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John play: Hero for hire
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<blockquote data-quote="megamania" data-source="post: 5019751" data-attributes="member: 9255"><p>JOHN PLAY</p><p>“Play To Win”</p><p>SEGMENT 004</p><p>“The Adventure Begins”</p><p></p><p>Rhaan 23rd, 996</p><p>Sharn, Breland </p><p>Cogsgate in Lower Tavick’s Landing</p><p> </p><p>As agreed, Shasta arrives in the morning at the pick-up point near John’s apartment. They take a Skycoach down and to the east of Morgrave University towards the Electric Rail station in Cogsgate. Shasta buys two tickets for them to travel to Eldeen Reaches. While she is buying the tickets, John goes to the nearby Sivis Message office and pays to send out a message to a trusted friend that works within the Citadel. If Challa were taken by a government agency, he would soon know.</p><p></p><p>Picking through some foreign fruit, John locates some Aundairian grapes and purchases them. He pops them into his mouth by flipping them into his mouth. While leaning back to do this he glances around for anyone following them or himself specifically. His ruination of the Gnoll crime group known only as Venom has earned him many enemies. The assassin group known as The Turbulant would also like to him killed…. Slowly. Perks of the job he thinks to himself as he smiles and chews his grapes happily.</p><p></p><p>“Grape?” he asks as he holds out the bundle of sweet fruit to the Aundairian noble woman.</p><p></p><p>“No thankyou. I had food at the tavern before leaving. You seem very glib and happy this morning.”</p><p></p><p>“I shouldn’t be?”</p><p></p><p>“Several of my contacts that recommended you also said you would do research on my brother and myself. Is this true?”</p><p></p><p>He chews a grape slowly then nods and smiles. “Old habits die hard. Yes I did.”</p><p></p><p>“And you have no issues with my brother and what he did?”</p><p></p><p>“Many war time activities are better… forgiven. Not forgotten… but forgiven. He acted on military orders. I can appreciate that. I’ll leave my assessments of your brother until I meet him in person. Then I can better judge him for himself… not his past.”</p><p></p><p>Renewed warmth blossoms in her eyes and she gives a sincere smile. “Thankyou. Thankyou for understanding my position. Thankyou for helping me. Thankyou for allowing me to come.”</p><p></p><p>“Your gold. Your call.”</p><p></p><p>John turns to the sound of the Electric Rail charging up. House Orien through the aid of House Cannith, created a series of linked magical cones. These cones gave an electrical charge that pushed and pulled lightweight boxes of large size using elemental servants. The magical cones form paths going to several key areas on the continent of Khorvaire. Due to wartime activities, the lines connecting Aundair to Karrnath and through Cyre are largely destroyed or not used. The White Arch Bridge that connected the two countries was destroyed in part to stop a marching army. House Orien has been trying to repair the bridge ever since the war ended. It even petitioned for Aundair and Karrnath to pay for many of the repairs during the Thronehold Treaty settlements.</p><p></p><p>Their compartment on the rail is small and lacks privacy for the two of them. There is a layover in Wroat, the capital of Breland. John steps off the craft and goes to the Sivis message office. There is a message waiting for him that the gnome working the office insists on more money than John expected for the letter. Shaking his head (he never liked nor trusted many Gnomes) he steps outside of the office and opens the letter.</p><p></p><p>It is confirmed. Challa ir’Yanger is still a fugitive of the Thronehold Agreement. He is a war criminal and still being sought by the various countries and Dragonmarked houses for his actions in Calbert. Fearing the locals in Northern Thrane may alert the government of an advancing Aundairian Strikeforce, Challa was commanded to enter the village of 150 people at night and “silence” them. He did. While in their sleep, he killed all 150 townspeople. Several of them were Dragonmarked members resting for the night.</p><p></p><p>This will not be easy. Anyone whom has been able to hide from the governments AND the Dragonmarked houses for all of this time without being found has to know what they are doing. Doing what he did also means he is extremely dangerous. With or without his sister, he was going to be extremely cautious and protective of himself and the woman when they confront Challa. War has a way of changing people. He may not want to be found even by his sister. Much less an ex-spy / assassin for the Breland government.</p><p></p><p>The trip was going smoothly until they passed H’atheril on the third day of the trip. Several Emerald Claw “knights” boarded the craft. John never liked these men. It had not been proven yet but it was largely considered that these men were terrorists working for some unknown leader within Karrnath. John rarely met them on electric rails or air ships without a confrontation.</p><p></p><p>“Well John, the adventure begins…….” He says to himself.</p></blockquote><p></p>
