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Jasper DMs Radiant Citadel
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<blockquote data-quote="jasper" data-source="post: 8719695" data-attributes="member: 277"><p>Radiant Citadel Session 1</p><p></p><p>Salted Legacy</p><p></p><p>Day 1 to Day 3 0800</p><p></p><p>PC Killed 0 Monsters Killed 3 Villains Captured 1 Villains Escaped 0</p><p></p><p>Start time 6:19 End Time 9: 13.</p><p></p><p>If you started at second level take 100 GP, 10 Downtime days and 1 level</p><p></p><p>If you started a first level take 200 GP, 20 downtime days and 2 levels.</p><p></p><p>Story Award Chow Time if you are at Dyn Singh Night Market you get free food.</p><p></p><p>I had a weak group of four. Pebbles Rock Gnome Cleric 2. Thrash Kobold Barbarian 1. Sorren Dwarf Fighter 2. Bar None Wizard 1 Tiefling. This is Bar None’s first Adventure League game and only fourth time playing. Welcome Bar None and remember to read the handout.</p><p></p><p>The group discovers something right off. This is not the material plane. When their boss Rotten Roger send them to get seven herbs and spices, they thought they were just going to the corner store. Nope. The Radiant Citadel which is on the Ethereal Plane.</p><p></p><p>Sorren, “And we got no spirits.”</p><p></p><p>DM, “Stop that!”.</p><p></p><p>Read the travel phablet on the Citadel. It is a wonder utopia except for the fifty-dollar hamburgers. But the boss told them to get some hot peppers from Aroon Family tent. Since the night market only opens at sundown till two PM, they had trouble getting in early. Thrash was sent to the back of entry line twice. But the market opens and the group has trouble finding center of the market. And trouble finds them as a kid kobold crashes in Thrash. He is being chased by a middle age gnome name Lamai Tyenmo who runs a noodle food cart. Lamai accuses the kid of stealing. Before thirty seconds pass Mama Bear um Kusa Xungoon (who runs a seafood cart) rushes into save her son.</p><p></p><p>The argument goes from who stole the thirty green onions first. To which mama stole the bestselling spot thirty years ago. To who bought the last spicy meatball at the. All the while Pebbles and Thrash are trying to get the women to calm down.</p><p></p><p>The group is now drawn further into the argument of don’t tell me to calm down foreigner. To why are you taking her side. To why is the tall wizard looking at us funning. Bar None is the tallest person at the market at five foot two. To who is on first. To who stole what first. To who fart first and loudest on Christmas day. To two job offers. Team Noodle Thrash and Sorren are offer 80 GP and thirty days free food. Team Seafood Pebbles and Bar None are offered 81 GP and thirty days free food. Then the fight breaks again on who stole the green onions.</p><p></p><p>The fight is stop by the town guard called the Shieldbearer who gives each half the onions. (DM you just got tired of arguing out loud with yourself.)</p><p></p><p>DM, “No I needed to get the game moving along.”</p><p></p><p>As the group investigates the stalls, they find some persimmon seeds around each one. They get the cold shoulder from all other vendors who don’t want to get involve with the foreigners’ investigation into this local manner. As they are getting frustrated, they smell cherry vanilla and cinnamon. A heavy wave of it.</p><p></p><p>Kasem Aroon, “My friends let me show you around the market and tell you which vendors to use. Avoid the games. Especially my father’s Spicy Pepper challenge. You don’t have the stomachs for it.” Kasem goes on to kill any interest in the investigation because the feud between the two women goes back at least three generations. But the party does want to get into the investigation and take the challenges.</p><p></p><p>DM Note cannot do justice to the various roleplay which happen at table but lots of laughter was going on. Or was that just in the DM’s head?</p><p></p><p>The Spicy Pepper challenge was blind choice and taste test of various peppers. No winners but only Bar None had to escort to outside. They did receive a nice roll of Charmin as parting gift.</p><p></p><p>The Battle Pawn... Um Prawn. Remember PCS and Players are not Pawns.</p><p></p><p>The Battle Prawn challenge was six rounds of the group chopping up huge flavor beans and killing a small prawn and add it to the dish. It only took Bar None and Thrash to equal the size of one battle prawn. But the group brought in three battle prawn.</p><p></p><p>The Hide and Seek Challenge where they look for four silkworms owned by Madam Kulp. In a maze, within ten rounds, and none of the silkworms can be hurt. The group took seven rounds. Note this a skill challenge, action challenge, and movement challenge. Tell you players to read up on object interaction. I will mention one worm took a three-cigar break while the group looked for it.</p><p></p><p>Having done enough make fun of the newbie and gain enough renown. They ask the suspects, the vendors, the merchants, the person watching the name, for clues. Having gather enough clues and trapping the minions of the villains, they hit a brick wall.</p><p></p><p>One table always have trouble with investigation adventures. Two they were hearing me but not listening to me as I stressed things. Finally, the adventurers put all the clues together and turn the villain over to the law.</p><p></p><p>Bar None got his first Inspiration for his trap idea.</p><p></p><p>No. Not going to give the clues since the book was release recently.</p><p></p><p>Tune in next week.</p></blockquote><p></p>
