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Jasper DMs Season 1
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<blockquote data-quote="jasper" data-source="post: 9014644" data-attributes="member: 277"><p>DDEX01-04 Session</p><p></p><p>Dues For the Dead</p><p></p><p>Day 7 Morning to Day 8 Morning</p><p></p><p>PC Killed 0 Monsters Killed 37 Villains Captured 10 Villains Escaped 6</p><p></p><p>Start Time 6:48 End Time 10: 06</p><p></p><p>Take a level. 10 downtime days. 200 GP</p><p></p><p>Magic Item Goggles of Night</p><p></p><p>I had a strong group of four Malroth Berserker Barbarian Tiefling, Robert Arcana Trickster 4 Human. Myrddin Glimmersong Artificer 2 Wizard 2 Eladrin, Buster Barbarian 1 Hadozee, Victor Warlock 2 Plasmoid.</p><p></p><p>The city of Phlan is still deciding which house is going to rule. The Black Fist are trying to keep the population under control. The graveyard is the only notable feature of Phlan that is sits north of the river. Most of the city is on what is presumed to be an artificial island. Some where in Phlan past the builders dug two channels into the river Stojanow and split around the city. Doomguide Glandon priest of Kelemvor has ask the group to take on a task.</p><p></p><p>Glandon, “I thought I was meeting with a group of five. Not four with a bucket. A talking bucket. A sassy talking bucket. Whatever. The dead are rising again in the Necropolis beneath the yard. I lost two good people. Novice Ray I first thought quit and forgot to turn in their papers. Brother Rasoran had ten years of duty with no problems. Sister Bethel was found partially eaten in the crypt twelve days ago.”</p><p></p><p>Victor in bucket form, “I thought you said you lost two good people. You mentioned three.”</p><p></p><p>Glandon shakes his finger at the bucket, “I said I lost two GOOD people. Ray wasn’t into the death scene. Get the rust out of your ears. Cassyt. Cassyt. Come her girl. Cassyt is a novice. She will be your tour guide. SHE HAS KEYS. Cassyt it is priest in the middle. Spam Sacred Flame. Remind them no stealing from the dead. Even the walking dead. Come back alive with most of group.”</p><p></p><p>Victor in bucket form, “Hey”</p><p></p><p>Glandon, “You can kick the bucket and who every is doing a Jeff Dunham into the bone pits. The reward will be 200 gold each and a set of googles of the night.”</p><p></p><p>Cassyt tries to pour the water out the bucket and finally hands the bucket to Glimmersong. She casts light on the two barbarians’ axes. “The first room cloister. Why it is not closed for maintenance, look at the beautiful murals. And the Fresco made by Freddy Pea Costco. The second room is the Banquet Hall. This where some feast with their dead for the final time. It has been used since Bethel was found.”</p><p></p><p>Robert, “What about the door in the back corner.”</p><p></p><p>Cassyt, “Employees only area. It where we prepare the bodies for the final rest.”</p><p></p><p>Robert, “Can we see it?”</p><p></p><p>Cassyt, “why do you want to explore the back of a funeral home?”</p><p></p><p>Robert, “Because it could be A FUN for you and me.”</p><p></p><p>Cassyt opens the employees only door. A huge dumbwaiter big enough for coffins is behind the door next it is a ladder. Descending the ladder to the work room not one makes any comment.</p><p></p><p>Glimmersong, “What is behind this door?”</p><p></p><p>Malroth, “I can smash it. Can I smash it please?’</p><p></p><p>Robert, “Yes what is behind the door?” Victor oozes under the door.</p><p></p><p>Cassyt, “No smashing. No picking locks. Um NO oozing under the door. I have the KEYS to the doors.” As the group snags the keys, Victor plows on ahead. (DM Hey we have a nude Plasmoid in the house. Flashing the dead. Um.) “This is the greater Necropolis. We do 1/10 models of the city, and bury you in a model of your house. For a small and reasonable fee.” The group explores three cities in miniature and as they turn back skeletons attack. Defeating the skeletons, the group spends two hours more exploring but get the hint it a dead end.</p><p></p><p>Buster, “Hey can we take the tour in reserve?” Cassyt pops an aspirin and agrees. “Leaving the new parts of the crypts we enter the old part. Notice. Notice the new construction? There not supposed to be new construction.”</p><p></p><p>Buster, “How about a kobold on sentry duty?” The kobold screams in draconic and the group charges. Slaying it, fresh zombie come out the walls. Victor shifts into green jello kobold form. The group slays the zombies and regroups. Victor in common, “Yes friends please come me my other friends. See a fellow kobold, a zombie, a Red Wizard of Thay cleaning out his desk.” Glimmersong catapults his flasks of doom. (Three and only three vials of oil or acid sewed into a bag.) It sets the Thayan on fire and burns the cultist so badly the dm forgets about him. The zombies and kobolds charge. The invisible Knight zeros out Buster and Death (Mr. Happy comes surfing in to collect names.) A few rounds later only the name tag of Rorreth is left. The wizard is not dead but he escaped through a teleport circle. The group jury rigs a trap on the circle and on the illegal passageway the kobold has used to dig into the crypts. Kerry Kobold was proud of his work and is not happy to be a captive of the group.</p><p></p><p>Module, “EXCUSE ME. CASSYT had TURN UNDEAD. The players mentioned it.”</p><p></p><p>DM, “SHUT it. It wasn’t in her stat block. It is on page 18.”</p><p></p><p>Module, “Well if you are NOT going to run the module as written. HEY GET YOUR FINGER AWAY FROM THE DELETE KEY.”</p><p></p><p>The group takes a quick nap and collect some evidence. Sweeping through the rest of crypts the group rescues some Welcomers (unknown group) from some zombies. Robert is nearly eaten by some ghouls. The skulls talk gossip in the skull room.</p><p></p><p>The group leaves the crypts a few minutes after dusk settles.</p><p></p><p>End of Session 422</p></blockquote><p></p>
