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Jodo Kast's Barrowmaze (spoilers!)
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<blockquote data-quote="Jodo Kast" data-source="post: 6282387" data-attributes="member: 4810"><p><strong>Session 1 (Life in Death, eh?)</strong></p><p></p><p><u>Cast of Characters</u></p><p></p><p><strong>PCs</strong></p><p>Doc Dino (David) - Cleric 1 (Thar)</p><p>Thyle (Eric) - Magic-User 1</p><p>Wyvar (Austin) - Fighter 1</p><p></p><p><strong>Henchmen and Hirelings</strong></p><p>Duff - Man-at-Arms - cottar, pudgy</p><p>Thad - Man-at-Arms - kisses weapon after combat</p><p>Gump - Torchbearer - stable boy</p><p>Adney - Man-at-Arms - mercenary, ends sentences with "eh?"</p><p></p><p><strong>Day 1</strong> </p><p>Grael. A populous, cosmopolitan city, rife with corruption, decadent and squalid in roughly equal parts. Its bustling, labyrinthine streets rest atop the ruins of civilizations past. Here the treasures of lost worlds may yet be found. However, the ancients are jealous of their grave goods, and the work of prying it from their cold, dead grasp is not for the faint of heart. Nonetheless, there are those bold or desperate enough to delve the depths of the old city in search of wealth beyond their imagining. This is the tale of one such adventurous, foolhardy group. </p><p></p><p>Doc Dino, Thyle and Wyvar met in The Yellow Fang, a seedy inn in The Paw, a notorious crime-ridden district in Grael. They soon found that they shared a common interest in the legendary catacombs beneath the city, and the treasures interred therein. Thyle set about methodically recruiting hirelings, paying the sallow, unsavory innkeeper Muncaster to round up likely candidates. Muncaster returned with the pudgy former cottar Duff (longsword, dagger, leather, shield), the ex-soldier Thad (light crossbow, dagger), the shield-maiden Fresa (warrior woman with a figure befitting a diva of the opera), the mercenary Adney (hand axe, dagger, chain mail, shield), and the stable boy Gump. </p><p></p><p>All hired on with Thyle but for Fresa, who explained that while she may be desperate, she's not crazy. Doc Dino equipped Thad with chain mail, and bought studded leather and a mace for the stable boy-turned-torchbearer, Gump. Adney proclaimed that the new hirelings would be loyal to Thyle and fight for him, so long as "you don't ask us to do anything you wouldn't do yerself, eh." Thyle reminded Adney who was in charge by casting <em>sleep</em> on him and his fellow men-at-arms. Upon being roused, the others were suitably impressed (if slightly unnerved), and Adney was duly chastised. </p><p></p><p>A vaguely sinister teenager skulked into the bar and sought out Thyle. He introduced himself as Hemlock, apprentice to the apothecary Malfeasance. He explained that Malfeasance desired rubbings from a stone monument in a section of old crypts beneath the city, and that his master was willing to pay 50 gp. He provided a map of the crypts, indicating the monument (the so-called Standing Stone of the Chosen), as well as a chamber which he claimed contains an entrance into the catacombs proper. Thyle accepted the commission.</p><p></p><p>The would-be tomb robbers spent the night at The Yellow Fang – all except Wyvar, that is, who made his bed at a "festhall" called the Brazen Strumpet. There he was rigorously entertained by a very thorough young woman named Hemgrid. Wyvar left the Strumpet having spent all of his coin, and in debt to Hemgrid for an additional 7 gold pieces. The policy of the Brazen Strumpet is "Sorry, no credit. Don't ask." However, Hemgrid makes an exception for her "add-on" charges. She knows that her older sister, Fresa, will collect from any deadbeats.