[QUOTE="jasper, post: 8719695, member: 277"] Radiant Citadel Session 1 Salted Legacy Day 1 to Day 3 0800 PC Killed 0 Monsters Killed 3 Villains Captured 1 Villains Escaped 0 Start time 6:19 End Time 9: 13. If you started at second level take 100 GP, 10 Downtime days and 1 level If you started a first level take 200 GP, 20 downtime days and 2 levels. Story Award Chow Time if you are at Dyn Singh Night Market you get free food. I had a weak group of four. Pebbles Rock Gnome Cleric 2. Thrash Kobold Barbarian 1. Sorren Dwarf Fighter 2. Bar None Wizard 1 Tiefling. This is Bar None’s first Adventure League game and only fourth time playing. Welcome Bar None and remember to read the handout. The group discovers something right off. This is not the material plane. When their boss Rotten Roger send them to get seven herbs and spices, they thought they were just going to the corner store. Nope. The Radiant Citadel which is on the Ethereal Plane. Sorren, “And we got no spirits.” DM, “Stop that!”. Read the travel phablet on the Citadel. It is a wonder utopia except for the fifty-dollar hamburgers. But the boss told them to get some hot peppers from Aroon Family tent. Since the night market only opens at sundown till two PM, they had trouble getting in early. Thrash was sent to the back of entry line twice. But the market opens and the group has trouble finding center of the market. And trouble finds them as a kid kobold crashes in Thrash. He is being chased by a middle age gnome name Lamai Tyenmo who runs a noodle food cart. Lamai accuses the kid of stealing. Before thirty seconds pass Mama Bear um Kusa Xungoon (who runs a seafood cart) rushes into save her son. The argument goes from who stole the thirty green onions first. To which mama stole the bestselling spot thirty years ago. To who bought the last spicy meatball at the. All the while Pebbles and Thrash are trying to get the women to calm down. The group is now drawn further into the argument of don’t tell me to calm down foreigner. To why are you taking her side. To why is the tall wizard looking at us funning. Bar None is the tallest person at the market at five foot two. To who is on first. To who stole what first. To who fart first and loudest on Christmas day. To two job offers. Team Noodle Thrash and Sorren are offer 80 GP and thirty days free food. Team Seafood Pebbles and Bar None are offered 81 GP and thirty days free food. Then the fight breaks again on who stole the green onions. The fight is stop by the town guard called the Shieldbearer who gives each half the onions. (DM you just got tired of arguing out loud with yourself.) DM, “No I needed to get the game moving along.” As the group investigates the stalls, they find some persimmon seeds around each one. They get the cold shoulder from all other vendors who don’t want to get involve with the foreigners’ investigation into this local manner. As they are getting frustrated, they smell cherry vanilla and cinnamon. A heavy wave of it. Kasem Aroon, “My friends let me show you around the market and tell you which vendors to use. Avoid the games. Especially my father’s Spicy Pepper challenge. You don’t have the stomachs for it.” Kasem goes on to kill any interest in the investigation because the feud between the two women goes back at least three generations. But the party does want to get into the investigation and take the challenges. DM Note cannot do justice to the various roleplay which happen at table but lots of laughter was going on. Or was that just in the DM’s head? The Spicy Pepper challenge was blind choice and taste test of various peppers. No winners but only Bar None had to escort to outside. They did receive a nice roll of Charmin as parting gift. The Battle Pawn... Um Prawn. Remember PCS and Players are not Pawns. The Battle Prawn challenge was six rounds of the group chopping up huge flavor beans and killing a small prawn and add it to the dish. It only took Bar None and Thrash to equal the size of one battle prawn. But the group brought in three battle prawn. The Hide and Seek Challenge where they look for four silkworms owned by Madam Kulp. In a maze, within ten rounds, and none of the silkworms can be hurt. The group took seven rounds. Note this a skill challenge, action challenge, and movement challenge. Tell you players to read up on object interaction. I will mention one worm took a three-cigar break while the group looked for it. Having done enough make fun of the newbie and gain enough renown. They ask the suspects, the vendors, the merchants, the person watching the name, for clues. Having gather enough clues and trapping the minions of the villains, they hit a brick wall. One table always have trouble with investigation adventures. Two they were hearing me but not listening to me as I stressed things. Finally, the adventurers put all the clues together and turn the villain over to the law. Bar None got his first Inspiration for his trap idea. No. Not going to give the clues since the book was release recently. Tune in next week. [/QUOTE]
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