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John play: Hero for hire
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<blockquote data-quote="megamania" data-source="post: 5043706" data-attributes="member: 9255"><p>JOHN PLAY</p><p>“Play To Win”</p><p>SEGMENT 007</p><p>“Trouble on the Way”</p><p></p><p> Sypheros 1, 996 </p><p></p><p>The mage bred horses truly live up to their name. They are fast and traveler longer and harder than any other horse Play has ever ridden on. However, it’s still not a sky coach. Looking to the sky Play then sees the dark clouds. Damn.</p><p></p><p>“Looks like a storm is coming,” says Hope just before John does.</p><p></p><p>“Maybe a Storm will Come.” He says smiling at a joke only he seems to understand.</p><p></p><p>“We should look for some shelter. Besides, my horse seems to be favoring a leg for the past few hundred feet.”</p><p></p><p>They ride slower but look for anything to use as a shelter. John thinks back to the use of instant cabins and the such he used when “camping” with his father within the King’s Forest as a child. Those were the days.</p><p></p><p>“Look over there-“ she says while pointing. “Smoke.”</p><p></p><p>Carefully they travel that way and find the remains of a large stone building. Rough timber and patchwork has been placed over the ruins to create a shelter. Smoke rises from one section. John looks around for a bit. He is nervous with this. It seems… unnatural to him.</p><p></p><p>“Hello!” they hear in the distance. Each turns to see who called. The first drops of rain begin. A woman in old and in need of repair outdoor adventure clothing is seen emerging from the forest nearby. She has a heavy pail of water in one hand a staff in the other. </p><p></p><p>She stops about fifteen feet back from them. Enough distance to prepare for an attack or retreat if either of the two chose to attack her. She seems weary of them as well. “Are you lost?” John notes that she is looking over his saddlebag as if looking for something. Is she a thief or just weary of hidden weapons? Its what he would be looking for if the situation was reversed.</p><p></p><p>“We seek shelter from the coming storm and my horse also needs attention.” Offers Hope much to John’s unease. He doesn’t trust the woman yet. The less she knows about them the better.</p><p></p><p>She looks over the horse then back to her. “Horse is favoring a leg. Possibly a thorn wedged into the hoof. She looks up as the rain intensifies, “Hurmmmmm. I guess it will be okay. Bring your horses to my home and you may wait out the storm there. She frowns then goes towards the patched up ruins.</p><p></p><p>“I don’t trust her.” He says to Hope leaning closer to her.</p><p></p><p>“Can’t say I do either but my horse needs a break and it is about to storm.” She dismounts from the horse. Distant thunder can be heard. “Besides- I’m sure you could take her if you had to.”</p><p></p><p>He hesitates before dismounting. Appearances can be misleading.</p><p></p><p>There is a space in the entrance of the shelter large enough for the two horses and a path for someone to walk through. Hope looks at the hoof and does spot a thorn. The flesh is puffy and angry where it sticks into the soft flesh of the horse. The horse whinnies and tries to stumble free as the thorn is removed. John looks at a pack the Vadalis people gave him for just such a case. Thorns are common he figures. The salve stinks and won’t come off his gloved hand very easily. The horse shakes its head up and down as if dismissing him. “Damned horses” he mutters.</p><p></p><p>He walks deeper into the shelter and finds a room with shaped dried vine furniture. Two boxes used for storage and tables. Animal furs hang on one wall. One fur, a bear fur, acts as a door to the next room. The woman is not here. Hope is.</p><p></p><p>“Where is our hostess?”</p><p></p><p>“Checking on her fire and straightening out her home. She wasn’t expecting guests.” She smiles. “How is the horse?”</p><p></p><p>“Okay. I’m not much of an animal doctor or nature lover. It looks infected as you said.”</p><p></p><p>“You are welcome to stay the night if you wish” the woman says as she steps out from the bearskin. She has removed her leather vest and protective gear. The rain makes her remaining clothes cling to her body. John can not ignore a quick look. Hope elbows him as she catches him looking.</p><p></p><p>Suddenly the rain pours down. It is clearly heard on the patchwork roof and soon enough a few spots begin to leak. John looks around for a dry spot. Most have objects or “furniture” there.</p><p></p><p>“I have begun boiling the water for stew. I hope you don’t mind- it’s without meat. I eat little of it.”