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Jemal's Prisoners
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<blockquote data-quote="-SIN-" data-source="post: 3502354" data-attributes="member: 50643"><p>[sblock=Build & Workings]</p><p>NAME: Valak</p><p>HEIGHT: 8'4"</p><p>WEIGHT: 334lbs</p><p>AGE: 297 - He's undead, so age cat's seem irrelevant</p><p>RACE: Goliath (LA+1)</p><p>TEMPLATE: Deathknight (LA+4)</p><p>HD: 7d12</p><p>Classes: Fighter 1</p><p> Dungeon Crasher 5</p><p> Blackguard 1</p><p></p><p>Languages: Gol-Kaa, European Faerunian.</p><p></p><p>HP: 66 (12+[6x9])</p><p></p><p></p><p>AC: 35 (base 10 + 9 Heavy Plate + 5 nat. armour + 3 ring of protection, +3 amulet of nat. armour + 5 armour enchantment)</p><p>Touch: 13 (Base 10, +3 Ring of protection)</p><p>Flatfooted: 35</p><p></p><p></p><p>Str: 30 (base 16,+4 Racial,+4 Template,+2 Gauntlets Ogre power,+4 Girdle Giant strength) </p><p>Dex:10 (base 12, -2 Racial)</p><p>Con:0 (12) (base 10, +2 Racial, N/A from undead)</p><p>Int: 11 (base 10, +1 @ level 4)</p><p>Wis: 16 (base 14, +2 Template)</p><p>Cha: 17 (base 15, +2 Template)</p><p></p><p></p><p>Fort: 4 (base 4, N/A - undead ability negates saves unless effect causes objects to save)</p><p>Ref: 1 (base 1)</p><p>Will: 4 (base 1, +3 wisdom bonus)</p><p></p><p></p><p>Skills:</p><p>Balance -8 (Base 0, ACP -8)</p><p>Climb +5 (base 0, +5 str, -8 ACP)</p><p>Concentration </p><p>Craft </p><p>Craft </p><p>Diplomacy </p><p>Heal</p><p>*Hide -3 (5 ranks, -8 ACP) [4pts @1st, 4pts @ 2nd, 2pts @3rd] - Xclass</p><p>Intimidate 7 (4 Ranks, +3 cha) [2pts @ 4th, 2pts @ 5th) - Xclass</p><p>*Knowledge (Religion) 2 (2 Ranks) [4pts @ 1st]</p><p>Swim -8 (ACP -8)</p><p>>Sense Motive 4 (2 Ranks, +2 racial ability) [2pts @ 6th, 2pts @ 7th] - Xclass</p><p></p><p>Feats:</p><p>1st : Power Attack</p><p>1st : Improved Bullrush</p><p>3rd : Knockback</p><p>4th : Combat Reflexes</p><p>6th : Dodge</p><p></p><p></p><p>Goliath Abilities:</p><p>Powerful Build (treat large weapons as medium)</p><p>Mountain movement (climb at half speed with no penalty)</p><p>Acclimated </p><p>+2 Sense Motive</p><p></p><p>Fighter & Dungeon Crasher Abilities:</p><p>Simple Weapon Proficiency</p><p>Martial Weapon Proficiency (Composite Longbow)</p><p>Light Armor Proficiency</p><p>Medium Armor Proficiency</p><p>Heavy Armor Proficiency </p><p>Bonus Feat at 1st level (Power attack)</p><p>+4 Bonus to save vs Traps</p><p>+4 AC Bonus vs Traps</p><p>+10 Bonus to Strength checks to break door, wall, etc. </p><p>Bullrush target into solid object for 8d6+(Strength modifier x3)</p><p></p><p>Deathknight Abilities:</p><p>Aura of Evil (as 7HD)</p><p>Detect Good (at will)</p><p>Poison Use</p><p>Natural Armour +5</p><p>Touch attack d8+3+1Con (DC 16 save) - unlimited</p><p>Abyssal Blast 7d6 (DC 16 save) - once per day, 20' radius</p><p>Fear Aura (Creatures less than 5HD within 15' must save DC 16 or be shaken</p><p>Undead Followers - is this going to apply? I didn't think so, so I'll leave it for now...</p><p>Damage Reduction 15/+1</p><p>Spell Resistance 20 (+1 per HD over 10)</p><p>Summon Mount (upto half Deathknight HD)</p><p>Turn Immunity</p><p>Undead Traits</p><p>[/sblock]</p><p></p><p>[SBLOCK=Full Stats][CODE][B]Name:[/B] Valak Killanok</p><p>[B]Class:[/B] Fighter / Dungeon Crasher / Blackguard</p><p>[B]Race:[/B] Goliath</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Lawful Evil</p><p>[B]Deity:[/B] Orcus</p><p></p><p>[B]Str:[/B] 30(24) +10 ( 10p.) [B]Level:[/B] 1 / 5 / 1 [B]XP:[/B] 0</p><p>[B]Dex:[/B] 10 +0 ( 4p.) [B]BAB:[/B] +7/+2 [B]HP:[/B] 66 (7d12)</p><p>[B]Con:[/B] 12(0) +1 ( 2p.) [B]Grapple:[/B] +17 [B]Dmg Red:[/B] 15/+1</p><p>[B]Int:[/B] 11 +0 ( 2p.) [B]Speed:[/B] 25' [B]Spell Res:[/B] 20</p><p>[B]Wis:[/B] 16 +3 ( 6p.) [B]Init:[/B] +0 [B]Spell Save:[/B] -</p><p>[B]Cha:[/B] 