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Story Hour
Jodo Kast's Savage Tidings (Updated July 9, 2007)
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<blockquote data-quote="Jodo Kast" data-source="post: 3383997" data-attributes="member: 4810"><p><strong>Metagame Character Information</strong></p><p></p><p>I've attached the character write-ups provided by the players for Rubbumba, Zhandlegarri and Jouko here, if anyone's interested. Also, thought I would let everyone know that we are playing using Fantasy Grounds. One of the great things about FG is that it keeps a running chat log. This has made for pretty easy story hour write-ups thus far -- for the "Noble In Need" and "Trouble on the Blue Nixie" entries, I largely just cut-and-pasted in the chat log. I edited a bit for flow, and to place the story in past tense, and cut out the chunky meta-stuff. However, all of the dialogue and events actually occurred as depicted. I'm lucky to have some very good players (with another to join next session). </p><p></p><p>Rubbumba (halfling rogue 1)</p><p></p><p>Rubbumba is a young adult halfling --25 years old-- living in the Merchant District of Sasserine with his young wife, Zhandlegarrii. At 3'8" and 38 lbs, he is rather tall and stocky for a halfling. He's not all that great looking, but Rubbumba is still concerned about his appearance. He never had any luck taming his wild mop of thick, brown hair, so he just shaves his head bald. He has piercing blue eyes, and rather thick, bushy eyebrows. His wide forehead and strong jaw give him a tough, serious look.</p><p></p><p>Rubbumba is all about bravado and machismo around others, but his love for Zhandlegarrii is the true heart and soul of his existence. While he might spend his evenings in the tavern boasting about the three hobgoblin muggers he fought off single-handedly on the way home from work ... he wouldn't hesitate to walk a mile out of his way to pick flowers for his absent minded sweetheart. She has him, in essence, whipped ... and he knows it. </p><p></p><p>Rubbumba is an Herbalist by trade. He is quite knowledgeable about all types of flora and their medicinal and alchemical properties, but his real area of expertise is in fungus and molds. The years he spent crawling and climbing into dark, hard to reach areas has made him quite nimble. Often, such places are home to less-than-savory creatures and individuals, so he also has achieved some measure of skill with a blade and bow.</p><p></p><p>Rubbumba works for the Alchemist's Guild, in the center of the Merchant District. He is tasked with keeping the guild's training hall supplied with various herbs and mushrooms. It is through the Alchemist's Guild that he met his wife, Zhandlegarrii, an accident prone experimental Alchemist. The couple earns a decent combined income from the guild, and as such they are able to rent a modest apartment in the alley just behind the guild hall, at the end of Stinkgutter Way. **METAGAME: Every 7 days, Rubbumba makes an Herbalism Profession check, and Zhandle makes an Alchemy Craft check, each earning 1/2 of the resulting roll in gold, +5% due to the Merchant's Tongue feat. Rubbumba is always "working", looking for herbs and molds wherever he goes to sell back to the guild - even when adventuring. This is obviously not possible for Zhandle, so she can't earn her Craft income while away from the guild hall. Every 10 days, they owe the guild 11gp for room and board. This grants them a small, 2 room flat, a stall in the stable, and meals in the guild dining hall. This is based on the PHB daily prices for a common room and meals for 2 people.** Their budget is tight, but manageable, and they live comfortably and have even managed to put some money away.</p><p></p><p>Since Rubbumba travels in and out of the city quite a bit as he searches for alchemical components, he bought himself a trained riding dog just last year. He named his beloved pet Lightning, and he takes him everywhere. His affection for Lightning is second only to his love for Zhandle.</p><p></p><p>Zhandlegarri (halfling wizard 1)</p><p></p><p>Zhandlegarrii is very pretty, though quite thin... almost waiflike. She doesn't get out much, and is therefore quite pale and weak. She's not sickly, but she's definitely not robust either. She wears thick spectacles and can't see a bloody thing without them.