[QUOTE="jasper, post: 9014644, member: 277"] DDEX01-04 Session Dues For the Dead Day 7 Morning to Day 8 Morning PC Killed 0 Monsters Killed 37 Villains Captured 10 Villains Escaped 6 Start Time 6:48 End Time 10: 06 Take a level. 10 downtime days. 200 GP Magic Item Goggles of Night I had a strong group of four Malroth Berserker Barbarian Tiefling, Robert Arcana Trickster 4 Human. Myrddin Glimmersong Artificer 2 Wizard 2 Eladrin, Buster Barbarian 1 Hadozee, Victor Warlock 2 Plasmoid. The city of Phlan is still deciding which house is going to rule. The Black Fist are trying to keep the population under control. The graveyard is the only notable feature of Phlan that is sits north of the river. Most of the city is on what is presumed to be an artificial island. Some where in Phlan past the builders dug two channels into the river Stojanow and split around the city. Doomguide Glandon priest of Kelemvor has ask the group to take on a task. Glandon, “I thought I was meeting with a group of five. Not four with a bucket. A talking bucket. A sassy talking bucket. Whatever. The dead are rising again in the Necropolis beneath the yard. I lost two good people. Novice Ray I first thought quit and forgot to turn in their papers. Brother Rasoran had ten years of duty with no problems. Sister Bethel was found partially eaten in the crypt twelve days ago.” Victor in bucket form, “I thought you said you lost two good people. You mentioned three.” Glandon shakes his finger at the bucket, “I said I lost two GOOD people. Ray wasn’t into the death scene. Get the rust out of your ears. Cassyt. Cassyt. Come her girl. Cassyt is a novice. She will be your tour guide. SHE HAS KEYS. Cassyt it is priest in the middle. Spam Sacred Flame. Remind them no stealing from the dead. Even the walking dead. Come back alive with most of group.” Victor in bucket form, “Hey” Glandon, “You can kick the bucket and who every is doing a Jeff Dunham into the bone pits. The reward will be 200 gold each and a set of googles of the night.” Cassyt tries to pour the water out the bucket and finally hands the bucket to Glimmersong. She casts light on the two barbarians’ axes. “The first room cloister. Why it is not closed for maintenance, look at the beautiful murals. And the Fresco made by Freddy Pea Costco. The second room is the Banquet Hall. This where some feast with their dead for the final time. It has been used since Bethel was found.” Robert, “What about the door in the back corner.” Cassyt, “Employees only area. It where we prepare the bodies for the final rest.” Robert, “Can we see it?” Cassyt, “why do you want to explore the back of a funeral home?” Robert, “Because it could be A FUN for you and me.” Cassyt opens the employees only door. A huge dumbwaiter big enough for coffins is behind the door next it is a ladder. Descending the ladder to the work room not one makes any comment. Glimmersong, “What is behind this door?” Malroth, “I can smash it. Can I smash it please?’ Robert, “Yes what is behind the door?” Victor oozes under the door. Cassyt, “No smashing. No picking locks. Um NO oozing under the door. I have the KEYS to the doors.” As the group snags the keys, Victor plows on ahead. (DM Hey we have a nude Plasmoid in the house. Flashing the dead. Um.) “This is the greater Necropolis. We do 1/10 models of the city, and bury you in a model of your house. For a small and reasonable fee.” The group explores three cities in miniature and as they turn back skeletons attack. Defeating the skeletons, the group spends two hours more exploring but get the hint it a dead end. Buster, “Hey can we take the tour in reserve?” Cassyt pops an aspirin and agrees. “Leaving the new parts of the crypts we enter the old part. Notice. Notice the new construction? There not supposed to be new construction.” Buster, “How about a kobold on sentry duty?” The kobold screams in draconic and the group charges. Slaying it, fresh zombie come out the walls. Victor shifts into green jello kobold form. The group slays the zombies and regroups. Victor in common, “Yes friends please come me my other friends. See a fellow kobold, a zombie, a Red Wizard of Thay cleaning out his desk.” Glimmersong catapults his flasks of doom. (Three and only three vials of oil or acid sewed into a bag.) It sets the Thayan on fire and burns the cultist so badly the dm forgets about him. The zombies and kobolds charge. The invisible Knight zeros out Buster and Death (Mr. Happy comes surfing in to collect names.) A few rounds later only the name tag of Rorreth is left. The wizard is not dead but he escaped through a teleport circle. The group jury rigs a trap on the circle and on the illegal passageway the kobold has used to dig into the crypts. Kerry Kobold was proud of his work and is not happy to be a captive of the group. Module, “EXCUSE ME. CASSYT had TURN UNDEAD. The players mentioned it.” DM, “SHUT it. It wasn’t in her stat block. It is on page 18.” Module, “Well if you are NOT going to run the module as written. HEY GET YOUR FINGER AWAY FROM THE DELETE KEY.” The group takes a quick nap and collect some evidence. Sweeping through the rest of crypts the group rescues some Welcomers (unknown group) from some zombies. Robert is nearly eaten by some ghouls. The skulls talk gossip in the skull room. The group leaves the crypts a few minutes after dusk settles. End of Session 422 [/QUOTE]
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