</p><p></p><p><strong>Day 2</strong></p><p>The next morning the party set out in search of the crypts and the monument. Following Malfeasance’s directions, the party entered a crumbling, abandoned church once dedicated to St. Ygg. There, they found stairs descending to a moldering basement, wherein they found a hidden trapdoor entering onto an abandoned section of tunnels. </p><p></p><p>After about a half day of casting about and backtracking in the dark, damp, eerily quiet tunnels, the party found the section indicated on their map. Soon after, they were beset by 4 skeletons, which they dealt with swiftly. Wyvar noisily dispatched three himself, while Thyle remained judiciously out of the combat and Doc Dino healed a wound to the hireling Duff. Adney was also injured, but shrugged it off stoically - "flesh wound, eh." </p><p></p><p>They soon came to an intersection of two tunnels, in the middle of which was a monument. It appeared to be the Standing Stone of the Chosen indicated on the map provided by Hemlock. Time had worn away some of the runes on the stone, but others could still be seen, and a great skull could also be made out atop the stone. Thyle deciphered the runes, which were written in the Black Tongue, the secret language of necromancers and the Underworld. The runes exalted Nergal, the ancient God of the Dead, and acknowledged his Chosen - a fanatical sect of Nergal’s faith. One remaining passage ominously read "Life in Death."</p><p></p><p>While Thyle was rubbing the stone, 3 more skeletons lurched forth from the dark. These skeletons proved a greater challenge than the last bunch. Wyvar was wounded, healed by Doc Dino, and wounded again. Doc Dino dropped a few skeletons with his spear. However, Adney was fatally wounded during the combat ("I'm dead, eh?!"). At Thyle's command, Duff and Gump dragged Adney back through the tunnels, and the party regrouped at Yellow Fang. Duff, the chubby farmer, shook so badly after witnessing Adney's death that he spilled beer all over himself. He resigned, prompting Thyle to ask for a refund of his advance. Duff dutifully returned two days’ pay to the magic-user and left, trembling and ashamed. Hemlock arrived and paid for the stone rubbing as promised. He also offered (perhaps too enthusiastically) to dispose of Adney's body. Thyle refused, and instead made arrangements for Adney’s burial at the Church of Mitra. He also stripped Adney’s arms and armor, selling them for a tidy sum. </p><p></p><p><strong>Monsters Killed</strong>: 7 skeletons</p><p><strong>PCs Killed</strong>: None (!)</p><p><strong>Henchmen/Hirelings Killed</strong>: Adney (eh)</p><p><strong>Treasure Recovered</strong>: 50 gp for standing stone rubbings, 30 gp from sale of Adney’s gear</p><p><strong>Items of Interest</strong>: Standing Stone of the Chosen rubbings ("Life in Death!")</p><p><strong>XP per PC</strong>: 35</p></blockquote><p></p>
[QUOTE="Jodo Kast, post: 6282387, member: 4810"] [b]Session 1 (Life in Death, eh?)[/b] [U]Cast of Characters[/U] [B]PCs[/B] Doc Dino (David) - Cleric 1 (Thar) Thyle (Eric) - Magic-User 1 Wyvar (Austin) - Fighter 1 [B]Henchmen and Hirelings[/B] Duff - Man-at-Arms - cottar, pudgy Thad - Man-at-Arms - kisses weapon after combat Gump - Torchbearer - stable boy Adney - Man-at-Arms - mercenary, ends sentences with "eh?" [B]Day 1[/B] Grael. A populous, cosmopolitan city, rife with corruption, decadent and squalid in roughly equal parts. Its bustling, labyrinthine streets rest atop the ruins of civilizations past. Here the treasures of lost worlds may yet be found. However, the ancients are jealous of their grave goods, and the work of prying it from their cold, dead grasp is not for the faint of heart. Nonetheless, there are those bold or desperate enough to delve the depths of the old city in search of wealth beyond their imagining. This is the tale of one such adventurous, foolhardy group. Doc Dino, Thyle and Wyvar met in The Yellow Fang, a seedy inn in The Paw, a notorious crime-ridden district in Grael. They soon found that they shared a common interest in the legendary catacombs beneath the city, and the treasures interred therein. Thyle set about methodically recruiting hirelings, paying the sallow, unsavory innkeeper Muncaster to round up likely candidates. Muncaster returned with the pudgy former cottar Duff (longsword, dagger, leather, shield), the ex-soldier Thad (light crossbow, dagger), the shield-maiden Fresa (warrior woman with a figure befitting a diva of the opera), the mercenary Adney (hand axe, dagger, chain mail, shield), and the stable boy Gump. All hired on with Thyle but for Fresa, who explained that while she may be desperate, she's not crazy. Doc Dino equipped Thad with chain mail, and bought studded leather and a mace