17 +3 (8p.) [B]ACP:[/B] -8 [B]Spell Fail:[/B] 45% </p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +9 +0 +0 +0 +5 +11 35</p><p>[B]Touch:[/B] 13 [B]Flatfooted:[/B] 35</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 4 +0 +0 +4/-</p><p>[B]Ref:[/B] 1 +0 +0 +1</p><p>[B]Will:[/B] 1 +3 +0 +4</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Goliath Greathammer +20 3d6+18 20x4</p><p>of Thundering+3</p><p>Sickle, large +17 1d8+10 20x2</p><p></p><p>[B]Languages:[/B] Common, Gol-Kaa</p><p></p><p>[B]Abilities:[/B]</p><p>Powerful Build</p><p>Mountain movement</p><p>Acclimated</p><p>+2 Sense Motive</p><p>Simple Weapon Proficiency</p><p>Martial Weapon Proficiency (Composite Longbow)</p><p>Light Armor Proficiency</p><p>Medium Armor Proficiency</p><p>Heavy Armor Proficiency </p><p>Bonus Feat at 1st level</p><p>+4 Bonus to save vs Traps</p><p>+4 AC Bonus vs Traps</p><p>+10 Bonus to Strength checks to break door, wall, etc. </p><p>Bullrush target into solid object for 8d6+(Strength modifier x3)</p><p>Aura of Evil</p><p>Detect Good</p><p>Poison Use</p><p>Natural Armour +5</p><p>Touch attack d8+3+1Con (DC 16 save)</p><p>Abyssal Blast 7d6 (DC 16 save)</p><p>Fear Aura</p><p>Undead Followers</p><p>Damage Reduction 15/+1</p><p>Spell Resistance 20</p><p>Summon Mount</p><p>Turn Immunity</p><p>Undead Traits</p><p></p><p></p><p>[B]Feats:[/B] </p><p>1st : Power Attack</p><p>1st : Improved Bullrush</p><p>3rd : Knockback</p><p>4th : Combat Reflexes</p><p>6th : Dodge</p><p></p><p>[B]Skill Points:[/B] 20 [B]Max Ranks:[/B] 28/14</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Balance 0 +0 -8 -8</p><p>Climb 0 +5 -8 -3</p><p>Concentration </p><p>Craft </p><p>Craft </p><p>Diplomacy </p><p>Heal</p><p>*Hide 5 +0 -8 -3</p><p>Intimidate 4 +3 +0 +7</p><p>*Knowledge (Religion) 2 +0 +2</p><p>Swim 0 +0 -8 -8</p><p>>Sense Motive 5 +0 +5</p><p></p><p>*Cross-class skill</p><p>>Goliath Trait</p><p></p><p></p><p>[B]Equipement Cost Weight[/B]</p><p>Sickle, large masterwork 312 4.00 </p><p>Goliath Greathammer, large</p><p> of Thundering +3 20,060 60.00</p><p>Noble's Outfit 75 1.00</p><p>Heavy Plate +5 32,150 100.00</p><p> of Quickness</p><p>Armour Spikes 50</p><p>Signet Crest 50</p><p>Riding Straps 200</p><p>Half Cape (yellow pelisse) 10 1.00</p><p>Silk Sash (Yellow) 4</p><p>Holy Text 100 3.00</p><p>Money Belt 4</p><p>Banner 150 10.00</p><p>Platinum & Red Spinal Armband 250</p><p>Platinum & Red Spinal Necklack 650</p><p>Platinum & Red Spinal Bracelet 350</p><p>Gauntlets of Ogre Power 5,000</p><p>Ring of Protection +3 16,000</p><p>Amulet of Natural Armour +3 16,000</p><p>Belt of Giant Strength +4 16,000</p><p>Bag of Holding (small) 2,500 15.00</p><p> Grappling Hook 1 4.00</p><p> Rope, silk (50 feet) 10 5.00</p><p></p><p></p><p></p><p>[B]Total Weight:[/B]194lb [B]Money:[/B]5pp 24gp 0sp 0cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 532 1064 1600 3200 8000</p><p></p><p>[B]Age:[/B] 297</p><p>[B]Height:[/B] 8'4"</p><p>[B]Weight:[/B] 334lb</p><p>[B]Eyes:[/B] Orange glow</p><p>[B]Hair:[/B] None</p><p>[B]Skin:[/B] Grey, ragged[/CODE][/SBLOCK]</p><p></p><p></p><p>[SBLOCK=Appearance]<p style="text-align: center"><img src="http://i33.photobucket.com/albums/d67/randomisation/1111.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>Valak, although undead, has not completely decomposed. His bones retain much of it's fleash, skin and muscle tissue, which although looks black and rotting, emmits no foul odour. His face is almost skeletal; The skin drawn tightly, distorting his features into a perpetual grin, revealing unnaturally sharp teeth, while his eyes remain unmoving, burning with a feirce reddish-orange fire. </p><p></p><p>Valak's Blackend armour is covered with small yellow gliphs which are deeply etched into the armours surface, each