[QUOTE="megamania, post: 5019751, member: 9255"] JOHN PLAY “Play To Win” SEGMENT 004 “The Adventure Begins” Rhaan 23rd, 996 Sharn, Breland Cogsgate in Lower Tavick’s Landing As agreed, Shasta arrives in the morning at the pick-up point near John’s apartment. They take a Skycoach down and to the east of Morgrave University towards the Electric Rail station in Cogsgate. Shasta buys two tickets for them to travel to Eldeen Reaches. While she is buying the tickets, John goes to the nearby Sivis Message office and pays to send out a message to a trusted friend that works within the Citadel. If Challa were taken by a government agency, he would soon know. Picking through some foreign fruit, John locates some Aundairian grapes and purchases them. He pops them into his mouth by flipping them into his mouth. While leaning back to do this he glances around for anyone following them or himself specifically. His ruination of the Gnoll crime group known only as Venom has earned him many enemies. The assassin group known as The Turbulant would also like to him killed…. Slowly. Perks of the job he thinks to himself as he smiles and chews his grapes happily. “Grape?” he asks as he holds out the bundle of sweet fruit to the Aundairian noble woman. “No thankyou. I had food at the tavern before leaving. You seem very glib and happy this morning.” “I shouldn’t be?” “Several of my contacts that recommended you also said you would do research on my brother and myself. Is this true?” He chews a grape slowly then nods and smiles. “Old habits die hard. Yes I did.” “And you have no issues with my brother and what he did?” “Many war time activities are better… forgiven. Not forgotten… but forgiven. He acted on military orders. I can appreciate that. I’ll leave my assessments of your brother until I meet him in person. Then I can better judge him for himself… not his past.” Renewed warmth blossoms in her eyes and she gives a sincere smile. “Thankyou. Thankyou for understanding my position. Thankyou for helping me. Thankyou for allowing me to come.” “Your gold. Your call.” John turns to the sound of the Electric Rail charging up. House Orien through the aid of House Cannith, created a series of linked magical cones. These cones gave an electrical charge that pushed and pulled lightweight boxes of large size using elemental servants. The magical cones form paths going to several key areas on the continent of Khorvaire. Due to wartime activities, the lines connecting Aundair to Karrnath and through Cyre are largely destroyed or not used. The White Arch Bridge that connected the two countries was destroyed in part to stop a marching army. House Orien has been trying to repair the bridge ever since the war ended. It even petitioned for Aundair and Karrnath to pay for many of the repairs during the Thronehold Treaty settlements. Their compartment on the rail is small and lacks privacy for the two of them. There is a layover in Wroat, the capital of Breland. John steps off the craft and goes to the Sivis message office. There is a message waiting for him that the gnome working the office insists on more money than John expected for the letter. Shaking his head (he never liked nor trusted many Gnomes) he steps outside of the office and opens the letter. It is confirmed. Challa ir’Yanger is still a fugitive of the Thronehold Agreement. He is a war criminal and still being sought by the various countries and Dragonmarked houses for his actions in Calbert. Fearing the locals in Northern Thrane may alert the government of an advancing Aundairian Strikeforce, Challa was commanded to enter the village of 150 people at night and “silence” them. He did. While in their sleep, he killed all 150 townspeople. Several of them were Dragonmarked members resting for the night. This will not be easy. Anyone whom has been able to hide from the governments AND the Dragonmarked houses for all of this time without being found has to know what they are doing. Doing what he did also means he is extremely dangerous. With or without his sister, he was going to be extremely cautious and protective of himself and the woman when they confront Challa. War has a way of changing people. He may not want to be found even by his sister. Much less an ex-spy / assassin for the Breland government. The trip was going smoothly until they passed H’atheril on the third day of the trip. Several Emerald Claw “knights” boarded the craft. John never liked these men. It had not been proven yet but it was largely considered that these men were terrorists working for some unknown leader within Karrnath. John rarely met them on electric rails or air ships without a confrontation. “Well John, the adventure begins…….” He says to himself. [/QUOTE]
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