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Jasper After Play review of Icewind dale
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<blockquote data-quote="jasper" data-source="post: 8243455" data-attributes="member: 277"><p>As the characters explore the necropolis, call the players’ attention to any numbered locations their characters can see; these are typically the most intact buildings. Unless the players say otherwise, assume that the characters explore at a cautious rate of 200 feet every 5 minutes.</p><p></p><p>Searching an unnumbered location takes 30 minutes and requires a check for random encounters. Roll once on the Ythryn Treasures table to determine if the characters find anything of value in the location.</p><p></p><p>My players did the loot unnumbered building for the section around y29. And some random encounters drained their resources so they had to take a long rest. Once they quit looting. The numbered encounters and random encounters took their toll too. The random encounters took up a lot of their resources. And them wanting to not push the adventuring day, so they could nova most of the encounters.</p></blockquote><p></p>
[QUOTE="jasper, post: 8243455, member: 277"] As the characters explore the necropolis, call the players’ attention to any numbered locations their characters can see; these are typically the most intact buildings. Unless the players say otherwise, assume that the characters explore at a cautious rate of 200 feet every 5 minutes. Searching an unnumbered location takes 30 minutes and requires a check for random encounters. Roll once on the Ythryn Treasures table to determine if the characters find anything of value in the location. My players did the loot unnumbered building for the section around y29. And some random encounters drained their resources so they had to take a long rest. Once they quit looting. The numbered encounters and random encounters took their toll too. The random encounters took up a lot of their resources. And them wanting to not push the adventuring day, so they could nova most of the encounters. [/QUOTE]
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Jasper After Play review of Icewind dale
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