</p><p></p><p>Zhandle has an obsessive compulsive personality, which works well with her chosen career. She is also somewhat reclusive, so she has no problem at all spending long hours alone, in the dark, pouring over books and writing formulae by candlelight. She is a halfling who is accustomed to routine, and is prone to panic attacks when things don't go exactly as planned. If Zhandle starts to get over excited, Rubbumba can often be heard soothing her and telling her to take out her "breathe bag" and to take slow, deep breaths. </p><p></p><p>Since she is so shy and nervous, Rubbumba is the most wonderful and exciting thing that has ever happened to Zhandlegarrii. She doesn't see him as others do... rather plain and husky. To her, Rubbumba is the king of the world, and she does all she can to be the perfect wife to him.</p><p></p><p>Jouko (human fighter 1)</p><p></p><p>Feats: Exotic Weapon Proficiency (Spiked Chain), Combat Expertise, Improved Trip</p><p></p><p>Jouko is a 21 year old human male, CN alignment. His current profession is that of a sailor. Though his disposition and outlook give him a propensity for piracy. He is young but many years of hard living on the sea mask his youth. He is a scraggly tooth sailor with years of experience. He has lived on the sea since he was a lad of 10 years. He is a capable sailor and strong swimmer. He favors the spiked chain as a weapon and often uses it to swing from the rigging when fighting or boarding another ship. Living at sea precludes the use of heavy armor, he wears a ragtag set of leather armor that he has pieced together over time. It's little more than some torso and forearm protection. Though he often does honest sailoring he has plenty of experience as a pirate and has a good reputation within that circle. However he doesn't openly proclaim his pirating habits as he changes ships frequently. He enjoys wenching and wine more than life itself and indulges in both whenever in port. Among the docks of Sasserine he is a known figure, largely known as a good sailor and handy with a weapon. </p><p></p><p>My weapon of choice is a spiked chain. It's an interesting weapon and has some unique characteristics. It's a reach weapon, 10ft, but also may be used to attack adjacent targets. I can also use this weapon for disarm and trip attempts. Trip is pretty much the same, detailed below. Disarm with a spiked chain is disgusting. When I take Improved Disarm at 2nd level I'll give you the run down. In a nutshell it's pretty much impossible for me to fail a disarm check, my modifiers will be so high that only critical failure or success can preclude me from winning.</p></blockquote><p></p>
[QUOTE="Jodo Kast, post: 3383997, member: 4810"] [b]Metagame Character Information[/b] I've attached the character write-ups provided by the players for Rubbumba, Zhandlegarri and Jouko here, if anyone's interested. Also, thought I would let everyone know that we are playing using Fantasy Grounds. One of the great things about FG is that it keeps a running chat log. This has made for pretty easy story hour write-ups thus far -- for the "Noble In Need" and "Trouble on the Blue Nixie" entries, I largely just cut-and-pasted in the chat log. I edited a bit for flow, and to place the story in past tense, and cut out the chunky meta-stuff. However, all of the dialogue and events actually occurred as depicted. I'm lucky to have some very good players (with another to join next session). Rubbumba (halfling rogue 1) Rubbumba is a young adult halfling --25 years old-- living in the Merchant District of Sasserine with his young wife, Zhandlegarrii. At 3'8" and 38 lbs, he is rather tall and stocky for a halfling. He's not all that great looking, but Rubbumba is still concerned about his appearance. He never had any luck taming his wild mop of thick, brown hair, so he just shaves his head bald. He has piercing blue eyes, and rather thick, bushy eyebrows. His wide forehead and strong jaw give him a tough, serious look. Rubbumba is all about bravado and machismo around others, but his love for Zhandlegarrii is the true heart and soul of his existence. While he might spend his evenings in the tavern boasting about the three hobgoblin muggers he fought off single-handedly on the way home from work ... he wouldn't hesitate to walk a mile out of his way to pick flowers for his absent minded sweetheart. She has him, in essence, whipped ... and he knows it. Rubbumba is an Herbalist by trade. He is quite knowledgeable about all types of flora and their medicinal and alchemical properties, but his real area of expertise is in fungus and molds. The years he spent crawling and climbing into dark, hard to reach areas has made him quite nimble. Often, such places are home to less-than-savory