Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Jemal's Circle of Champions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Walking Dad" data-source="post: 5963769" data-attributes="member: 59043"><p><span style="font-size: 12px"><span style="color: Red"><strong>Redstone</strong></span></span></p><p></p><p>[sblock=Picture]<img src="https://www.wizards.com/dnd/images/xph_gallery/33546.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p></p><p>[sblock=Sheet]Trade-offs: -3 Att, +3 Damage ; -3 Defense, +3 Toughness</p><p>Trait: Powerful (+10 pp)</p><p> </p><p> </p><p> <strong>ABILITIES</strong></p><p>STRENGTH 7/11</p><p>STAMINA 5/9</p><p>AGILITY 2</p><p>DEXTERITY 0</p><p>FIGHTING 5</p><p>INTELLECT 0</p><p>AWARENESS 2</p><p>PRESENCE 0</p><p> </p><p> </p><p>42 PP</p><p> </p><p> <strong>POWERS</strong></p><p> </p><p> <strong>Crystal Growth (27):</strong></p><p>Damage 0 (strength-based, multiattack 11, penetrating 11, variable 1) (23)</p><p>AP: Create Object 8 (Crystal; continuous, close, impervious, precise, accurate 2) (1)</p><p>AP: Damage 0 (strength-based, ranged on 10, accurate 3, variable 1) (1)</p><p>AP: Damage 0 (strength-based, cone 1 (on 8 ranks), selective on 8 ranks, variable 1) (1)</p><p>AP: Encase: Affliction 11 (Resisted by Dodge, Overcome by Damage; Hindered and Vulnerable, Defenseless and Immobilized), Cumulative, Extra Condition, Limited Degree (1)</p><p> </p><p> </p><p> <strong>Crystal Body (36) Innate):</strong></p><p>Growth 4 (Permanent) (8)</p><p>Enhanced Traits (Dodge 2, Parry 2) (4)</p><p> Protection 2 (Extras: Impervious 11; Drawback: Noticeable) (12)</p><p> Immunity (life support, aging, emotion effects, need for sleep) (17)</p><p>Senses 2 (darkvision) (2)</p><p> </p><p> </p><p>71 point total</p><p> </p><p> </p><p> <strong>ADVANTAGES</strong></p><p>All-Out Attack, Improved Initiative 1, Power Attack</p><p> </p><p>3 point total</p><p> </p><p> </p><p> <strong>SKILLS</strong> </p><p>Athletics 4 (+15), Expertise (Sculpting) 2 (+2), Perception 6 (+8)</p><p> </p><p>6 point total</p><p> </p><p> </p><p> <strong>OFFENSE</strong></p><p>INITIATIVE +2</p><p>Unarmed +5 Close , Damage 11</p><p>Ranged Shards +6, Damage 10</p><p>Close Cone Damage 8, Dodge DC 18</p><p>Encase +5, Damage -, Dodge (DC 21)</p><p> </p><p> <strong>DEFENSE</strong></p><p>DODGE 5 (3)</p><p>PARRY 5 (0)</p><p>FORTITUDE 9 (0)</p><p>TOUGHNESS 11 (11 Impervious)</p><p>WILL 7 (5)</p><p> </p><p> 8 PP</p><p> </p><p> <strong>POWER POINTS</strong></p><p>ABILITIES 42 + POWERS 71 + ADVANTAGES 3 + SKILLS 6 + DEFENSES 8 = 130 TOTAL</p><p></p><p>Complications:</p><p>Vulnerability: Add 2 to the rank of sonic damage effects used against him/it.</p><p>Prejudice: He looks like a "thing", not a living/thinking creature.</p><p>Motivation: Curiosity/Acceptance</p><p>[/sblock]</p><p></p><p>[sblock=misc]Height: 11 feet</p><p>Weight: 1,500 pounds</p><p>Hair: none</p><p></p><p>A massive crystal golem that only recently awakened to sentience, still doing what he was build for (combat), but looking for other possibilities in his future).</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5963769, member: 59043"] [SIZE=3][COLOR=Red][B]Redstone[/B][/COLOR][/SIZE] [sblock=Picture][IMG]https://www.wizards.com/dnd/images/xph_gallery/33546.jpg[/IMG][/sblock] [sblock=Sheet]Trade-offs: -3 Att, +3 Damage ; -3 Defense, +3 Toughness Trait: Powerful (+10 pp) [B]ABILITIES[/B] STRENGTH 7/11 STAMINA 5/9 AGILITY 2 DEXTERITY 0 FIGHTING 5 INTELLECT 0 AWARENESS 2 PRESENCE 0 42 PP [B]POWERS[/B] [B]Crystal Growth (27):[/B] Damage 0 (strength-based, multiattack 11, penetrating 11, variable 1) (23) AP: Create Object 8 (Crystal; continuous, close, impervious, precise, accurate 2) (1) AP: Damage 0 (strength-based, ranged on 10, accurate 3, variable 1) (1) AP: Damage 0 (strength-based, cone 1 (on 8 ranks), selective on 8 ranks, variable 1) (1) AP: Encase: Affliction 11 (Resisted by Dodge, Overcome by Damage; Hindered and Vulnerable, Defenseless and Immobilized), Cumulative, Extra Condition, Limited Degree (1) [B]Crystal Body (36) Innate):[/B] Growth 4 (Permanent) (8) Enhanced Traits (Dodge 2, Parry 2) (4) Protection 2 (Extras: Impervious 11; Drawback: Noticeable) (12) Immunity (life support, aging, emotion effects, need for sleep) (17) Senses 2 (darkvision) (2) 71 point total [B]ADVANTAGES[/B] All-Out Attack, Improved Initiative 1, Power Attack 3 point total [B]SKILLS[/B] Athletics 4 (+15), Expertise (Sculpting) 2 (+2), Perception 6 (+8) 6 point total [B]OFFENSE[/B] INITIATIVE +2 Unarmed +5 Close , Damage 11 Ranged Shards +6, Damage 10 Close Cone Damage 8, Dodge DC 18 Encase +5, Damage -, Dodge (DC 21) [B]DEFENSE[/B] DODGE 5 (3) PARRY 5 (0) FORTITUDE 9 (0) TOUGHNESS 11 (11 Impervious) WILL 7 (5) 8 PP [B]POWER POINTS[/B] ABILITIES 42 + POWERS 71 + ADVANTAGES 3 + SKILLS 6 + DEFENSES 8 = 130 TOTAL Complications: Vulnerability: Add 2 to the rank of sonic damage effects used against him/it. Prejudice: He looks like a "thing", not a living/thinking creature. Motivation: Curiosity/Acceptance [/sblock] [sblock=misc]Height: 11 feet Weight: 1,500 pounds Hair: none A massive crystal golem that only recently awakened to sentience, still doing what he was build for (combat), but looking for other possibilities in his future). [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Jemal's Circle of Champions
Top