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The
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Jedi Academy Training Manual
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<blockquote data-quote="Donovan Morningfire" data-source="post: 4800528" data-attributes="member: 39532"><p>I've had the book for just over a week now, and I have to say that I really, really, really like it. The front half is just loaded with crunchy goodness, and not just for Jedi, but also Force Adepts and Sith (Sith Alchemy is back and in full force!). </p><p></p><p>Rodney had said on an earlier Order 66 podcast that the Lightsaber Form powers were his way of "spicing up" the Form talents from the Jedi Knight PrC, and I think he succeeded admirably. The other Force powers run the gamut from "pretty darn spiffy" to "meh," although it seems there's a bit of naming confusion since this book as a Force Storm power that works entirely differently than the one presented in Force Unleashed.</p><p></p><p>The Regimens are neat. Not sure how I feel about having to spend a precious character feat slot (which might be better served in picking up Force Training), but the mechanical effects are interesting. I may just make them available to anyone with the Force Sensitivity feat and would have a reasonable chance to learn them.</p><p></p><p>There's some some very solid advice on how to play Jedi characters (not quite as good as what was presented in the old Power of the Jedi RCR book, but few things would be given the page count), as well as playing dark siders, and each of the Force Traditions presented gets a two-page layout with a handful of Force Tradition talents.</p><p></p><p>The sections on holocrons and training Padawans/apprentices are equally neat. One quibble with the Padawan section is there's no mention of what sort of ability scores they should have. I'm thinking the default 25pt buy since my games usually use 32pts for PCs; the Padawans are better than "average folk" but not quite on par with the PCs.</p><p></p><p>The only shortcoming that I've seen with the book is that quite a few of the NPC stat blocks are wonky to point of being rules illegal, with characters having levels in Force Adept but not qualifying for the PrC (i.e. No Force-based talents at all) being the biggest offenders. But since I don't buy these books for NPC stats, that's not as big a concern for me as it might be for others.</p></blockquote><p></p>
[QUOTE="Donovan Morningfire, post: 4800528, member: 39532"] I've had the book for just over a week now, and I have to say that I really, really, really like it. The front half is just loaded with crunchy goodness, and not just for Jedi, but also Force Adepts and Sith (Sith Alchemy is back and in full force!). Rodney had said on an earlier Order 66 podcast that the Lightsaber Form powers were his way of "spicing up" the Form talents from the Jedi Knight PrC, and I think he succeeded admirably. The other Force powers run the gamut from "pretty darn spiffy" to "meh," although it seems there's a bit of naming confusion since this book as a Force Storm power that works entirely differently than the one presented in Force Unleashed. The Regimens are neat. Not sure how I feel about having to spend a precious character feat slot (which might be better served in picking up Force Training), but the mechanical effects are interesting. I may just make them available to anyone with the Force Sensitivity feat and would have a reasonable chance to learn them. There's some some very solid advice on how to play Jedi characters (not quite as good as what was presented in the old Power of the Jedi RCR book, but few things would be given the page count), as well as playing dark siders, and each of the Force Traditions presented gets a two-page layout with a handful of Force Tradition talents. The sections on holocrons and training Padawans/apprentices are equally neat. One quibble with the Padawan section is there's no mention of what sort of ability scores they should have. I'm thinking the default 25pt buy since my games usually use 32pts for PCs; the Padawans are better than "average folk" but not quite on par with the PCs. The only shortcoming that I've seen with the book is that quite a few of the NPC stat blocks are wonky to point of being rules illegal, with characters having levels in Force Adept but not qualifying for the PrC (i.e. No Force-based talents at all) being the biggest offenders. But since I don't buy these books for NPC stats, that's not as big a concern for me as it might be for others. [/QUOTE]
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