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<blockquote data-quote="Lord_Raven88" data-source="post: 3656075" data-attributes="member: 31975"><p>Content that the battle seems well in hand Quill continues to soar over the battlefield trying to conserve as much of his arcane power as possible.</p><p></p><p>Finally within range of his companions Quill contacts them telepathically <span style="color: blue"><em> "Hi Chums did you miss my soothing telepathic patter."</em></span></p><p><span style="color: blue"><em></em></span></p><p><span style="color: blue"><em>"Well we seem to have the battle in hand! which is nice as I'd rather not find out the hard way who I'm soul-bonded too. Oh and of course I'd hate for any of my new friends to perish. <span style="font-size: 9px"> (Especially if I go with them)</span>" </em></span></p><p><span style="color: blue"><em></em></span></p><p><span style="color: blue"><em>"Also I should probably mention to you all that it would be a bad idea to move around with the 'black tentacles of painful death' waving around. Luckily for you I'm a master in manipulating my own magic so I was able to create spaces within the spell where you're currently standing. Otherwise you'd be being crushed by the tentacles as well."</em></span></p><p><span style="color: blue"><em></em></span></p><p><span style="color: blue"><em>"Anywho Chums just wanted to say Huzzah. So Huzzah!!!!!"</em></span></p><p><span style="color: blue"><em></em></span></p><p><span style="color: blue"><em>"Toodle Pip" </em></span></p><p>[sblock=OOC: ]Quill is delaying his action so that he begins next round at the top of the initiative order.</p><p></p><p><strong>Black Tentacles</strong></p><p>I had a look over the <a href="http://www.d20srd.org/srd/spells/blackTentacles.htm" target="_blank">Black Tentacles</a> spell and it only effects those who are caught within it's area of effect and not those outside of it. So Quills companions should be fine as long as they don't move around.[/sblock]</p><p><span style="font-size: 9px"><span style="color: gray">AC 13, HP's 47/47. Extended Alterself(Wing Elf) 2 hours duration.</span></span></p></blockquote><p></p>
[QUOTE="Lord_Raven88, post: 3656075, member: 31975"] Content that the battle seems well in hand Quill continues to soar over the battlefield trying to conserve as much of his arcane power as possible. Finally within range of his companions Quill contacts them telepathically [color=blue][i] "Hi Chums did you miss my soothing telepathic patter." "Well we seem to have the battle in hand! which is nice as I'd rather not find out the hard way who I'm soul-bonded too. Oh and of course I'd hate for any of my new friends to perish. [size=1] (Especially if I go with them)[/size]" "Also I should probably mention to you all that it would be a bad idea to move around with the 'black tentacles of painful death' waving around. Luckily for you I'm a master in manipulating my own magic so I was able to create spaces within the spell where you're currently standing. Otherwise you'd be being crushed by the tentacles as well." "Anywho Chums just wanted to say Huzzah. So Huzzah!!!!!" "Toodle Pip" [/i][/color] [sblock=OOC: ]Quill is delaying his action so that he begins next round at the top of the initiative order. [b]Black Tentacles[/b] I had a look over the [url=http://www.d20srd.org/srd/spells/blackTentacles.htm]Black Tentacles[/url] spell and it only effects those who are caught within it's area of effect and not those outside of it. So Quills companions should be fine as long as they don't move around.[/sblock] [size=1][color=gray]AC 13, HP's 47/47. Extended Alterself(Wing Elf) 2 hours duration.[/color][/size] [/QUOTE]
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