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Jemal's Prisoners
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<blockquote data-quote="Shayuri" data-source="post: 3505892" data-attributes="member: 4936"><p>Here's Mei-Ying the Ascendent, in full color!</p><p></p><p>...not really.</p><p></p><p>[sblock=Mei-Ying]Name: Mei-Ying</p><p>Race: Human</p><p>Class: Monk 1 / Sorc 8 / Fatespinner 4</p><p>Align: Lawful Good</p><p>Exp: </p><p></p><p>Desc: Mei-Ying is a tall, stately woman of slim build and exotic features common only to those that live on the island chains of the east. She is dressed in an opalescent robe of fine make that obscures her form save for her head...which is bald and adorned only with a magnificent jeweled circlet that comes to three peaks and sits high on her head. A large green stone, jade or emerald perhaps, is affixed to her forehead, just above her eyeline. Her fingernails are long and curved, and laquered in brightly colored patterns, with several ornamental rings. </p><p></p><p>Str 8 -1 0</p><p>Dex 14 +2 6</p><p>Con 14 +2 6</p><p>Int 10 +0 2</p><p>Wis 12 +1 4</p><p>CHa 26 +8 10</p><p></p><p>HP 70 (8+12d4+26)</p><p>Init +2</p><p>Move: 30'</p><p>BAB +6</p><p>Melee +5</p><p>Ranged +8</p><p>Grapple +9</p><p>AC 28 (10 + 2 dex + 1 monk + 8 cha, +2 luck +4 armor), 24 touch, 26 flatfooted</p><p>Buffed AC: 37 (+5 natural, +4 shield)</p><p>Will +15 (+12 base + 1 Wis + 2 luck)</p><p>Reflex +9 (+5 base + 2 Dex + 2 luck)</p><p>Fort +9 (+5 base + 2 Con + 2 luck)</p><p></p><p>Race Abilities</p><p>Bonus Feat</p><p>Bonus skill points</p><p></p><p>Class Abilities</p><p>Improved Unarmed Attack</p><p>Improved Grapple</p><p>Flurry of Blows</p><p></p><p>Metamagic Specialist (PHB2 Variant Class Ability)</p><p></p><p>Spin Fate (can apply spin to spell DC)</p><p>Fickle Finger of Fate (cause other to reroll any roll as immed action)</p><p>Spin Destiny (can apply spin to attacks, saves or skill checks)</p><p>Deny Fate (autostabilize 1/day)</p><p>Resist Fate (reroll any 1 roll /day for self)</p><p></p><p>Feats</p><p>1 Eschew Materials</p><p>1 Spell Penetration</p><p>3 Empower Spell</p><p>6 Ascetic Mage</p><p>9 Quicken Spell</p><p>12 Extraordinary Concentration</p><p></p><p>Skills 20+24+12</p><p>Bluff (Cha) +13 (5 ranks + 8 Cha)</p><p>Concentration (Con) +18 (16 ranks + 2 Con)</p><p>Diplomacy (Cha) +16 (4 ranks + 8 Cha + 4 synergy)</p><p>Knowledge (arcana) (Int) +6 (6 ranks + 0 Int)</p><p>Listen (Wis) +5 (4 ranks + 1 Wis)</p><p>Profession (Gambler) (Wis) +6 (5 ranks + 1 Wis)</p><p>Sense Motive (Wis) +6 (5 ranks (1cc) + 1 Wis)</p><p>Spellcraft (Int) +6 (6 ranks + 0 Int)</p><p>Spot (Wis) +5 (4 ranks + 1 Wis)</p><p></p><p>Spell Slots (Caster level: 12, base DC = 18)</p><p>0 6/6, 1 - 8/8, 2 - 8/8, 3 - 8/8, 4 - 8/8, 5 - 6/6, 6 - 4/4</p><p></p><p>Known</p><p>0 Detect Magic, Mage Hand, Light, Mending, Message, Prestidigitation</p><p>1 Shield, Magic Missile, True Casting, Mage Armor, Fists of Stone</p><p>2 Scorching Ray, Baleful Transposition, Glitterdust, Invisibility, Dimension Hop</p><p>3 Disobedience, Major Image, Dragonskin, Dispel Magic</p><p>4 Orb of Force, Greater Floating Disc, Dragon's Breath</p><p>5 Telekinesis, Greater Blinking</p><p>6 Greater Heroism</p><p></p><p>Equipment</p><p></p><p>Money: 7gp 9sp</p><p></p><p>Weapon</p><p>Unarmed, +5 to hit, 1d6-1 dmg</p><p>Dagger, +5 to hit, 1d4-1 dmg, 1gp, 1lb</p><p></p><p>Armor</p><p>Noble's Clothing, 75</p><p></p><p>Gear</p><p>Jewelry, 