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jasper dms Season 5
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<blockquote data-quote="jasper" data-source="post: 8992824" data-attributes="member: 277"><p>DDAL05-12 Session</p><p></p><p>Bad Business in Parnast</p><p></p><p>Day 34 to Day 35</p><p></p><p>PC Killed 1 Monsters Killed 67 Villains Captured 3 Villains Escaped 10</p><p></p><p>Start Time 7:10 End Time 9:25</p><p></p><p>Gain a level. 400 Gp 10 downtime days.</p><p></p><p>Magic Items Gantlets of Ogre Power, Oil of Slipperiness, Potion of Healing.</p><p></p><p>I had a strong group of six. Lunar Cleric 2 human. Vander Dragonborn Gem Sorcerer 1. Robbart Rogue 1 halfling. Malroth Barbarian Tiefling 1. Gilder Ranger 2 Hadozee. Thunk barbarian Goliath 2.</p><p></p><p>Welcome Malroth, Robbart, and Thunk to adventure league.</p><p></p><p>The group arrives in the evening to Parnast and takes crash space at the only tavern in town the Golden Tankard. Ragnar updates them. Bad Fruul maybe breaking the treaty. Some outlining farms have been destroyed. Families are missing. Bad luck has been plaguing the village. The southern tower collapse last week killing a citizen. But it has been rebuilt but no one is a carpenter in tower. So, in the morning check it out. Supplies and tools are vanishing but have been put under lock and key. Gundalin the only cartwright in town has been giving me a headache by second guessing my decisions. Also, the salvage cart busted an axle and Gundalin said it would be two days to fix.</p><p></p><p>Vander, “Just where are the supplies being kept.”</p><p></p><p>Ragnar, “I not telling a new adventurer that.”</p><p></p><p>DM, “Will there be any late-night shenanigans before I advance the mod to morning.”</p><p></p><p>Module, “DUDE YOU IDIOT.”</p><p></p><p>One Hour DM from the future. “DUDE YO IDIOT.”</p><p></p><p>Glider and Lunar decide to go fix Guindalin’s wagon. Thunk sneaks out the door to check out the south tower. Vander is going to check out the herb shop, and Malroth is going to check out the shrine of axes because barbarians like axes.</p><p></p><p>DM grumbles, “The map and the encounters don’t match and why do I have two 8’s in part two.”</p><p></p><p>The wagon fixing goes well as it is now 11 PM and the village has been under curfew for three hours. Gundalin is old and balding. The sneaky pair does not notice his son Wallace in the upper rafter bed. The wagon is fixed with mending.</p><p></p><p>Vader discovers the herb shop is mostly sold out and half the herbs are going bad for some reason. Only two bottles of Wake up Sauce and two potions of healing are left.</p><p></p><p>Malroth does not wake up the priestess Chandra as she is flipping through old wanted posters. No axes are in the shire as it used to be dedicated to Malroth’s God but the priest left town ten years ago. Now it is dedicated Auril (winter), Chauntea (summer) Mielikki (autumn) and Angharradh (spring). The wanted posters are for the destroyers of Ten Towns. Wanted for releasing a Tarrasque. Siding with the Duergar Invasion Force. Creation of a vampire Sperm Whale. Union Busting of Kobold 451. Assassination of a Mayor. Sandoval the Fake Frost Giant Ranger, Cleric, and Rogue a human. Midi Cleric. Gold Fine Artificer. Andy barbarian, rune knight. Tuk’n Rol Sorcerer Wizard. Jimmy Swashbuckler Gloomstalker. She takes the posters to see if she can collect on the bounties.</p><p></p><p>Thunk finds the tower has been sabotage. A figure races away from the tower toward the crater and he loses the prep in the dark. He returns to the tavern and wakes Ragnar after midnight. By luck everyone has returned to the tavern. The party wakes the villagers and start collecting clues.</p><p></p><p>The suspects who boot size may fit the suspects are. Ragnar, Chandra, Sylas, Wallace, Trove, Calder, Gundalin, Rodrick, and Ulrich. The townsfolk are not happy when Ragnar, Chandra, Sylas, and Gundalin are eliminated because the adventurers were in their houses. Wallace was sleeping above the cartwright shop so he is innocent. Ulrich was asleep on duty in the north watch tower.</p><p></p><p>Lunar, “Only a sneaky person could get away from a barbarian. So it must be Trove the scout. Do we hang him, or behead him or.” Needless to say, the crowd goes wild and Robbart points out villagers are good with pitchforks. But Trove now has brown pants and confesses around 2 AM about being paid by the (DM pauses ignores part two and flips to part three). By the Bradimen brothers. They live three hours outside of town. The door swings shut on Lunar and Vander.</p><p></p><p>Vander, “Um Lunar. The rest of them is not following. I think we should go back.”</p><p></p><p>Lunar, “You go back. I going to kill two brothers.” Vander falls back to tavern and the group sleeps through the night.</p><p></p><p>At sunrise Lunar arrives at the cabin. Three orcs guard the cabin and a cage of five prisoners. Lunar, “It can take on three orcs.” He low crawls closer. The three goblins spy him and ambush him.</p><p></p><p>Around nine AM the group approaches the cabin. Lunar’s body is hung from a tree. Three orcs are guarding the cabin and prisoners. An ogre burst out of the cabin, “SALT AND PEPPER. Human is on the menu tonight. The boss is still asleep.” The group low crawls closer splitting left, right, and up the center. The goblins giggle as they ambush another set of adventurers. The combat is close with at least three adventurers being zeroed out but saved by health potions. The ogre is the last to fall. Kargorta and the two Bradimen brothers escape out the back window.</p><p></p><p>The End.</p><p></p><p>Module, “Told you not to let them go off script.”</p><p></p><p>DM NOTES. Okay with three new people who said they want to do some low level adventures. I putting Season 5 on hold. We will being doing Season 1 Tiamat next week. I will not run them in order but by Tiers. But we will discuss this at the table.</p><p></p><p>End of Session 314</p></blockquote><p></p>
