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Jasper DMs Season 3
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<blockquote data-quote="jasper" data-source="post: 8112437" data-attributes="member: 277"><p>DDEX03-03 Session 1</p><p></p><p>The Occupation of Szith Morcane Part 1</p><p></p><p>Day 13-14</p><p></p><p>If you won your bet gain 60 GP if you lost gain 30 GP.</p><p></p><p>PC Killed 0 Monsters Killed 18 Villains Captured 0 Villains Escaped 2</p><p></p><p>I had a weak group of five Bilbo Cage Rogue 8. Youngblood Barbarian 8. Giants Bain Bard 5. Kaskin Wizard 5. Andrew fighter 5. Kaskin and Andrew are new to AL and I gain them pregens.</p><p></p><p>Start time 7:25 PM. End Time 9:14.</p><p></p><p>This is part 1 of the module. The module generally runs 4 hours.</p><p></p><p>The group is wandering toward Elventree to pick up a job about an underground city. Rounding a bend, they see a dead horse and dead drow. Except the drow is only mostly a sleep with a hand crossbow bolt in his shoulder. As Bain is trying to wake the drow up Elanil Elassidil comes out the woods and tosses him a rope and demands he tie up the elf. Giants Bain starts some back talk.</p><p></p><p>Elanil, “Aren’t you the one who used 300 rolls of toilet paper on the violin tower during your Freshmen year at the academy.”</p><p></p><p>Bain remembers actively avoiding taking any classes taught by Elanil. And still thanks the gawds, Elanil was on a Harper mission when the discipline committee sat on his case. He still has to ship the school a big bundle of Charmin each month. And they will not release his records until all 3000 rolls are paid. Elanil serious hopes this is not the group but gathers them up like a mother chicken with her chicks and takes them to Elventree.</p><p></p><p>Elventree is built around a land lock lighthouse. About five years ago, a huge earthquake pushed the shoreline out about a mile. Elventree and the surrounding countryside have been recently attack by drow. The drow are coming up from the Waydown. A sinkhole which has formed in the last three months. The First Lord Torin of Hillsfar has send his Red Plumes to build a fortress around the Waydown. The good news is with humans in the party, the group will be able to get into the Waydown. The bad news is Zern a halfling wrestler will only give out the password if someone beats him in the ring. Two out of three pins. Also Seranolla wants a drow mage names Solom Ned’razak rescued and brought back for question. (DM, I threw out the factions send the group idea.)</p><p></p><p>Zern also bets a potion of antitoxin against the PCs potion of greater healing. (DM Note. Tier 1 Potion of Healing, Tier 2 Greater Healing, Tier 3 Superior Healing, Tier 4 Supreme healing. One per pc. Please remind me before next session to pack my renown cards.) Bilbo loses quickly. But Andrew Pile drives Zern so hard the potion of greater healing pops out his pouch and rolls toward Bilbo’s feet. Bilbo quickly reclaims his potion.</p><p></p><p>After the matches, Seranolla does the briefing. (Sorry guys I forgot to do this in game.) One Szith Morcane a drow outpost about 22 days down river of the Waydown has been taken over by Fire Giants from Maerimydra led by Hledh Hellspawn. Solom a possible ally has been taken by Hledh. The drow prisoner and some other drow using the Waydown have been effect by madness. A colony of magic mushrooms (NOT THAT TYPE BAIN) live near an underground lake about half day down river from the Waydown. The Myconid colony maybe friendly. The madness occasionally occurs due to the Faerzress. The Faerzress is noticeable due to dim light appears from everywhere. DON’T go into the light. (Remember to pack the madness chart next week.)</p><p></p><p>The group sleeps over at Elventree before heading to Waydown. Andrew is the contact with Lt. Vuhm Yestral. Vuhm is a secret ally to Elventree. He verbally gives the group some grief before sending them down the elevator. Okay it just a badly made supply bucket. So what if the party is bruised on the way down. As the group is waiting for the supply bucket to come back down with their rafting supplies a small problem occurs. A black pudding has somehow gotten into the bucket and eaten the ropes. CRASH. And a ticked off hungry Black Pudding is now in their mist. (Remember if you attacked the pudding and hit it -1 damage to your weapon. If you were hit and wearing armour that has a -1 to AC. Also you can go shopping between sessions in Adventure League.) The group kills the pudding with both Andrew and Kaskin going to zeros due to two critics.</p><p></p><p>After a short rest, the group builds a raft. They get into the raft and push off. About an hour later in a fit of madness Bilbo decides to go swimming. Which gets the attention of the Kuo-toa patrol. Kaskin uses gust of wind to move the raft away from the patrol. Bilbo decides he is not mad but not fish food and swims quickly to the raft. Gaining a foot hold on the raft, Bilbo casts Leomund’s Tiny hut to hide from the patrol. Somehow the raft stays with the hut.</p><p></p><p>DM Note, found a way to give the party some gold before they finished the module by them betting on the wrestling match. We will pick up the module on page 15 at the next session.</p></blockquote><p></p>
