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<blockquote data-quote="megamania" data-source="post: 6204723" data-attributes="member: 9255"><p>JOHN PLAY</p><p>“07 PLAY DEAD”</p><p>SEGMENT 91</p><p>“DANGEROUS DESTINIES”</p><p></p><p>ORLUNE 19, 994 Outside of Loom Keep one the border of Karrnath and Cyre-</p><p></p><p>The night is quiet and starry as John Play and Vassuea Utherean wait within some brush near the river that separates the two countries. They are here looking for a possible double agent. Evidence suggests a Dark Lantern is giving information to Karrnath through contacts here at the Loom Keep.</p><p></p><p>“Do you see anything Wind Whisperer?” Play asks as quietly as he can. His human eyes are much more limited than the elf’s low-light vision.</p><p></p><p>“No. Now be quiet Stormbringer.”</p><p></p><p>Fifteen minutes go by. An eternity to the young and very brash Dark Lantern. “Anything yet?”</p><p></p><p>The elf sighs in annoyance. It is the only answer Play gets.</p><p></p><p>Strangely, it is Play that spots the figure moving in the water near the Cyrian border. Play taps the veteran’s shoulder and points. The elf pushes down his arm. “A nod will do. Less movement- less to see.” He looks over and watches the person in the water. The person is dressed in black with a face hood on. His face appears to be painted black also. Maybe even dark grey. The man then crawls out of the water and seems content to be across from the keep. He is either waiting for someone or spying on the keep.</p><p></p><p>Play then hears his partner gasp and stare into space. Play concentrates on the tree line where he is looking. Ever so briefly Play spots red eyes of a humanoid in the tree. The person or creature then silently and with no effort unfolds large dull grey wings and takes to the air. The wings look awkward and cumbersome, moth like.</p><p></p><p>The elf says something in his racial language and makes a religious gesture of protection. Play is confused and curious. He has never seen Vassuea unnerved before.</p><p></p><p>In a mere awed whisper the elf replies. “That was a…. I’m not sure what to call in common…. The direct translation is a ‘Destiny’ or Eldeen Druids call it a ‘Mothman’. I have heard many stories growing up about them. I always thought they were mere folklore… a boogieman to scare unruly children.</p><p></p><p>“So…..” Play wonders as he thinks there is more to this than what is being said.</p><p></p><p>“These creatures appear only during times of great calamity. They aid the dead to travel to Dolurrh, the plane of the dead, everyone’s final fate.”</p><p></p><p>Play looks to the sky but sees nothing.</p><p></p><p>“I don’t understand why that should bother you…. even if you are correct.”</p><p></p><p>The elf turns sharply at Play. A wild and terrified look is on his face. “You don’t understand. You didn’t see them. You have human eyes. “</p><p></p><p>Play is annoyed by the racial slur.</p><p></p><p>“You saw the one across the river. With my elven sight I saw deeper into the woods. There were dozens. DOZENS.”</p><p></p><p>Play waits for the meaning of this revelation.</p><p></p><p>“Tales say ONE will come when something that will forever change history happens. Typically a town is destroyed and one shows up. WHAT could happen to require DOZENS of the Destinies?”</p><p></p><p>Play looks over to the border of Cyre and tries to imagine this. What could happen?</p></blockquote><p></p>
[QUOTE="megamania, post: 6204723, member: 9255"] JOHN PLAY “07 PLAY DEAD” SEGMENT 91 “DANGEROUS DESTINIES” ORLUNE 19, 994 Outside of Loom Keep one the border of Karrnath and Cyre- The night is quiet and starry as John Play and Vassuea Utherean wait within some brush near the river that separates the two countries. They are here looking for a possible double agent. Evidence suggests a Dark Lantern is giving information to Karrnath through contacts here at the Loom Keep. “Do you see anything Wind Whisperer?” Play asks as quietly as he can. His human eyes are much more limited than the elf’s low-light vision. “No. Now be quiet Stormbringer.” Fifteen minutes go by. An eternity to the young and very brash Dark Lantern. “Anything yet?” The elf sighs in annoyance. It is the only answer Play gets. Strangely, it is Play that spots the figure moving in the water near the Cyrian border. Play taps the veteran’s shoulder and points. The elf pushes down his arm. “A nod will do. Less movement- less to see.” He looks over and watches the person in the water. The person is dressed in black with a face hood on. His face appears to be painted black also. Maybe even dark grey. The man then crawls out of the water and seems content to be across from the keep. He is either waiting for someone or spying on the keep. Play then hears his partner gasp and stare into space. Play concentrates on the tree line where he is looking. Ever so briefly Play spots red eyes of a humanoid in the tree. The person or creature then silently and with no effort unfolds large dull grey wings and takes to the air. The wings look awkward and cumbersome, moth like. The elf says something in his racial language and makes a religious gesture of protection. Play is confused and curious. He has never seen Vassuea unnerved before. In a mere awed whisper the elf replies. “That was a…. I’m not sure what to call in common…. The direct translation is a ‘Destiny’ or Eldeen Druids call it a ‘Mothman’. I have heard many stories growing up about them. I always thought they were mere folklore… a boogieman to scare unruly children. “So…..” Play wonders as he thinks there is more to this than what is being said. “These creatures appear only during times of great calamity. They aid the dead to travel to Dolurrh, the plane of the dead, everyone’s final fate.” Play looks to the sky but sees nothing. “I don’t understand why that should bother you…. even if you are correct.” The elf turns sharply at Play. A wild and terrified look is on his face. “You don’t understand. You didn’t see them. You have human eyes. “ Play is annoyed by the racial slur. “You saw the one across the river. With my elven sight I saw deeper into the woods. There were dozens. DOZENS.” Play waits for the meaning of this revelation. “Tales say ONE will come when something that will forever change history happens. Typically a town is destroyed and one shows up. WHAT could happen to require DOZENS of the Destinies?” Play looks over to the border of Cyre and tries to imagine this. What could happen? [/QUOTE]
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