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Jemal's Quest character thread
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<blockquote data-quote="Jemal" data-source="post: 6092085" data-attributes="member: 9026"><p>Wade, the Titanforged Construct: </p><p></p><p>OK, Wade has two "DM TEMPLATES" that I've tweaked over the years. I do plan to use them occasionally.</p><p>[sblock=DM Templates]</p><p>Elite Template:</p><p>This template can be added to any Creature, but may only be used by the DM</p><p>Size and type: Do not change</p><p>HP: Maximum</p><p>Special Qualities: </p><p>DR = 1 per 5 HD (X/- AND +x to existing DR) </p><p>SR = CR+5 (Or +5 to existing, whichever is greater)</p><p>Resistance to all Energy types = 1 per 4 HD</p><p>Abilities: +1 assignable point per 4HD (As a PC, in addition if already has Class Levels)</p><p>Skills: Spot, Listen, Sense Motive Are class skills. +2 racial bonus to each.</p><p>Bonus Feats: Improved Toughness, 1 bonus dependent on Type</p><p>CR: +1 per 10 HD</p><p></p><p>Boss Template:</p><p>This template can be added to any Creature that already has the Elite Template</p><p>Size and Type: Do not Change (OR may add/subtract a size category for an additional +1 CR)</p><p>HP: X3</p><p>Special Qualities: </p><p>DR = 2 per 5 HD (X/- AND +x to existing DR *Replaces Elite*)</p><p>SR = CR+10 (Or +10 to existing, whichever is greater): *Replaces Elite*</p><p>Resistance to all Energy types = 1 per 2 HD *Replaces Elite*</p><p>Abilities: +2 all stats. *Stacks with Elite*</p><p>Skills: +1 per 5 HD Luck bonus to all trained skills</p><p>Immunity to "Save or end encounter" abilities.</p><p>CR: +1 per 10 HD</p><p>[/sblock]</p><p></p><p>SO with those two templates and 22 character levels, his CR was 24.</p><p>*his base Titanforged race (At the moment) essentially is just a large construct which gains the dwarven "Stability" feature and counts as a size larger for combat purposes (grapple, trip, ac, etc).</p><p></p><p>Wade - ELITE BOSS Large** Construct, Monk 2/Warlock 16/Fighter 4 (CR 24)</p><p>**Wade is Large but has combat modifiers as though Huge*</p><p>Stats: 10 base in all stats, 30 to distribute</p><p>STR : 26 (+8) *18 +2 Boss +6 enhancement*</p><p>DEX : 30 (+10) *18 +2 boss +4 lvl +6 Enhancement*</p><p>CON : - (-)</p><p>INT : 18 (+4) *16 +2 Boss*</p><p>WIS : 14 (+2) *10 +2 Boss +2 lvl*</p><p>CHA : 30 (+10) *18 +2 Boss +4 lvl +6 enhancement</p><p></p><p>HD: 4d10+16d6+30size+44tough = 210 HPX3 = 630</p><p></p><p>AC= 45 (10 base + 10 Dex +10 cha +5 deflection +4 nat armour +7 armour +1 monk -2 size)</p><p>Touch AC 34</p><p>Saves= Fort: +16(object) Ref: +23 Will: +21</p><p>Initiative: +10</p><p>BAB 17</p><p>Grapple: +37; Trip +16(Resist +20)</p><p>Attacks :</p><p>Eldritch Blast: +31: 11d6+2 dmg, range 250'</p><p>Hideous Blow +31, 13d6+12 dmg</p><p>Flurry: +29/29/24/19/14; 2d6+12 dmg</p><p></p><p>SPECIAL ATTACKS: </p><p>Eldritch Cone(30' cone, DC 30 reflex for half), </p><p>Repelling Blast(DC 32 reflex vs 1d6X5 knockback)</p><p></p><p>Skills: *Classified*</p><p></p><p>Feats (10) : Practiced Caster, Aesetic Mage, W.Focus(E.Blast), W.Focus(Unarmed), Thick Skinned X2, Weapon Finesse, W.Spec: E.blast/Unarmed, Ability Focus: Repelling Blast</p><p></p><p>*Bonus Feats: Improved Unarmed Strike, Improved Grapple, Deflect Arrows, Improved ToughnessX2</p><p></p><p>Epic Feat: Exceptional Deflection</p><p></p><p>Special Qualities: </p><p>DR 12/-, DR 16/cold iron, SR 34, Energy Resist 30(All), Evasion, Stable(+4 vs trip)</p><p></p><p>Invocations: </p><p>Least - Hideous Blow, Eldritch Spear, See the Unseen</p><p>Lesser - Flee the Scene, Fell Flight, Voidsense</p><p>Greater - Repelling Blast, Devour Magic, Eldritch Cone</p><p>Dark - *Classified*</p><p></p><p>*Gear* 753K total</p><p>+6 str, dex, cha (108K)</p><p>+5 saves (25K)</p><p>+5 enchanted Attacks (150K)</p><p>+7 armour (49K)</p><p>+5 deflection/+4 nat armour (82K)</p><p>Universal Energy Resistance greater(308K)</p><p>Fell power(+2d6 dmg Eldritch Blast) (18K)</p><p>Monk's Belt (13K)</p></blockquote><p></p>
