Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Jasper's DMs Season 3
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jasper" data-source="post: 7037690" data-attributes="member: 277"><p>Hillsfar reclaimed ddex3-12 game write up.</p><p>I BELIEVE IN MIRCALES. I BELIEVE IN MIRCALES YES I DO. </p><p>After the normal check in and BS, we got start at 6:33 and I was packing my stuff up at 8:45. Yes Virginia modules can be ran in under 2 hours. I had 4 of the same players from last week, and all but one were running the same pcs. One guy swapped out his druid for a fighter. During the introduction, and a lot of part 1 I stress repeat to get the schedule and find the bad guys. Think of it as a mission impossible type module. Average party strength. </p><p>Part 1 Again I stress please no fighting, get the info and get out when they first met the thieves guild contact. The sewer rat fight was shorten greatly when Meifling the Halfling, who took the pipers of the sewers from last week, started playing them. So most of that combat was 2 swarm of rats vs. 2 swarm of rats. As they were bathing I again stress the mission impossible theme. I swapped out the scrolls for magic chocolate for the disguise self. </p><p>Part 2. We getting hired and ahead of ourselves. The dice were with the pcs. They knew the schedule was on the desk. A little confusion on tactics but I went with the general idea of one create a distraction and the other steal. So what happen is the wizard took a quick potty break went invisible and stole the paperwork. I forget what dc I asked for to do the spell casting etc. unnoticed but the group were rolling 17+ at the time. So that took the office scene (Part 3 # 4) out of play. </p><p>Part 3. The ball. And I could not tick them off enough to break cover even when there was only 1 human in the group. I gave them a choice when came to costume part, keep or drop the disguise self. And I was very rude and to the point. I did not give them table time to discuss as a group but pointed to the person and demanded a keep or drop disguise self. One did! Hahahahha Now They in for it….. NO. Even the dice help the hill dwarf pull off his disguise non disguise bluff. Grrr. </p><p>The announcement and murder had a hiccup. I got confused with which npcs were in play. (Again jasper read tfm). The Dragonborn pointed out the assassin, the wizard cast see invisible and spotting the couple fleeing, the hill dwarf distracted the guards. Final combat. Ok this where confusion due me messing up the npcs, and confusion among the players. The party attack both demons. So I went with the flow. Devon was there as a bullet sponge. Thessaly was the villain. But a silence spell slowed the time the guards arrive. The guards arrive after Thess had charmed the hill dwarf and drained him (dropping him). She yelled that the pcs were the enemy. Now this where I had a choice, keep Thess human or show her demon side. Since 1 pc was down, two other wounded, I had her flee back into the castle and call for more guards. (grr the dice loved the pcs backup would not arrive for 6 rounds). Thess fled and the stupid smart actions of the dragon born help. He let loose his dragon breath. Dropping 2 guards and making him the target of rest. This allow the wizard to chase Thess. Whimper Whimper Whine. They Dice loved them. Thess teleported away from the wizard. The Halfling heal the hill dwarf and then the Halfling ran away. The Dragonborn and hill dwarf were able to escape through the gardens before backup arrived. </p><p>So they got max xp but only 25 gp each. The Halfling took the magic item since everyone else passed on it.</p><p></p><p>The bad and it on me. I kept swapping out the bad guys the girl became the Devon and swapping out some of the genders during the play. Players made a comment on this and I said it was my fault. </p><p></p><p>For the series Total 1 dead pc. 62 dead monsters.</p></blockquote><p></p>
[QUOTE="jasper, post: 7037690, member: 277"] Hillsfar reclaimed ddex3-12 game write up. I BELIEVE IN MIRCALES. I BELIEVE IN MIRCALES YES I DO. After the normal check in and BS, we got start at 6:33 and I was packing my stuff up at 8:45. Yes Virginia modules can be ran in under 2 hours. I had 4 of the same players from last week, and all but one were running the same pcs. One guy swapped out his druid for a fighter. During the introduction, and a lot of part 1 I stress repeat to get the schedule and find the bad guys. Think of it as a mission impossible type module. Average party strength. Part 1 Again I stress please no fighting, get the info and get out when they first met the thieves guild contact. The sewer rat fight was shorten greatly when Meifling the Halfling, who took the pipers of the sewers from last week, started playing them. So most of that combat was 2 swarm of rats vs. 2 swarm of rats. As they were bathing I again stress the mission impossible theme. I swapped out the scrolls for magic chocolate for the disguise self. Part 2. We getting hired and ahead of ourselves. The dice were with the pcs. They knew the schedule was on the desk. A little confusion on tactics but I went with the general idea of one create a distraction and the other steal. So what happen is the wizard took a quick potty break went invisible and stole the paperwork. I forget what dc I asked for to do the spell casting etc. unnoticed but the group were rolling 17+ at the time. So that took the office scene (Part 3 # 4) out of play. Part 3. The ball. And I could not tick them off enough to break cover even when there was only 1 human in the group. I gave them a choice when came to costume part, keep or drop the disguise self. And I was very rude and to the point. I did not give them table time to discuss as a group but pointed to the person and demanded a keep or drop disguise self. One did! Hahahahha Now They in for it….. NO. Even the dice help the hill dwarf pull off his disguise non disguise bluff. Grrr. The announcement and murder had a hiccup. I got confused with which npcs were in play. (Again jasper read tfm). The Dragonborn pointed out the assassin, the wizard cast see invisible and spotting the couple fleeing, the hill dwarf distracted the guards. Final combat. Ok this where confusion due me messing up the npcs, and confusion among the players. The party attack both demons. So I went with the flow. Devon was there as a bullet sponge. Thessaly was the villain. But a silence spell slowed the time the guards arrive. The guards arrive after Thess had charmed the hill dwarf and drained him (dropping him). She yelled that the pcs were the enemy. Now this where I had a choice, keep Thess human or show her demon side. Since 1 pc was down, two other wounded, I had her flee back into the castle and call for more guards. (grr the dice loved the pcs backup would not arrive for 6 rounds). Thess fled and the stupid smart actions of the dragon born help. He let loose his dragon breath. Dropping 2 guards and making him the target of rest. This allow the wizard to chase Thess. Whimper Whimper Whine. They Dice loved them. Thess teleported away from the wizard. The Halfling heal the hill dwarf and then the Halfling ran away. The Dragonborn and hill dwarf were able to escape through the gardens before backup arrived. So they got max xp but only 25 gp each. The Halfling took the magic item since everyone else passed on it. The bad and it on me. I kept swapping out the bad guys the girl became the Devon and swapping out some of the genders during the play. Players made a comment on this and I said it was my fault. For the series Total 1 dead pc. 62 dead monsters. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Jasper's DMs Season 3
Top