[QUOTE="jasper, post: 8992824, member: 277"] DDAL05-12 Session Bad Business in Parnast Day 34 to Day 35 PC Killed 1 Monsters Killed 67 Villains Captured 3 Villains Escaped 10 Start Time 7:10 End Time 9:25 Gain a level. 400 Gp 10 downtime days. Magic Items Gantlets of Ogre Power, Oil of Slipperiness, Potion of Healing. I had a strong group of six. Lunar Cleric 2 human. Vander Dragonborn Gem Sorcerer 1. Robbart Rogue 1 halfling. Malroth Barbarian Tiefling 1. Gilder Ranger 2 Hadozee. Thunk barbarian Goliath 2. Welcome Malroth, Robbart, and Thunk to adventure league. The group arrives in the evening to Parnast and takes crash space at the only tavern in town the Golden Tankard. Ragnar updates them. Bad Fruul maybe breaking the treaty. Some outlining farms have been destroyed. Families are missing. Bad luck has been plaguing the village. The southern tower collapse last week killing a citizen. But it has been rebuilt but no one is a carpenter in tower. So, in the morning check it out. Supplies and tools are vanishing but have been put under lock and key. Gundalin the only cartwright in town has been giving me a headache by second guessing my decisions. Also, the salvage cart busted an axle and Gundalin said it would be two days to fix. Vander, “Just where are the supplies being kept.” Ragnar, “I not telling a new adventurer that.” DM, “Will there be any late-night shenanigans before I advance the mod to morning.” Module, “DUDE YOU IDIOT.” One Hour DM from the future. “DUDE YO IDIOT.” Glider and Lunar decide to go fix Guindalin’s wagon. Thunk sneaks out the door to check out the south tower. Vander is going to check out the herb shop, and Malroth is going to check out the shrine of axes because barbarians like axes. DM grumbles, “The map and the encounters don’t match and why do I have two 8’s in part two.” The wagon fixing goes well as it is now 11 PM and the village has been under curfew for three hours. Gundalin is old and balding. The sneaky pair does not notice his son Wallace in the upper rafter bed. The wagon is fixed with mending. Vader discovers the herb shop is mostly sold out and half the herbs are going bad for some reason. Only two bottles of Wake up Sauce and two potions of healing are left. Malroth does not wake up the priestess Chandra as she is flipping through old wanted posters. No axes are in the shire as it used to be dedicated to Malroth’s God but the priest left town ten years ago. Now it is dedicated Auril (winter), Chauntea (summer) Mielikki (autumn) and Angharradh (spring). The wanted posters are for the destroyers of Ten Towns. Wanted for releasing a Tarrasque. Siding with the Duergar Invasion Force. Creation of a vampire Sperm Whale. Union Busting of Kobold 451. Assassination of a Mayor. Sandoval the Fake Frost Giant Ranger, Cleric, and Rogue a human. Midi Cleric. Gold Fine Artificer. Andy barbarian, rune knight. Tuk’n Rol Sorcerer Wizard. Jimmy Swashbuckler Gloomstalker. She takes the posters to see if she can collect on the bounties. Thunk finds the tower has been sabotage. A figure races away from the tower toward the crater and he loses the prep in the dark. He returns to the tavern and wakes Ragnar after midnight. By luck everyone has returned to the tavern. The party wakes the villagers and start collecting clues. The suspects who boot size may fit the suspects are. Ragnar, Chandra, Sylas, Wallace, Trove, Calder, Gundalin, Rodrick, and Ulrich. The townsfolk are not happy when Ragnar, Chandra, Sylas, and Gundalin are eliminated because the adventurers were in their houses. Wallace was sleeping above the cartwright shop so he is innocent. Ulrich was asleep on duty in the north watch tower. Lunar, “Only a sneaky person could get away from a barbarian. So it must be Trove the scout. Do we hang him, or behead him or.” Needless to say, the crowd goes wild and Robbart points out villagers are good with pitchforks. But Trove now has brown pants and confesses around 2 AM about being paid by the (DM pauses ignores part two and flips to part three). By the Bradimen brothers. They live three hours outside of town. The door swings shut on Lunar and Vander. Vander, “Um Lunar. The rest of them is not following. I think we should go back.” Lunar, “You go back. I going to kill two brothers.” Vander falls back to tavern and the group sleeps through the night. At sunrise Lunar arrives at the cabin. Three orcs guard the cabin and a cage of five prisoners. Lunar, “It can take on three orcs.” He low crawls closer. The three goblins spy him and ambush him. Around nine AM the group approaches the cabin. Lunar’s body is hung from a tree. Three orcs are guarding the cabin and prisoners. An ogre burst out of the cabin, “SALT AND PEPPER. Human is on the menu tonight. The boss is still asleep.” The group low crawls closer splitting left, right, and up the center. The goblins giggle as they ambush another set of adventurers. The combat is close with at least three adventurers being zeroed out but saved by health potions. The ogre is the last to fall. Kargorta and the two Bradimen brothers escape out the back window. The End. Module, “Told you not to let them go off script.” DM NOTES. Okay with three new people who said they want to do some low level adventures. I putting Season 5 on hold. We will being doing Season 1 Tiamat next week. I will not run them in order but by Tiers. But we will discuss this at the table. End of Session 314 [/QUOTE]
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