[QUOTE="Jemal, post: 6092085, member: 9026"] Wade, the Titanforged Construct: OK, Wade has two "DM TEMPLATES" that I've tweaked over the years. I do plan to use them occasionally. [sblock=DM Templates] Elite Template: This template can be added to any Creature, but may only be used by the DM Size and type: Do not change HP: Maximum Special Qualities: DR = 1 per 5 HD (X/- AND +x to existing DR) SR = CR+5 (Or +5 to existing, whichever is greater) Resistance to all Energy types = 1 per 4 HD Abilities: +1 assignable point per 4HD (As a PC, in addition if already has Class Levels) Skills: Spot, Listen, Sense Motive Are class skills. +2 racial bonus to each. Bonus Feats: Improved Toughness, 1 bonus dependent on Type CR: +1 per 10 HD Boss Template: This template can be added to any Creature that already has the Elite Template Size and Type: Do not Change (OR may add/subtract a size category for an additional +1 CR) HP: X3 Special Qualities: DR = 2 per 5 HD (X/- AND +x to existing DR *Replaces Elite*) SR = CR+10 (Or +10 to existing, whichever is greater): *Replaces Elite* Resistance to all Energy types = 1 per 2 HD *Replaces Elite* Abilities: +2 all stats. *Stacks with Elite* Skills: +1 per 5 HD Luck bonus to all trained skills Immunity to "Save or end encounter" abilities. CR: +1 per 10 HD [/sblock] SO with those two templates and 22 character levels, his CR was 24. *his base Titanforged race (At the moment) essentially is just a large construct which gains the dwarven "Stability" feature and counts as a size larger for combat purposes (grapple, trip, ac, etc). Wade - ELITE BOSS Large** Construct, Monk 2/Warlock 16/Fighter 4 (CR 24) **Wade is Large but has combat modifiers as though Huge* Stats: 10 base in all stats, 30 to distribute STR : 26 (+8) *18 +2 Boss +6 enhancement* DEX : 30 (+10) *18 +2 boss +4 lvl +6 Enhancement* CON : - (-) INT : 18 (+4) *16 +2 Boss* WIS : 14 (+2) *10 +2 Boss +2 lvl* CHA : 30 (+10) *18 +2 Boss +4 lvl +6 enhancement HD: 4d10+16d6+30size+44tough = 210 HPX3 = 630 AC= 45 (10 base + 10 Dex +10 cha +5 deflection +4 nat armour +7 armour +1 monk -2 size) Touch AC 34 Saves= Fort: +16(object) Ref: +23 Will: +21 Initiative: +10 BAB 17 Grapple: +37; Trip +16(Resist +20) Attacks : Eldritch Blast: +31: 11d6+2 dmg, range 250' Hideous Blow +31, 13d6+12 dmg Flurry: +29/29/24/19/14; 2d6+12 dmg SPECIAL ATTACKS: Eldritch Cone(30' cone, DC 30 reflex for half), Repelling Blast(DC 32 reflex vs 1d6X5 knockback) Skills: *Classified* Feats (10) : Practiced Caster, Aesetic Mage, W.Focus(E.Blast), W.Focus(Unarmed), Thick Skinned X2, Weapon Finesse, W.Spec: E.blast/Unarmed, Ability Focus: Repelling Blast *Bonus Feats: Improved Unarmed Strike, Improved Grapple, Deflect Arrows, Improved ToughnessX2 Epic Feat: Exceptional Deflection Special Qualities: DR 12/-, DR 16/cold iron, SR 34, Energy Resist 30(All), Evasion, Stable(+4 vs trip) Invocations: Least - Hideous Blow, Eldritch Spear, See the Unseen Lesser - Flee the Scene, Fell Flight, Voidsense Greater - Repelling Blast, Devour Magic, Eldritch Cone Dark - *Classified* *Gear* 753K total +6 str, dex, cha (108K) +5 saves (25K) +5 enchanted Attacks (150K) +7 armour (49K) +5 deflection/+4 nat armour (82K) Universal Energy Resistance greater(308K) Fell power(+2d6 dmg Eldritch Blast) (18K) Monk's Belt (13K) [/QUOTE]
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