</p><p></p><p>“You’re a vegetarian?” Asks Hope in curiosity and surprise.</p><p></p><p>“Only when my hunting skills are not up to the task.” She says with a smile. </p><p></p><p>They settle in as the storm increases in strength. Play retells a few funny stories from his childhood in Sharn. Both Hope and the Hostess laugh. Then John turns the conversation to the hostess. “Did you always live in the Eldeen reaches?”</p><p></p><p>“I come from the north but yes, Yes I have.”</p><p></p><p>“You have avoided giving us your name. Are you a dangerous and wanted war criminal?” John adds in jest and truth.</p><p></p><p>“Humm? Myself? No. Though I did leave my home due to the war. Aundair really wanted to control the area to the north. I left rather than deal with the trouble.”</p><p></p><p>Both Play and Yanger look at her expectantly and in silence.</p><p></p><p>She looks at them back. “Oh sorry. I’m not used to guests. Where are my manners. My name is Diane Harron. I was known as Die by people in the village. “</p><p></p><p>The stew smells good and the three of them eat it quickly. Then John stops with his spoon half way to his mouth. “What…..spices are in this?”</p><p></p><p>With that Die suddenly begins to swell and darken. Her petite lips pull back and reveal crooked oddly shaped pointed teeth. Her forearms lengthen and thick talons grow as she swings at Hope’s back. Hope screams out in pain at both of the claws strike her and tear into her. Her reflexes are sluggish. The soup was drugged. Poison is within her blood already. John’s also. Die or what ever she is (Cacodaemon: ToH page 53) seems immune to the poison.</p><p></p><p>John, even drugged, moves quickly and directly with his dagger. He hits the creature three times causing green icor to burst and run from the wounds. Dazed but alert to the possibility of trouble, Hope had a spell readied and releases it once struck. Thick black tentacles break through the cracked stone and packed earth of the floor and entangle the creature.</p><p></p><p>“Who are you?!?” He demands.</p><p></p><p>The creature laughs and begins to shimmer. John slashes out with his dagger. Fresh blood splatters but the creature disappears just the same. Did you kill it? Or will it return?</p><p></p><p>The storm crackles and the wind howls as John tends to her wounds. They look into the room where “she” disappeared. A fire and stew pot is there along with a pile of various travelers’ belongings. Neither touches the goods out of respect to the dead people.</p><p></p><p>In the morning, the sun burns its way through the dark night storm’s clouds and they move slowly onward. The worse of the horse’s wound healed though it is still weakened.</p></blockquote><p></p>
[QUOTE="megamania, post: 5043706, member: 9255"] JOHN PLAY “Play To Win” SEGMENT 007 “Trouble on the Way” Sypheros 1, 996 The mage bred horses truly live up to their name. They are fast and traveler longer and harder than any other horse Play has ever ridden on. However, it’s still not a sky coach. Looking to the sky Play then sees the dark clouds. Damn. “Looks like a storm is coming,” says Hope just before John does. “Maybe a Storm will Come.” He says smiling at a joke only he seems to understand. “We should look for some shelter. Besides, my horse seems to be favoring a leg for the past few hundred feet.” They ride slower but look for anything to use as a shelter. John thinks back to the use of instant cabins and the such he used when “camping” with his father within the King’s Forest as a child. Those were the days. “Look over there-“ she says while pointing. “Smoke.” Carefully they travel that way and find the remains of a large stone building. Rough timber and patchwork has been placed over the ruins to create a shelter. Smoke rises from one section. John looks around for a bit. He is nervous with this. It seems… unnatural to him. “Hello!” they hear in the distance. Each turns to see who called. The first drops of rain begin. A woman in old and in need of repair outdoor adventure clothing is seen emerging from the forest nearby. She has a heavy pail of water in one hand a staff in the other. She stops about fifteen feet back from them. Enough distance to prepare for an attack or retreat if either of the two chose to attack her. She seems weary of them as well. “Are you lost?” John notes that she is looking over his saddlebag as if looking for something. Is she a thief or just weary of hidden weapons? Its what he would be looking for if the situation was reversed. “We seek shelter from the coming storm and my horse also needs attention.” Offers Hope much to John’s unease. He doesn’t trust the woman yet. The less she knows about them the better. She looks over the horse then back to her. “Horse is favoring