radiating its own pulsing glow. Each individual plate and spike is also edged with the same strange material, as is the circular crest emblazoned on the breastplate depicting a hammer over a bear's paw print. Hanging over his right shoulder he wears a yellow pelisse with a thick, black fur trim. His standard and sash are of the same yellow, and all three items seem unravaged by time. His standard is affixed via several small catches to the back of his armour; The standard itself being made of light, flexible wood. The flag itself is of layerd yellow silk. A large black paw print resides in the centre, a metallic greathammer sits atop it diagonally. His yellow sash hang from his waist, concealing his moneybelt. His bag of holding hangs from his left hip, along with a curious, yet beautiful looking book, which hangs from a small chain. Valak's most immediately eye-catching aspects are the jewels that he adorns himself with. Clasped around the plates of his left arm he wears an ornate platinum armband set with bright red stones. The elven craftmanship is obvious to even the most untrained eyed. Valak also wears a matching bracelet and necklace of the same workmanship.</p><p></p><p>Probably the most striking of things is his Goliath greathammer. The massive head glows softly, filling the air with an audible hum. The hammer too is etched with strange markings, but unlike his armour the runes glow a fierce white. Wild energy cackles and leaps around its head and the top of the haft; A solid piece of darkwood wrapped in a thin sheet of adamantium with a twisted silver wire grip.</p><p>[/SBLOCK]</p><p></p><p></p><p>[sblock=Personality]Valak is a quiet person. He says little, and when he does it's usually short and to the point. He prefers to 'sit back' and evaluate people; Keeping his eye out for people he could use, and more importantly, those who could be a threat. He is quite skepticle when it comes to things like trust; Being quite selfish himself, he struggles to comprehend why anyone would sacrifice themselves for another - though he keeps this to himself. He has no problem with others sacrificing themselves for him. He has little or no sense of humor. What remains is somewhat twisted - he'd probably giggle to himself at the thought of burying his own sense-of-humor... Another strange thing of note is the way he talks. Valak has lived too long in isolation, walking the surface world and underdark for nearly three centuries has had a strange impact on his psyche - he refers to himself in plural. Another streak of his persona shows him as somewhat competitive. He likes to throw his weight around and show off his physical power - which he knows he excels at. He reservedly withdraws from combat, thinking himself as an extreeme force to be reckoned with, but when he knows he's outmatched he'll retreat without hesitation. He has no qualms about cold-blooded killing, as long as there is some justification. He views torture through the same eyes. As far as he is concered, they are both tools.[/sblock]</p><p></p><p>[sblock=background]</p><p>Throughout his life Valak always had a taste for finer things, like gold and jewels. He inherited these traits from the people he grew up around; Humans. Valak was exiled at birth for reasons he did not understand until many years later. Only when he was fully grown did venture out to find answers. </p><p></p><p>The answers he found were with him all along. Upon meeting a wisened-one of his own race; a fellow exile no-less,and he became aware of his body's skin patterns and their relevance to his future, and his past further more. He began to believe his destiny was great, and this soon turned into an infactuation. He began to stop at nothing to get what he wanted. So obessed with power Valak began