100</p><p>Signet Ring, 5</p><p>Tent, 10</p><p>Bedroll, 1sp</p><p>Wateskin, 1gp</p><p></p><p>Runestaff of Power, 38,300</p><p>Circlet of Charisma +6, 36,000</p><p>Ring of Feather Fall, 2,000</p><p>Handy Haversack, 2,000</p><p>Orb of Environmental Adaptation, 2,000</p><p>Rod of Viscid Globs, 2,000</p><p></p><p>Tome of Cha +1, 27,500</p><p>-------------------</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 3505892, member: 4936"] Here's Mei-Ying the Ascendent, in full color! ...not really. [sblock=Mei-Ying]Name: Mei-Ying Race: Human Class: Monk 1 / Sorc 8 / Fatespinner 4 Align: Lawful Good Exp: Desc: Mei-Ying is a tall, stately woman of slim build and exotic features common only to those that live on the island chains of the east. She is dressed in an opalescent robe of fine make that obscures her form save for her head...which is bald and adorned only with a magnificent jeweled circlet that comes to three peaks and sits high on her head. A large green stone, jade or emerald perhaps, is affixed to her forehead, just above her eyeline. Her fingernails are long and curved, and laquered in brightly colored patterns, with several ornamental rings. Str 8 -1 0 Dex 14 +2 6 Con 14 +2 6 Int 10 +0 2 Wis 12 +1 4 CHa 26 +8 10 HP 70 (8+12d4+26) Init +2 Move: 30' BAB +6 Melee +5 Ranged +8 Grapple +9 AC 28 (10 + 2 dex + 1 monk + 8 cha, +2 luck +4 armor), 24 touch, 26 flatfooted Buffed AC: 37 (+5 natural, +4 shield) Will +15 (+12 base + 1 Wis + 2 luck) Reflex +9 (+5 base + 2 Dex + 2 luck) Fort +9 (+5 base + 2 Con + 2 luck) Race Abilities Bonus Feat Bonus skill points Class Abilities Improved Unarmed Attack Improved Grapple Flurry of Blows Metamagic Specialist (PHB2 Variant Class Ability) Spin Fate (can apply spin to spell DC) Fickle Finger of Fate (cause other to reroll any roll as immed action) Spin Destiny (can apply spin to attacks, saves or skill checks) Deny Fate (autostabilize 1/day) Resist Fate (reroll any 1 roll /day for self) Feats 1 Eschew Materials 1 Spell Penetration 3 Empower Spell 6 Ascetic Mage 9 Quicken Spell 12 Extraordinary Concentration Skills 20+24+12 Bluff (Cha) +13 (5 ranks + 8 Cha) Concentration (Con) +18 (16 ranks + 2 Con) Diplomacy (Cha) +16 (4 ranks + 8 Cha + 4 synergy) Knowledge (arcana) (Int) +6 (6 ranks + 0 Int) Listen (Wis) +5 (4 ranks + 1 Wis) Profession (Gambler) (Wis) +6 (5 ranks + 1 Wis) Sense Motive (Wis) +6 (5 ranks (1cc) + 1 Wis) Spellcraft (Int) +6 (6 ranks + 0 Int) Spot (Wis) +5 (4 ranks + 1 Wis) Spell Slots (Caster level: 12, base DC = 18) 0 6/6, 1 - 8/8, 2 - 8/8, 3 - 8/8, 4 - 8/8, 5 - 6/6, 6 - 4/4 Known 0 Detect Magic, Mage Hand, Light, Mending, Message, Prestidigitation 1 Shield, Magic Missile, True Casting, Mage Armor, Fists of Stone 2 Scorching Ray, Baleful Transposition, Glitterdust, Invisibility, Dimension Hop 3 Disobedience, Major Image, Dragonskin, Dispel Magic 4 Orb of Force, Greater Floating Disc, Dragon's Breath 5 Telekinesis, Greater Blinking 6 Greater Heroism Equipment Money: 7gp 9sp Weapon Unarmed, +5 to hit, 1d6-1 dmg Dagger, +5 to hit, 1d4-1 dmg, 1gp, 1lb Armor Noble's Clothing, 75 Gear Jewelry, 100 Signet Ring, 5 Tent, 10 Bedroll, 1sp Wateskin, 1gp Runestaff of Power, 38,300 Circlet of Charisma +6, 36,000 Ring of Feather Fall, 2,000 Handy Haversack, 2,000 Orb of Environmental Adaptation, 2,000 Rod of Viscid Globs, 2,000 Tome of Cha +1, 27,500 ------------------- [/sblock] [/QUOTE]
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