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Jasper DM's Shattered Obelisk
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<blockquote data-quote="jasper" data-source="post: 9145449" data-attributes="member: 277"><p>Shattered Obelisk Session 1</p><p></p><p>Chapter 1 A Dangerous Journey</p><p></p><p>Day 1 to Day 2</p><p></p><p>Leaffall 30 to Autumn Equinox</p><p></p><p>PC Killed 1 Monsters Killed 24 Villains Captured 1 Villains Escaped 0</p><p></p><p>Start Time 6:30 PM End Time 10: 30 PM</p><p></p><p>Take 10 downtime days. 26 GP</p><p></p><p>Magic Items Potions of Healing (2)</p><p></p><p>That is each persons take.</p><p></p><p>I had a very strong group of nine. Charlotte Bard 2 half elf. Droo the Yonderer Barbarian 2 Human. Silvik Geiger Rogue Wizard. Gronk Ranger Deep Gnome 2. Gromash Gro-Kah Cleric Half Orc. Miraden Paladin Knight Astral Elf. Varyn Silvertree great Old one Warlock Human. Slivin Norkih Artificer Gnome. Zamzumin Kice Archfey Warlock Aarakocra.</p><p></p><p>Welcome Varyn Silvertree and Slivin Norkih to your first Adventure League game. Thanks, Kice for helping out with the pc creation.</p><p></p><p>The group has been hired by the patron Gundren Rockseeker. He claims his brothers has a map to the lost mine of Phandelver. They will get 10 GP each if they deliver the wagon of mining tools and supplies to Barthen’s Provisions in Phandalin. But Gundren had went ahead three days ago.</p><p></p><p>Droo, “Why is Gundren’s Horse on other side of bridge. Why are goblins attacking?” The group slay five goblins and take Trident a goblin prisoner. A friend spell and some persuasion get lots of information. Some traps are on the main path but since he didn’t set him, he does know exactly where they are. Sildar Hallwinter a friend of Gundren has been taken prisoner and is in the kitchen. The Kitchen is off the left-hand passage. The kennel is the first cavern. Wrigley is the goblin boss in charge of the lookout post. Up near the back of the cave pass the bridge is a trap which will wash out enemies.</p><p></p><p>Klarg is the leader and a bugbear. King Grol the leader of has Gundren in Cragmaw Castle which is twenty miles away. Some Green Goblins with elongated skulls generally work the road side ambush but they are off today. The Green Goblins laugh too much.</p><p></p><p>Taking a short rest and being forewarned, Gundren Miners avoid the traps and ambush the goblins in the outpost. Silvik calms the wolves in the first cave and Kice uses mold earth to block most of the cave. Kice, Gronk, and Silvik sneak up and murder the goblin smoking on duty on the bridge. They toss his body down the stream. Moving up stream they see the trap which will flood the stream. The rest of the group advance up the stream. All but Slivin take the south passage. The sneaky three and Slivin launch the attack from the north passage.</p><p></p><p>Kice job is stop the trap. Everyone else job is to kill the goblins, wolves, and Klarg. The fight is bloody and long. Just as Gromash becomes monster mash with the DMs only Nat 20 of the night, Charlotte kills the bugbear. They loot and scoot. And kill the wolves on the way out. As they get deep into the wood line, they hear the rest of the caverns go on alert.</p><p></p><p>They will deal with the rest of the cave in the morning. The loot is very little split nine ways.</p><p></p><p>Gromash, “I have a splitting headache!” They did see some supplies with Lionshield Coster Merchant house. But that will have to be recovered in the morning.</p><p></p><p>DM Notes. We said yes to body horror. We will try to stop at 10 PM. We will try to start at 630 PM. I will print out a larger sign in sheet. Direct Message me if you want a link to Beyond Campaign. I will be using the Phandelver Guidance until the real guidance drops.</p><p></p><p>Trident the Goblin is still your prisoner.</p><p></p><p>Gromash will be alive in the morning. This due to AL rules allows free raise dead between sessions.</p><p></p><p>Be ready to level up during the next session.</p><p></p><p>End of Session 464</p></blockquote><p></p>
[QUOTE="jasper, post: 9145449, member: 277"] Shattered Obelisk Session 1 Chapter 1 A Dangerous Journey Day 1 to Day 2 Leaffall 30 to Autumn Equinox PC Killed 1 Monsters Killed 24 Villains Captured 1 Villains Escaped 0 Start Time 6:30 PM End Time 10: 30 PM Take 10 downtime days. 26 GP Magic Items Potions of Healing (2) That is each persons take. I had a very strong group of nine. Charlotte Bard 2 half elf. Droo the Yonderer Barbarian 2 Human. Silvik Geiger Rogue Wizard. Gronk Ranger Deep Gnome 2. Gromash Gro-Kah Cleric Half Orc. Miraden Paladin Knight Astral Elf. Varyn Silvertree great Old one Warlock Human. Slivin Norkih Artificer Gnome. Zamzumin Kice Archfey Warlock Aarakocra. Welcome Varyn Silvertree and Slivin Norkih to your first Adventure League game. Thanks, Kice for helping out with the pc creation. The group has been hired by the patron Gundren Rockseeker. He claims his brothers has a map to the lost mine of Phandelver. They will get 10 GP each if they deliver the wagon of mining tools and supplies to Barthen’s Provisions in Phandalin. But Gundren had went ahead three days ago. Droo, “Why is Gundren’s Horse on other side of bridge. Why are goblins attacking?” The group slay five goblins and take Trident a goblin prisoner. A friend spell and some persuasion get lots of information. Some traps are on the main path but since he didn’t set him, he does know exactly where they are. Sildar Hallwinter a friend of Gundren has been taken prisoner and is in the kitchen. The Kitchen is off the left-hand passage. The kennel is the first cavern. Wrigley is the goblin boss in charge of the lookout post. Up near the back of the cave pass the bridge is a trap which will wash out enemies. Klarg is the leader and a bugbear. King Grol the leader of has Gundren in Cragmaw Castle which is twenty miles away. Some Green Goblins with elongated skulls generally work the road side ambush but they are off today. The Green Goblins laugh too much. Taking a short rest and being forewarned, Gundren Miners avoid the traps and ambush the goblins in the outpost. Silvik calms the wolves in the first cave and Kice uses mold earth to block most of the cave. Kice, Gronk, and Silvik sneak up and murder the goblin smoking on duty on the bridge. They toss his body down the stream. Moving up stream they see the trap which will flood the stream. The rest of the group advance up the stream. All but Slivin take the south passage. The sneaky three and Slivin launch the attack from the north passage. Kice job is stop the trap. Everyone else job is to kill the goblins, wolves, and Klarg. The fight is bloody and long. Just as Gromash becomes monster mash with the DMs only Nat 20 of the night, Charlotte kills the bugbear. They loot and scoot. And kill the wolves on the way out. As they get deep into the wood line, they hear the rest of the caverns go on alert. They will deal with the rest of the cave in the morning. The loot is very little split nine ways. Gromash, “I have a splitting headache!” They did see some supplies with Lionshield Coster Merchant house. But that will have to be recovered in the morning. DM Notes. We said yes to body horror. We will try to stop at 10 PM. We will try to start at 630 PM. I will print out a larger sign in sheet. Direct Message me if you want a link to Beyond Campaign. I will be using the Phandelver Guidance until the real guidance drops. Trident the Goblin is still your prisoner. Gromash will be alive in the morning. This due to AL rules allows free raise dead between sessions. Be ready to level up during the next session. End of Session 464 [/QUOTE]
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