Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Jasper runs Portal and Season 6.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jasper" data-source="post: 7287088" data-attributes="member: 277"><p>Ok session’s 2-4 report.</p><p>4 player group and average party level. </p><p>I came with a list of various crimes of the group and tired the capture PC. The other players and I played the giants. The player defended himself. He was found guilty of murder hoboing against giant kind, plead guilty of murdering granny, 2 cases of wife murder were dismissed, hung jury on causing kids to have nightmares, guilty of having a foul and loud mouth sword (Waythe), guilty of disrupting and murdering chain of command. Not guilty of treasure theft, happily hacking hirelings, unionizing kitchen staff, killing kitchen staff, using magic against giants, eating kitchen staff. He turned state evidence on the druid and used silent image to id the druid in all his forms. He was beaten to 1 inch (1 hit point) of life and toss to the under dark. Waythe was dipped twice in lava and thrown into the Underdark. I gave the players enough xp for the 16th level pc to tier out of adventure.</p><p>I took a five minute break then the group came in. They snuck in at 8 PM. I changed the time just for fun. The gnolls and Obmi fight was cake walk. They took out the guard in 24 in under a round and half. </p><p>Then the big battle started. Rooms 19 -23. The servant quarters were down in three rounds but this alerted the other rooms. The druid summoned the swarming insects. This would delay the game a lot. The kids from communal quarters tried to flee the EVILLLLLL DRUID. Yes the player is turning his pc evil due to the unnecessary deaths he is causing. The druid threw “earthquake” which is the first time I seen it used since 1E. This cause a chasm to open up and swallow most of the kids. One escaped by turning the corner, two other escape into room 22 and locked the door behind them. This combat started dragging due to swarming insects and number of monsters on the field. The session ended with the party starting a short rest in the communal quarters. </p><p>I did make one change to staff of swarming insects. I allowed the swarming insects effect to be cancelled by user. This was due to everyone but the user were at disadvantage in combat and drastically slowing the game down. </p><p>I had to do research on earthquake and how the levels were mapped out. The next session open with the group deciding rule of cool. So the earthquake had collapse the beginning of the hallway. They heard digging and pick axes during their time out. They also decided to use Tiny Hut to get a long rest. This gave the giants time to both repair the hallway and dig a passage way into room 22. </p><p>They snuck around the east side of the entrance level. It was funny when the dragon born was able to use deception and sell the fire giant a box of thin mints (good berries) Girl Scout cookies. On the way to the kitchen they feebleminded the guard on 14. The kitchen combat was interesting especially since I used the one square equal’s 20 foot rule, otherwise the 3 giants and 7 gnolls could not fit. They had just dropped the last giant, and told the polymorph giant to go down the chute. When a wandering monster check was rolled. One giant and 11 gnolls were trashed in seconds. But one Gnoll escaped to the main hall yelling for help. They all decided to jump down the chute into the lava on level 2. The session ended. Since it was late I just said they kept their current hit points and would take 30 points when they hit the lava. This was light damage as it should been 10d10 or higher. </p><p>The final session started with half the party in lava and half flying! The giant from the kitchen was not amused and started throwing hot lava at them. The battle in the smithy ended with dead trolls and the giants blocked by a moved earth spell. Two of the four players were upset with the thief for running away during the combat and said they would do player versus player if he left the group again. They hid in the crypts for a long rest using Tiny Hut again. I also gave them the secret door location. So down to the basement. Except for the ropers the group was not in danger. They snuck away from the dragon. And they were surprise the two giants in 5 did not call for help. After they dropped the giant I ended the session.</p></blockquote><p></p>
[QUOTE="jasper, post: 7287088, member: 277"] Ok session’s 2-4 report. 4 player group and average party level. I came with a list of various crimes of the group and tired the capture PC. The other players and I played the giants. The player defended himself. He was found guilty of murder hoboing against giant kind, plead guilty of murdering granny, 2 cases of wife murder were dismissed, hung jury on causing kids to have nightmares, guilty of having a foul and loud mouth sword (Waythe), guilty of disrupting and murdering chain of command. Not guilty of treasure theft, happily hacking hirelings, unionizing kitchen staff, killing kitchen staff, using magic against giants, eating kitchen staff. He turned state evidence on the druid and used silent image to id the druid in all his forms. He was beaten to 1 inch (1 hit point) of life and toss to the under dark. Waythe was dipped twice in lava and thrown into the Underdark. I gave the players enough xp for the 16th level pc to tier out of adventure. I took a five minute break then the group came in. They snuck in at 8 PM. I changed the time just for fun. The gnolls and Obmi fight was cake walk. They took out the guard in 24 in under a round and half. Then the big battle started. Rooms 19 -23. The servant quarters were down in three rounds but this alerted the other rooms. The druid summoned the swarming insects. This would delay the game a lot. The kids from communal quarters tried to flee the EVILLLLLL DRUID. Yes the player is turning his pc evil due to the unnecessary deaths he is causing. The druid threw “earthquake” which is the first time I seen it used since 1E. This cause a chasm to open up and swallow most of the kids. One escaped by turning the corner, two other escape into room 22 and locked the door behind them. This combat started dragging due to swarming insects and number of monsters on the field. The session ended with the party starting a short rest in the communal quarters. I did make one change to staff of swarming insects. I allowed the swarming insects effect to be cancelled by user. This was due to everyone but the user were at disadvantage in combat and drastically slowing the game down. I had to do research on earthquake and how the levels were mapped out. The next session open with the group deciding rule of cool. So the earthquake had collapse the beginning of the hallway. They heard digging and pick axes during their time out. They also decided to use Tiny Hut to get a long rest. This gave the giants time to both repair the hallway and dig a passage way into room 22. They snuck around the east side of the entrance level. It was funny when the dragon born was able to use deception and sell the fire giant a box of thin mints (good berries) Girl Scout cookies. On the way to the kitchen they feebleminded the guard on 14. The kitchen combat was interesting especially since I used the one square equal’s 20 foot rule, otherwise the 3 giants and 7 gnolls could not fit. They had just dropped the last giant, and told the polymorph giant to go down the chute. When a wandering monster check was rolled. One giant and 11 gnolls were trashed in seconds. But one Gnoll escaped to the main hall yelling for help. They all decided to jump down the chute into the lava on level 2. The session ended. Since it was late I just said they kept their current hit points and would take 30 points when they hit the lava. This was light damage as it should been 10d10 or higher. The final session started with half the party in lava and half flying! The giant from the kitchen was not amused and started throwing hot lava at them. The battle in the smithy ended with dead trolls and the giants blocked by a moved earth spell. Two of the four players were upset with the thief for running away during the combat and said they would do player versus player if he left the group again. They hid in the crypts for a long rest using Tiny Hut again. I also gave them the secret door location. So down to the basement. Except for the ropers the group was not in danger. They snuck away from the dragon. And they were surprise the two giants in 5 did not call for help. After they dropped the giant I ended the session. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Jasper runs Portal and Season 6.
Top