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jasper dms Season 5
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<blockquote data-quote="jasper" data-source="post: 8979582" data-attributes="member: 277"><p>DDAL05-11 Session</p><p></p><p>Forgotten Traditions</p><p></p><p>Day 30 to Day 34</p><p></p><p>PC Killed 0 Monsters Killed 61 Villains Captured 3 Villains Escaped 7</p><p></p><p>Start Time 7:16 End Time 10:25</p><p></p><p>Gain a level. 2,500 Gp 10 downtime days.</p><p></p><p>Magic Item Potion of Superior Healing * 2, Scroll of Antilife Shell,</p><p></p><p>Opal of ILD Rune</p><p></p><p>Story Awards <strong><em>Student of Stone. </em></strong>You have studied under the tutelage of Illsenstaad, a legendary stone giant lore master and stone carver. You gain the benefit of the dwarven Stonecunning trait. If you already possess the Stonecunning trait, you triple your proficiency bonus instead of doubling it. In addition, you also gain proficiency in mason’s tools and the Giant language if you are not already proficient.</p><p></p><p><strong><em>Dreamwalker. </em></strong>Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the <strong>Dreamwalker </strong>downtime activity (above) each time and may not do so again until you no longer possess this story award.</p><p></p><p>I had an average group of five. Cricket Blaze Drakewarden 5 Thri-kreen. Valdimar Champion 5 Goliath. Xasys Drunken Monk Plasmoid 10. Erza Scarlet Battlemaster 5 Human. Lion Draha Vengeance Paladin 7 Dragonborn.</p><p></p><p>Kryshilir a stone giant has tasked the group to travel to the temple of Hotun-Shûl which was swallowed by a mountain five hundred years ago. They are to recover various rune stones. The weather bounces off of freezing during their three-day journey. A cave in the mountain leads them into the first chamber.</p><p></p><p>The first chamber has two traps. A glass steel floor which provides little traction and a door which has to be ratchet opened by all five members because of their puny weak non giant status. Xasys slips away as soon as the door is open an inch which makes the job more difficult. Ten minutes later the door is open wide enough for Valdimar to get in. Who in a fit of greed tries to take the fire gems out of one of the friezes. Which triggers a track. Xasys jiggles at them from a safe room. Exploring the safe room and the chambers connecting to them. They discover this is a trap laden dungeon.</p><p></p><p>An argument between Valdimar and Erza breaks out over who touched what and to touch nothing. This argument peters out after a hour and a short rest.</p><p></p><p>Exploring the other side a young r Remorhaz tries to eat the party. As Lion Drake starts touching its corpse it morphs into two fire elementals and after those are dead, two blue sapphires are found. After a short rest Lion Drake triggers a trap in the next hallway. Which he claim he successfully defeated.</p><p></p><p>Valdimar, “Yea. Right. All of us ran away and got into the far cooridor. I ran over you.”</p><p></p><p>Lion, “But I did 13 points of damage to the rock.”</p><p></p><p>Cricket, “Yes with your face.”</p><p></p><p>In a secret room the find and dine Illsenstaad. A Stone Giant Stone mason is going to be in trouble with his wife. He has been putting off decorating the place for 498 years. But the group agrees to help him if he helps them. Being very bored and amused by the fact of cheap labor he agrees. He does tell them about the traps in the next hallway. Which are mostly triggered by Lion Draha’s summon steed. They are stumped by the brown mold but decide to grit their teeth and run through it.</p><p></p><p>Getting into the death rune room was easy. Getting out was not. As a hill giant and two ice ogres have seen the group enter and are trying to kill the trespassers. After Lion and Vladmir are nearly killed Illsenstaad steps in and orders the hill giant home. The group finally kills the ogres. Illsenstaad taking pity on the group since only Xasys is above 20 hit points escorts them out.</p><p></p><p>The Rune Guardian tries to stop them but Illsenstaad mentions that they are his great great grandkids. None of the group hears the guardian mention how ugly they are.</p><p></p><p>End of Session 410.</p></blockquote><p></p>
[QUOTE="jasper, post: 8979582, member: 277"] DDAL05-11 Session Forgotten Traditions Day 30 to Day 34 PC Killed 0 Monsters Killed 61 Villains Captured 3 Villains Escaped 7 Start Time 7:16 End Time 10:25 Gain a level. 2,500 Gp 10 downtime days. Magic Item Potion of Superior Healing * 2, Scroll of Antilife Shell, Opal of ILD Rune Story Awards [B][I]Student of Stone. [/I][/B]You have studied under the tutelage of Illsenstaad, a legendary stone giant lore master and stone carver. You gain the benefit of the dwarven Stonecunning trait. If you already possess the Stonecunning trait, you triple your proficiency bonus instead of doubling it. In addition, you also gain proficiency in mason’s tools and the Giant language if you are not already proficient. [B][I]Dreamwalker. [/I][/B]Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the [B]Dreamwalker [/B]downtime activity (above) each time and may not do so again until you no longer possess this story award. I had an average group of five. Cricket Blaze Drakewarden 5 Thri-kreen. Valdimar Champion 5 Goliath. Xasys Drunken Monk Plasmoid 10. Erza Scarlet Battlemaster 5 Human. Lion Draha Vengeance Paladin 7 Dragonborn. Kryshilir a stone giant has tasked the group to travel to the temple of Hotun-Shûl which was swallowed by a mountain five hundred years ago. They are to recover various rune stones. The weather bounces off of freezing during their three-day journey. A cave in the mountain leads them into the first chamber. The first chamber has two traps. A glass steel floor which provides little traction and a door which has to be ratchet opened by all five members because of their puny weak non giant status. Xasys slips away as soon as the door is open an inch which makes the job more difficult. Ten minutes later the door is open wide enough for Valdimar to get in. Who in a fit of greed tries to take the fire gems out of one of the friezes. Which triggers a track. Xasys jiggles at them from a safe room. Exploring the safe room and the chambers connecting to them. They discover this is a trap laden dungeon. An argument between Valdimar and Erza breaks out over who touched what and to touch nothing. This argument peters out after a hour and a short rest. Exploring the other side a young r Remorhaz tries to eat the party. As Lion Drake starts touching its corpse it morphs into two fire elementals and after those are dead, two blue sapphires are found. After a short rest Lion Drake triggers a trap in the next hallway. Which he claim he successfully defeated. Valdimar, “Yea. Right. All of us ran away and got into the far cooridor. I ran over you.” Lion, “But I did 13 points of damage to the rock.” Cricket, “Yes with your face.” In a secret room the find and dine Illsenstaad. A Stone Giant Stone mason is going to be in trouble with his wife. He has been putting off decorating the place for 498 years. But the group agrees to help him if he helps them. Being very bored and amused by the fact of cheap labor he agrees. He does tell them about the traps in the next hallway. Which are mostly triggered by Lion Draha’s summon steed. They are stumped by the brown mold but decide to grit their teeth and run through it. Getting into the death rune room was easy. Getting out was not. As a hill giant and two ice ogres have seen the group enter and are trying to kill the trespassers. After Lion and Vladmir are nearly killed Illsenstaad steps in and orders the hill giant home. The group finally kills the ogres. Illsenstaad taking pity on the group since only Xasys is above 20 hit points escorts them out. The Rune Guardian tries to stop them but Illsenstaad mentions that they are his great great grandkids. None of the group hears the guardian mention how ugly they are. End of Session 410. [/QUOTE]
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