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John play: Hero for hire
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<blockquote data-quote="megamania" data-source="post: 6422996" data-attributes="member: 9255"><p>JOHN PLAY</p><p>“09 PLAY NORMAL OR PLAY ABERRANT”</p><p>SEGMENT 106</p><p>“ABERRANT DRAGONMARKS”</p><p></p><p>THERENDOR 12 -1485 Pre Galifar time</p><p></p><p>“I never expected the gnome to do that” thinks Play within his cell. He was placed here after the two gnomes did a time jump. Here being a cell in some short tower. He says short since it is less than twenty levels up. The rebuilt Sharn obviously was built to be much taller than now.</p><p></p><p>His equipment was taken away and told to rethink my lies. I guess it is my being an aberrant is all that is keeping me alive. He looks at his arm and wonders- am I an Aberrant or am I freak result of magical experimentation done indirectly by my mother.</p><p></p><p>Does it matter?</p><p></p><p>Thinking about the history of Sharn, it appears the city is not completely within Tarkanan’s control. So it will be several years before the city’s destruction at his hands. Joy for me.</p><p></p><p>The door is stone and melded shut. Without his club of devastation he cannot escape. The room is 15 X 15 and with a ceiling that disappears into the darkness. With his mask he could have once seen the ceiling and looked for secret means out but not anymore.</p><p></p><p>Still, he is certain he is being watched and listened to. History books say Tarkanan was an impressive military leader whom disappeared for a week. When he came back he was much more powerful and focused on the survival of the Aberrants. There was also talk that even after his death, he would rise again to aid the Aberrants at a point of need. Citadel reports suggested there is an increase in Aberrant births.</p><p></p><p>Aberrant births. They were created from the mixing of parents with different dragonmarks. Are the families getting too cozy? The houses feared the aberrant also. Some say due to power, others control.</p><p></p><p>Control over what?</p><p></p><p>Not all of the houses were discovered yet. Don’t ask me which ones. Obviously Cannith was up and bout already. Mom- your ancestors suck. Play smirks at that. He may grumble and play the pity me trip but he is a doer…. Not a crier. He stands up and picks the one torch he has for light within the room.</p><p></p><p>The stones of the wall are well fitted. But they are old. Goblin in creation? It takes him a long time to walk around the edges while inspecting the wall for any weak spots including damaged mortar. He finds one. It appears someone else was held here and used a rock or the such to pound at the edges.</p><p></p><p>Then he hears movement near to where he sat before and wanders back there as he was only stretching his legs.</p><p></p><p>It is the woman that was with Tarkanan. Carla.</p><p></p><p>“Hello. Is it raining out? Is the sun shining? I miss the sun.” says Play to distract her from wondering what he was doing.</p><p></p><p>Silence</p><p></p><p>“Sooooooo…. What does your mark do?” Play asks with as much charm as he can muster without seeing her much. He directs the question through a 6 inch square hole that has two metal bars melded into the stonework.</p><p></p><p>“Nothing good.” She answers. She steps before the small window now. Play sees her green eyes fully now. “Is it true, you increase your strength and reflexes?”</p><p></p><p>“I guess.”</p><p></p><p>“You guess? You do not know?”</p><p></p><p>“Not really. Depending at how you figure it, I either learned of my mark last month or not for another 1600 years.” He shuts up realizing he didn’t want anyone to know he was a time traveler. </p><p></p><p>“You are a strange one.”</p><p></p><p>“One of a kind.” Play says as light hearted as he can. (DM NOTE: 32 on his Seduction roll, her a 16 on her Sense Motive counter roll)</p><p></p><p>“As an Aberrant… how long will I be kept here?” asks Play.</p><p></p><p>“Until Halas has decided what to do with you.”</p><p></p><p>“And what is he thinking?”</p><p></p><p>“You are a wildcard.”</p><p></p><p>“Hmmmm…. I’ve been told that before. What do YOU think?”</p><p></p><p>“That perhaps it was a mistake to come here. I should go Mr. Play. I have been here too long.”</p><p></p><p>“No! Wait I meant no…..harm. Dammit.” And John Play turns and slides down the wall in minor defeat. It’s been a while since he was kept successfully within a cell. But Karrnathi prisons are not the typical kind. One cell he was held in during the war had undead that slept within the walls and came out whenever the held prisoner did something to escape. Really annoying as a rookie Breland agent. I wasn’t even a true Lantern then.</p></blockquote><p></p>