[QUOTE="jasper, post: 8112437, member: 277"] DDEX03-03 Session 1 The Occupation of Szith Morcane Part 1 Day 13-14 If you won your bet gain 60 GP if you lost gain 30 GP. PC Killed 0 Monsters Killed 18 Villains Captured 0 Villains Escaped 2 I had a weak group of five Bilbo Cage Rogue 8. Youngblood Barbarian 8. Giants Bain Bard 5. Kaskin Wizard 5. Andrew fighter 5. Kaskin and Andrew are new to AL and I gain them pregens. Start time 7:25 PM. End Time 9:14. This is part 1 of the module. The module generally runs 4 hours. The group is wandering toward Elventree to pick up a job about an underground city. Rounding a bend, they see a dead horse and dead drow. Except the drow is only mostly a sleep with a hand crossbow bolt in his shoulder. As Bain is trying to wake the drow up Elanil Elassidil comes out the woods and tosses him a rope and demands he tie up the elf. Giants Bain starts some back talk. Elanil, “Aren’t you the one who used 300 rolls of toilet paper on the violin tower during your Freshmen year at the academy.” Bain remembers actively avoiding taking any classes taught by Elanil. And still thanks the gawds, Elanil was on a Harper mission when the discipline committee sat on his case. He still has to ship the school a big bundle of Charmin each month. And they will not release his records until all 3000 rolls are paid. Elanil serious hopes this is not the group but gathers them up like a mother chicken with her chicks and takes them to Elventree. Elventree is built around a land lock lighthouse. About five years ago, a huge earthquake pushed the shoreline out about a mile. Elventree and the surrounding countryside have been recently attack by drow. The drow are coming up from the Waydown. A sinkhole which has formed in the last three months. The First Lord Torin of Hillsfar has send his Red Plumes to build a fortress around the Waydown. The good news is with humans in the party, the group will be able to get into the Waydown. The bad news is Zern a halfling wrestler will only give out the password if someone beats him in the ring. Two out of three pins. Also Seranolla wants a drow mage names Solom Ned’razak rescued and brought back for question. (DM, I threw out the factions send the group idea.) Zern also bets a potion of antitoxin against the PCs potion of greater healing. (DM Note. Tier 1 Potion of Healing, Tier 2 Greater Healing, Tier 3 Superior Healing, Tier 4 Supreme healing. One per pc. Please remind me before next session to pack my renown cards.) Bilbo loses quickly. But Andrew Pile drives Zern so hard the potion of greater healing pops out his pouch and rolls toward Bilbo’s feet. Bilbo quickly reclaims his potion. After the matches, Seranolla does the briefing. (Sorry guys I forgot to do this in game.) One Szith Morcane a drow outpost about 22 days down river of the Waydown has been taken over by Fire Giants from Maerimydra led by Hledh Hellspawn. Solom a possible ally has been taken by Hledh. The drow prisoner and some other drow using the Waydown have been effect by madness. A colony of magic mushrooms (NOT THAT TYPE BAIN) live near an underground lake about half day down river from the Waydown. The Myconid colony maybe friendly. The madness occasionally occurs due to the Faerzress. The Faerzress is noticeable due to dim light appears from everywhere. DON’T go into the light. (Remember to pack the madness chart next week.) The group sleeps over at Elventree before heading to Waydown. Andrew is the contact with Lt. Vuhm Yestral. Vuhm is a secret ally to Elventree. He verbally gives the group some grief before sending them down the elevator. Okay it just a badly made supply bucket. So what if the party is bruised on the way down. As the group is waiting for the supply bucket to come back down with their rafting supplies a small problem occurs. A black pudding has somehow gotten into the bucket and eaten the ropes. CRASH. And a ticked off hungry Black Pudding is now in their mist. (Remember if you attacked the pudding and hit it -1 damage to your weapon. If you were hit and wearing armour that has a -1 to AC. Also you can go shopping between sessions in Adventure League.) The group kills the pudding with both Andrew and Kaskin going to zeros due to two critics. After a short rest, the group builds a raft. They get into the raft and push off. About an hour later in a fit of madness Bilbo decides to go swimming. Which gets the attention of the Kuo-toa patrol. Kaskin uses gust of wind to move the raft away from the patrol. Bilbo decides he is not mad but not fish food and swims quickly to the raft. Gaining a foot hold on the raft, Bilbo casts Leomund’s Tiny hut to hide from the patrol. Somehow the raft stays with the hut. DM Note, found a way to give the party some gold before they finished the module by them betting on the wrestling match. We will pick up the module on page 15 at the next session. [/QUOTE]
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