creatures and individuals, so he also has achieved some measure of skill with a blade and bow. Rubbumba works for the Alchemist's Guild, in the center of the Merchant District. He is tasked with keeping the guild's training hall supplied with various herbs and mushrooms. It is through the Alchemist's Guild that he met his wife, Zhandlegarrii, an accident prone experimental Alchemist. The couple earns a decent combined income from the guild, and as such they are able to rent a modest apartment in the alley just behind the guild hall, at the end of Stinkgutter Way. **METAGAME: Every 7 days, Rubbumba makes an Herbalism Profession check, and Zhandle makes an Alchemy Craft check, each earning 1/2 of the resulting roll in gold, +5% due to the Merchant's Tongue feat. Rubbumba is always "working", looking for herbs and molds wherever he goes to sell back to the guild - even when adventuring. This is obviously not possible for Zhandle, so she can't earn her Craft income while away from the guild hall. Every 10 days, they owe the guild 11gp for room and board. This grants them a small, 2 room flat, a stall in the stable, and meals in the guild dining hall. This is based on the PHB daily prices for a common room and meals for 2 people.** Their budget is tight, but manageable, and they live comfortably and have even managed to put some money away. Since Rubbumba travels in and out of the city quite a bit as he searches for alchemical components, he bought himself a trained riding dog just last year. He named his beloved pet Lightning, and he takes him everywhere. His affection for Lightning is second only to his love for Zhandle. Zhandlegarri (halfling wizard 1) Zhandlegarrii is very pretty, though quite thin... almost waiflike. She doesn't get out much, and is therefore quite pale and weak. She's not sickly, but she's definitely not robust either. She wears thick spectacles and can't see a bloody thing without them. Zhandle has an obsessive compulsive personality, which works well with her chosen career. She is also somewhat reclusive, so she has no problem at all spending long hours alone, in the dark, pouring over books and writing formulae by candlelight. She is a halfling who is accustomed to routine, and is prone to panic attacks when things don't go exactly as planned. If Zhandle starts to get over excited, Rubbumba can often be heard soothing her and telling her to take out her "breathe bag" and to take slow, deep breaths. Since she is so shy and nervous, Rubbumba is the most wonderful and exciting thing that has ever happened to Zhandlegarrii. She doesn't see him as others do... rather plain and husky. To her, Rubbumba is the king of the world, and she does all she can to be the perfect wife to him. Jouko (human fighter 1) Feats: Exotic Weapon Proficiency (Spiked Chain), Combat Expertise, Improved Trip Jouko is a 21 year old human male, CN alignment. His current profession is that of a sailor. Though his disposition and outlook give him a propensity for piracy. He is young but many years of hard living on the sea mask his youth. He is a scraggly tooth sailor with years of experience. He has lived on the sea since he was a lad of 10 years. He is a capable sailor and strong swimmer. He favors the spiked chain as a weapon and often uses it to swing from the rigging when fighting or boarding another ship. Living at sea precludes the use of heavy armor, he wears a ragtag set of leather armor that he has pieced together over time. It's little more than some torso and forearm protection. Though he often does honest sailoring he has plenty of experience as a pirate and has a good reputation within that circle. However he doesn't openly proclaim his pirating habits as he changes ships frequently. He enjoys wenching and wine more than life itself and indulges in both whenever in port. Among the docks of Sasserine he is a known figure, largely known as a good sailor and handy with a weapon. My weapon of choice is a spiked chain. It's an interesting weapon and has some unique characteristics. It's a reach weapon, 10ft, but also may be used to attack adjacent targets. I can also use this weapon for disarm and trip attempts. Trip is pretty much the same, detailed below. Disarm with a spiked chain is disgusting. When I take Improved Disarm at 2nd level I'll give you the run down. In a nutshell it's pretty much impossible for me to fail a disarm check, my modifiers will be so high that only critical failure or success can preclude me from winning. [/QUOTE]
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