corsorting with beings of the lesser planes through underground cults using money from his adventuring exploits. </p><p></p><p>It was this that both saved him, and condemned him. Upon his death his soul was returned to his broken body by a greater deamon to continue upon his path for power - the demon relishing in the thought of both the damage Vivek was yet to wreak on the material plane, and the destruction of Viveks souls by his own hands - when Vivek gives up his unlife... </p><p></p><p>For nearly 3 lifetimes Valak had roamed Faerun; Searching for the very thing he now held in his hands. The Book. Ages old, possibly eons, it stood unaffected by the ravages of time. Valak laughed inside, he too had defied nature. Taking the book he turned and left... Now he had all the clues he needed to pinpoint the location of the portal...</p><p></p><p>The man was naked, tied up in a kneedling position in the centre of the raised black marble dias, a terrified look in his eyes. Surrounding the dias were rank upon rank of darkly clad figures. The sounds of ritual murmuring filling the room. A loud voice cut cleanly above the other, "You have been chosen, fear not the paradise we send yo.." he abruptly trails off as a harrowing scream echos up the cave, accompanied with the clatter of hooves. </p><p></p><p>Quick to recover from confusion the acolytes took no chances; picking up weapons and forming ranks at the cavern entrance, ready to defend. Suddenly, from within the midst of their ranks, a huge ball of blue-yellow fire erupted, washing over them, igniting hair and clothing alike... Only one figure remained at the carvern entrance. An 8 foot hulk sat atop a fire breathing, jet black steed of pure muscle and malice. Slowly he dismounted, walking over the carnage he had wought to step up onto the dias. He moved toward the naked man. The naked man, seeing this monsters approach could not help but whimper. "I came not for you" Valak stated as he tossed the man from the dias. "I came for this" he said, more to himself as he gazed at the intricate glyths cut into the dias. </p><p></p><p>There Valak waited. The naked man ran off, but that was of no concern, neither were the burnt corpses that litterd the cold stone floor. He was here. Finally he could escape his fate. His soul belonged to a Demon; a gift apparently. Unlimited life and great power. But on departing his undead form, he would become the demons plaything. Valak had other ideas. Erannathal is Valak's destination - a place between places, a world between worlds, a plane between planes. A place old and forgotten to the men and Elves of the world... But more importantly, forgotten too to Gods & Demons...[/sblock]</p></blockquote><p></p>
[QUOTE="-SIN-, post: 3502354, member: 50643"] [sblock=Build & Workings] NAME: Valak HEIGHT: 8'4" WEIGHT: 334lbs AGE: 297 - He's undead, so age cat's seem irrelevant RACE: Goliath (LA+1) TEMPLATE: Deathknight (LA+4) HD: 7d12 Classes: Fighter 1 Dungeon Crasher 5 Blackguard 1 Languages: Gol-Kaa, European Faerunian. HP: 66 (12+[6x9]) AC: 35 (base 10 + 9 Heavy Plate + 5 nat. armour + 3 ring of protection, +3 amulet of nat. armour + 5 armour enchantment) Touch: 13 (Base 10, +3 Ring of protection) Flatfooted: 35 Str: 30 (base 16,+4 Racial,+4 Template,+2 Gauntlets Ogre power,+4 Girdle Giant strength) Dex:10 (base 12, -2 Racial) Con:0 (12) (base 10, +2 Racial, N/A from undead) Int: 11 (base 10, +1 @ level 4) Wis: 16 (base 14, +2 Template) Cha: 17 (base 15, +2 Template) Fort: 4 (base 4, N/A - undead ability negates saves unless effect causes objects to save) Ref: 1 (base 1) Will: 4 (base 1, +3 wisdom bonus) Skills: Balance -8 (Base 0, ACP -8) Climb +5 (base 0, +5 str, -8 ACP) Concentration Craft Craft Diplomacy Heal *Hide -3 (5 ranks, -8 ACP) [4pts @1st, 4pts @ 