[QUOTE="megamania, post: 6422996, member: 9255"] JOHN PLAY “09 PLAY NORMAL OR PLAY ABERRANT” SEGMENT 106 “ABERRANT DRAGONMARKS” THERENDOR 12 -1485 Pre Galifar time “I never expected the gnome to do that” thinks Play within his cell. He was placed here after the two gnomes did a time jump. Here being a cell in some short tower. He says short since it is less than twenty levels up. The rebuilt Sharn obviously was built to be much taller than now. His equipment was taken away and told to rethink my lies. I guess it is my being an aberrant is all that is keeping me alive. He looks at his arm and wonders- am I an Aberrant or am I freak result of magical experimentation done indirectly by my mother. Does it matter? Thinking about the history of Sharn, it appears the city is not completely within Tarkanan’s control. So it will be several years before the city’s destruction at his hands. Joy for me. The door is stone and melded shut. Without his club of devastation he cannot escape. The room is 15 X 15 and with a ceiling that disappears into the darkness. With his mask he could have once seen the ceiling and looked for secret means out but not anymore. Still, he is certain he is being watched and listened to. History books say Tarkanan was an impressive military leader whom disappeared for a week. When he came back he was much more powerful and focused on the survival of the Aberrants. There was also talk that even after his death, he would rise again to aid the Aberrants at a point of need. Citadel reports suggested there is an increase in Aberrant births. Aberrant births. They were created from the mixing of parents with different dragonmarks. Are the families getting too cozy? The houses feared the aberrant also. Some say due to power, others control. Control over what? Not all of the houses were discovered yet. Don’t ask me which ones. Obviously Cannith was up and bout already. Mom- your ancestors suck. Play smirks at that. He may grumble and play the pity me trip but he is a doer…. Not a crier. He stands up and picks the one torch he has for light within the room. The stones of the wall are well fitted. But they are old. Goblin in creation? It takes him a long time to walk around the edges while inspecting the wall for any weak spots including damaged mortar. He finds one. It appears someone else was held here and used a rock or the such to pound at the edges. Then he hears movement near to where he sat before and wanders back there as he was only stretching his legs. It is the woman that was with Tarkanan. Carla. “Hello. Is it raining out? Is the sun shining? I miss the sun.” says Play to distract her from wondering what he was doing. Silence “Sooooooo…. What does your mark do?” Play asks with as much charm as he can muster without seeing her much. He directs the question through a 6 inch square hole that has two metal bars melded into the stonework. “Nothing good.” She answers. She steps before the small window now. Play sees her green eyes fully now. “Is it true, you increase your strength and reflexes?” “I guess.” “You guess? You do not know?” “Not really. Depending at how you figure it, I either learned of my mark last month or not for another 1600 years.” He shuts up realizing he didn’t want anyone to know he was a time traveler. “You are a strange one.” “One of a kind.” Play says as light hearted as he can. (DM NOTE: 32 on his Seduction roll, her a 16 on her Sense Motive counter roll) “As an Aberrant… how long will I be kept here?” asks Play. “Until Halas has decided what to do with you.” “And what is he thinking?” “You are a wildcard.” “Hmmmm…. I’ve been told that before. What do YOU think?” “That perhaps it was a mistake to come here. I should go Mr. Play. I have been here too long.” “No! Wait I meant no…..harm. Dammit.” And John Play turns and slides down the wall in minor defeat. It’s been a while since he was kept successfully within a cell. But Karrnathi prisons are not the typical kind. One cell he was held in during the war had undead that slept within the walls and came out whenever the held prisoner did something to escape. Really annoying as a rookie Breland agent. I wasn’t even a true Lantern then. [/QUOTE]
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