for the stable boy-turned-torchbearer, Gump. Adney proclaimed that the new hirelings would be loyal to Thyle and fight for him, so long as "you don't ask us to do anything you wouldn't do yerself, eh." Thyle reminded Adney who was in charge by casting [I]sleep[/I] on him and his fellow men-at-arms. Upon being roused, the others were suitably impressed (if slightly unnerved), and Adney was duly chastised. A vaguely sinister teenager skulked into the bar and sought out Thyle. He introduced himself as Hemlock, apprentice to the apothecary Malfeasance. He explained that Malfeasance desired rubbings from a stone monument in a section of old crypts beneath the city, and that his master was willing to pay 50 gp. He provided a map of the crypts, indicating the monument (the so-called Standing Stone of the Chosen), as well as a chamber which he claimed contains an entrance into the catacombs proper. Thyle accepted the commission. The would-be tomb robbers spent the night at The Yellow Fang – all except Wyvar, that is, who made his bed at a "festhall" called the Brazen Strumpet. There he was rigorously entertained by a very thorough young woman named Hemgrid. Wyvar left the Strumpet having spent all of his coin, and in debt to Hemgrid for an additional 7 gold pieces. The policy of the Brazen Strumpet is "Sorry, no credit. Don't ask." However, Hemgrid makes an exception for her "add-on" charges. She knows that her older sister, Fresa, will collect from any deadbeats. [B]Day 2[/B] The next morning the party set out in search of the crypts and the monument. Following Malfeasance’s directions, the party entered a crumbling, abandoned church once dedicated to St. Ygg. There, they found stairs descending to a moldering basement, wherein they found a hidden trapdoor entering onto an abandoned section of tunnels. After about a half day of casting about and backtracking in the dark, damp, eerily quiet tunnels, the party found the section indicated on their map. Soon after, they were beset by 4 skeletons, which they dealt with swiftly. Wyvar noisily dispatched three himself, while Thyle remained judiciously out of the combat and Doc Dino healed a wound to the hireling Duff. Adney was also injured, but shrugged it off stoically - "flesh wound, eh." They soon came to an intersection of two tunnels, in the middle of which was a monument. It appeared to be the Standing Stone of the Chosen indicated on the map provided by Hemlock. Time had worn away some of the runes on the stone, but others could still be seen, and a great skull could also be made out atop the stone. Thyle deciphered the runes, which were written in the Black Tongue, the secret language of necromancers and the Underworld. The runes exalted Nergal, the ancient God of the Dead, and acknowledged his Chosen - a fanatical sect of Nergal’s faith. One remaining passage ominously read "Life in Death." While Thyle was rubbing the stone, 3 more skeletons lurched forth from the dark. These skeletons proved a greater challenge than the last bunch. Wyvar was wounded, healed by Doc Dino, and wounded again. Doc Dino dropped a few skeletons with his spear. However, Adney was fatally wounded during the combat ("I'm dead, eh?!"). At Thyle's command, Duff and Gump dragged Adney back through the tunnels, and the party regrouped at Yellow Fang. Duff, the chubby farmer, shook so badly after witnessing Adney's death that he spilled beer all over himself. He resigned, prompting Thyle to ask for a refund of his advance. Duff dutifully returned two days’ pay to the magic-user and left, trembling and ashamed. Hemlock arrived and paid for the stone rubbing as promised. He also offered (perhaps too enthusiastically) to dispose of Adney's body. Thyle refused, and instead made arrangements for Adney’s burial at the Church of Mitra. He also stripped Adney’s arms and armor, selling them for a tidy sum. [B]Monsters Killed[/B]: 7 skeletons [B]PCs Killed[/B]: None (!) [B]Henchmen/Hirelings Killed[/B]: Adney (eh) [B]Treasure Recovered[/B]: 50 gp for standing stone rubbings, 30 gp from sale of Adney’s gear [B]Items of Interest[/B]: Standing Stone of the Chosen rubbings ("Life in Death!") [B]XP per PC[/B]: 35 [/QUOTE]
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