2nd, 2pts @3rd] - Xclass Intimidate 7 (4 Ranks, +3 cha) [2pts @ 4th, 2pts @ 5th) - Xclass *Knowledge (Religion) 2 (2 Ranks) [4pts @ 1st] Swim -8 (ACP -8) >Sense Motive 4 (2 Ranks, +2 racial ability) [2pts @ 6th, 2pts @ 7th] - Xclass Feats: 1st : Power Attack 1st : Improved Bullrush 3rd : Knockback 4th : Combat Reflexes 6th : Dodge Goliath Abilities: Powerful Build (treat large weapons as medium) Mountain movement (climb at half speed with no penalty) Acclimated +2 Sense Motive Fighter & Dungeon Crasher Abilities: Simple Weapon Proficiency Martial Weapon Proficiency (Composite Longbow) Light Armor Proficiency Medium Armor Proficiency Heavy Armor Proficiency Bonus Feat at 1st level (Power attack) +4 Bonus to save vs Traps +4 AC Bonus vs Traps +10 Bonus to Strength checks to break door, wall, etc. Bullrush target into solid object for 8d6+(Strength modifier x3) Deathknight Abilities: Aura of Evil (as 7HD) Detect Good (at will) Poison Use Natural Armour +5 Touch attack d8+3+1Con (DC 16 save) - unlimited Abyssal Blast 7d6 (DC 16 save) - once per day, 20' radius Fear Aura (Creatures less than 5HD within 15' must save DC 16 or be shaken Undead Followers - is this going to apply? I didn't think so, so I'll leave it for now... Damage Reduction 15/+1 Spell Resistance 20 (+1 per HD over 10) Summon Mount (upto half Deathknight HD) Turn Immunity Undead Traits [/sblock] [SBLOCK=Full Stats][CODE][B]Name:[/B] Valak Killanok [B]Class:[/B] Fighter / Dungeon Crasher / Blackguard [B]Race:[/B] Goliath [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Lawful Evil [B]Deity:[/B] Orcus [B]Str:[/B] 30(24) +10 ( 10p.) [B]Level:[/B] 1 / 5 / 1 [B]XP:[/B] 0 [B]Dex:[/B] 10 +0 ( 4p.) [B]BAB:[/B] +7/+2 [B]HP:[/B] 66 (7d12) [B]Con:[/B] 12(0) +1 ( 2p.) [B]Grapple:[/B] +17 [B]Dmg Red:[/B] 15/+1 [B]Int:[/B] 11 +0 ( 2p.) [B]Speed:[/B] 25' [B]Spell Res:[/B] 20 [B]Wis:[/B] 16 +3 ( 6p.) [B]Init:[/B] +0 [B]Spell Save:[/B] - [B]Cha:[/B] 17 +3 (8p.) [B]ACP:[/B] -8 [B]Spell Fail:[/B] 45% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +9 +0 +0 +0 +5 +11 35 [B]Touch:[/B] 13 [B]Flatfooted:[/B] 35 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 4 +0 +0 +4/- [B]Ref:[/B] 1 +0 +0 +1 [B]Will:[/B] 1 +3 +0 +4 [B]Weapon Attack Damage Critical[/B] Goliath Greathammer +20 3d6+18 20x4 of Thundering+3 Sickle, large +17 1d8+10 20x2 [B]Languages:[/B] Common, Gol-Kaa [B]Abilities:[/B] Powerful Build Mountain movement Acclimated +2 Sense Motive Simple Weapon Proficiency Martial Weapon Proficiency (Composite Longbow) Light Armor Proficiency Medium Armor Proficiency Heavy Armor Proficiency Bonus Feat at 1st level +4 Bonus to save vs Traps +4 AC Bonus vs Traps +10 Bonus to Strength checks to break door, wall, etc. Bullrush target into solid object for 8d6+(Strength modifier x3) Aura of Evil Detect Good Poison Use Natural Armour +5 Touch attack d8+3+1Con (DC 16 save) Abyssal Blast 7d6 (DC 16 save) Fear Aura Undead Followers Damage Reduction 15/+1 Spell Resistance 20 Summon Mount Turn Immunity Undead Traits [B]Feats:[/B] 1st : Power Attack 1st : Improved Bullrush 3rd : Knockback 4th : Combat Reflexes 6th : Dodge [B]Skill Points:[/B] 20 [B]Max Ranks:[/B] 28/14 [B]Skills Ranks Mod Misc Total[/B] Balance 0 +0 -8 -8 Climb 0 +5 -8 -3 Concentration Craft Craft Diplomacy Heal *Hide 5 +0 -8 -3 Intimidate 4 +3 +0 +7 *Knowledge (Religion) 2 +0 +2 Swim 0 +0 -8 -8 >Sense Motive 5 +0 +5 *Cross-class skill >Goliath Trait [B]Equipement Cost Weight[/B] Sickle, large masterwork 312 4.00 Goliath Greathammer, large of Thundering +3 20,060 60.00 Noble's Outfit 75 1.00 Heavy Plate +5 32,150 100.00 of Quickness Armour Spikes 50 Signet Crest 50 Riding Straps 200 Half Cape (yellow pelisse) 10 1.00 Silk Sash (Yellow) 4 Holy Text 100 3.00 Money Belt 4 Banner 150 10.00 Platinum & Red Spinal Armband 250 