a leg. Possibly a thorn wedged into the hoof. She looks up as the rain intensifies, “Hurmmmmm. I guess it will be okay. Bring your horses to my home and you may wait out the storm there. She frowns then goes towards the patched up ruins. “I don’t trust her.” He says to Hope leaning closer to her. “Can’t say I do either but my horse needs a break and it is about to storm.” She dismounts from the horse. Distant thunder can be heard. “Besides- I’m sure you could take her if you had to.” He hesitates before dismounting. Appearances can be misleading. There is a space in the entrance of the shelter large enough for the two horses and a path for someone to walk through. Hope looks at the hoof and does spot a thorn. The flesh is puffy and angry where it sticks into the soft flesh of the horse. The horse whinnies and tries to stumble free as the thorn is removed. John looks at a pack the Vadalis people gave him for just such a case. Thorns are common he figures. The salve stinks and won’t come off his gloved hand very easily. The horse shakes its head up and down as if dismissing him. “Damned horses” he mutters. He walks deeper into the shelter and finds a room with shaped dried vine furniture. Two boxes used for storage and tables. Animal furs hang on one wall. One fur, a bear fur, acts as a door to the next room. The woman is not here. Hope is. “Where is our hostess?” “Checking on her fire and straightening out her home. She wasn’t expecting guests.” She smiles. “How is the horse?” “Okay. I’m not much of an animal doctor or nature lover. It looks infected as you said.” “You are welcome to stay the night if you wish” the woman says as she steps out from the bearskin. She has removed her leather vest and protective gear. The rain makes her remaining clothes cling to her body. John can not ignore a quick look. Hope elbows him as she catches him looking. Suddenly the rain pours down. It is clearly heard on the patchwork roof and soon enough a few spots begin to leak. John looks around for a dry spot. Most have objects or “furniture” there. “I have begun boiling the water for stew. I hope you don’t mind- it’s without meat. I eat little of it.” “You’re a vegetarian?” Asks Hope in curiosity and surprise. “Only when my hunting skills are not up to the task.” She says with a smile. They settle in as the storm increases in strength. Play retells a few funny stories from his childhood in Sharn. Both Hope and the Hostess laugh. Then John turns the conversation to the hostess. “Did you always live in the Eldeen reaches?” “I come from the north but yes, Yes I have.” “You have avoided giving us your name. Are you a dangerous and wanted war criminal?” John adds in jest and truth. “Humm? Myself? No. Though I did leave my home due to the war. Aundair really wanted to control the area to the north. I left rather than deal with the trouble.” Both Play and Yanger look at her expectantly and in silence. She looks at them back. “Oh sorry. I’m not used to guests. Where are my manners. My name is Diane Harron. I was known as Die by people in the village. “ The stew smells good and the three of them eat it quickly. Then John stops with his spoon half way to his mouth. “What…..spices are in this?” With that Die suddenly begins to swell and darken. Her petite lips pull back and reveal crooked oddly shaped pointed teeth. Her forearms lengthen and thick talons grow as she swings at Hope’s back. Hope screams out in pain at both of the claws strike her and tear into her. Her reflexes are sluggish. The soup was drugged. Poison is within her blood already. John’s also. Die or what ever she is (Cacodaemon: ToH page 53) seems immune to the poison. John, even drugged, moves quickly and directly with his dagger. He hits the creature three times causing green icor to burst and run from the wounds. Dazed but alert to the possibility of trouble, Hope had a spell readied and releases it once struck. Thick black tentacles break through the cracked stone and packed earth of the floor and entangle the creature. “Who are you?!?” He demands. The creature laughs and begins to shimmer. John slashes out with his dagger. Fresh blood splatters but the creature disappears just the same. Did you kill it? Or will it return? The storm crackles and the wind howls as John tends to her wounds. They look into the room where “she” disappeared. A fire and stew pot is there along with a pile of various travelers’ belongings. Neither touches the goods out of respect to the dead people. In the morning, the sun burns its way through the dark night storm’s clouds and they move slowly onward. The worse of the horse’s wound healed though it is still weakened. [/QUOTE]
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