces. Had it not been for the obvious synergy between knowing and divining, it may have been a hopeless task. When his master had grown old and died, Tetke inherited a few of the man's trinkets, including the magical headband that further expanded his mind.[/sblock] [sblock=Adventure Notes] None yet[/sblock] [sblock=Level Ups] Level 6 Class: BAB: +0 to +0 Fort: +0 to +0 Ref: +0 to +0 Will: +0 to +0 Feat: Class Features: HP: +?? = (1d?? - 2 = ?) + 0 [CON] + ?? (Old Total) = ?? (new total) Skill Ranks: +?? = +?? (Class) + 0 (misc) + ?? (Old Total) = ?? (new total) Skills: Favored Class Bonus:[/sblock] [/sblock] [/QUOTE]
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