Platinum & Red Spinal Necklack 650 Platinum & Red Spinal Bracelet 350 Gauntlets of Ogre Power 5,000 Ring of Protection +3 16,000 Amulet of Natural Armour +3 16,000 Belt of Giant Strength +4 16,000 Bag of Holding (small) 2,500 15.00 Grappling Hook 1 4.00 Rope, silk (50 feet) 10 5.00 [B]Total Weight:[/B]194lb [B]Money:[/B]5pp 24gp 0sp 0cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 532 1064 1600 3200 8000 [B]Age:[/B] 297 [B]Height:[/B] 8'4" [B]Weight:[/B] 334lb [B]Eyes:[/B] Orange glow [B]Hair:[/B] None [B]Skin:[/B] Grey, ragged[/CODE][/SBLOCK] [SBLOCK=Appearance][center][img]http://i33.photobucket.com/albums/d67/randomisation/1111.jpg[/img][/center] Valak, although undead, has not completely decomposed. His bones retain much of it's fleash, skin and muscle tissue, which although looks black and rotting, emmits no foul odour. His face is almost skeletal; The skin drawn tightly, distorting his features into a perpetual grin, revealing unnaturally sharp teeth, while his eyes remain unmoving, burning with a feirce reddish-orange fire. Valak's Blackend armour is covered with small yellow gliphs which are deeply etched into the armours surface, each radiating its own pulsing glow. Each individual plate and spike is also edged with the same strange material, as is the circular crest emblazoned on the breastplate depicting a hammer over a bear's paw print. Hanging over his right shoulder he wears a yellow pelisse with a thick, black fur trim. His standard and sash are of the same yellow, and all three items seem unravaged by time. His standard is affixed via several small catches to the back of his armour; The standard itself being made of light, flexible wood. The flag itself is of layerd yellow silk. A large black paw print resides in the centre, a metallic greathammer sits atop it diagonally. His yellow sash hang from his waist, concealing his moneybelt. His bag of holding hangs from his left hip, along with a curious, yet beautiful looking book, which hangs from a small chain. Valak's most immediately eye-catching aspects are the jewels that he adorns himself with. Clasped around the plates of his left arm he wears an ornate platinum armband set with bright red stones. The elven craftmanship is obvious to even the most untrained eyed. Valak also wears a matching bracelet and necklace of the same workmanship. Probably the most striking of things is his Goliath greathammer. The massive head glows softly, filling the air with an audible hum. The hammer too is etched with strange markings, but unlike his armour the runes glow a fierce white. Wild energy cackles and leaps around its head and the top of the haft; A solid piece of darkwood wrapped in a thin sheet of adamantium with a twisted silver wire grip. [/SBLOCK] [sblock=Personality]Valak is a quiet person. He says little, and when he does it's usually short and to the point. He prefers to 'sit back' and evaluate people; Keeping his eye out for people he could use, and more importantly, those who could be a threat. He is quite skepticle when it comes to things like trust; Being quite selfish himself, he struggles to comprehend why anyone would sacrifice themselves for another - though he keeps this to himself. He has no problem with others sacrificing themselves for him. He has little or no sense of humor. What remains is somewhat twisted - he'd probably giggle to himself at the thought of burying his own sense-of-humor... Another strange thing of note is the way he talks. Valak has lived too long in isolation, walking the surface world and underdark for nearly three centuries has had a strange impact on his psyche - he refers to himself in plural. Another streak of his persona shows him as somewhat competitive. He likes to throw his weight around and show off his physical power - which he knows he excels at. He reservedly withdraws from combat, thinking himself as an extreeme force to be reckoned with, but when he knows he's outmatched he'll retreat without hesitation. He has no qualms about cold-blooded killing, as long as there is some justification. He views torture through the same eyes. As far as he is concered, they are both tools.[/sblock] [sblock=background] Throughout his life Valak always had a taste for finer things, like gold and jewels. He inherited these traits from the people he grew up around; Humans. Valak was exiled at birth for reasons he did not understand until many years later. Only when he was fully grown did venture out to find answers. The answers he found were with him all along. Upon meeting a wisened-one of his own race; a fellow exile no-less,and he became aware of his body's skin patterns and their relevance to his future, and his past further more. He began to believe his destiny was great, and this soon turned into an infactuation. He began to stop at nothing to get what he wanted. So obessed with power Valak began corsorting with beings of the lesser planes through underground cults using money from his adventuring exploits. It was this that both saved him, and condemned him. Upon his death his soul was returned to his broken body by a greater deamon to continue upon his path for power - the demon relishing in the thought of both the damage Vivek was yet to wreak on the material plane, and the destruction of Viveks souls by his own hands - when Vivek gives up his unlife... For nearly 3 lifetimes Valak had roamed Faerun; Searching for the very thing he now held in his hands. The Book. Ages old, possibly eons, it stood unaffected by the ravages of time. Valak laughed inside, he too had defied nature. Taking the book he turned and left... Now he had all the clues he needed to pinpoint the location of the portal... The man was naked, tied up in a kneedling position in the centre of the raised black marble dias, a terrified look in his eyes. Surrounding the dias were rank upon rank of darkly clad figures. The sounds of ritual murmuring filling the room. A loud voice cut cleanly above the other, "You have been chosen, fear not the paradise we send yo.." he abruptly trails off as a harrowing scream echos up the cave, accompanied with the clatter of hooves. Quick to recover from confusion the acolytes took no chances; picking up weapons and forming ranks at the cavern entrance, ready to defend. Suddenly, from within the midst of their ranks, a huge ball of blue-yellow fire erupted, washing over them, igniting hair and clothing alike... Only one figure remained at the carvern entrance. An 8 foot hulk sat atop a fire breathing, jet black steed of pure muscle and malice. Slowly he dismounted, walking over the carnage he had wought to step up onto the dias. He moved toward the naked man. The naked man, seeing this monsters approach could not help but whimper. "I came not for you" Valak stated as he tossed the man from the dias. "I came for this" he said, more to himself as he gazed at the intricate glyths cut into the dias. There Valak waited. The naked man ran off, but that was of no concern, neither were the burnt corpses that litterd the cold stone floor. He was here. Finally he could escape his fate. His soul belonged to a Demon; a gift apparently. Unlimited life and great power. But on departing his undead form, he would become the demons plaything. Valak had other ideas. Erannathal is Valak's destination - a place between places, a world between worlds, a plane between planes. A place old and forgotten to the men and Elves of the world... But more importantly, forgotten too to Gods & Demons...[/sblock] [/QUOTE]
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