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JollyDoc's Age of Worms (Updated 11/30, Epilogue!)
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<blockquote data-quote="Joachim" data-source="post: 2817276" data-attributes="member: 9531"><p>Havok subjected himself to Faust's Psychic Reformation, so there are a few changes of note, mostly that I rearranged my feats. I dropped Sudden Maximize and Mortalbane and picked up Greater Spell Penetration and Arcane Mastery (I can bust SR 31 with no roll baby). I also dropped Noxious Blast in exchange for Wall of Perilous Flame. I have traded in my master blaster status in exchange of master of battlefield control!</p><p></p><p><span style="font-size: 12px"><strong>Giovanni Vito, aka "Havok" (Warlock 17)</strong></span></p><p>----------------------------------------------------------------------</p><p><strong>Medium Humanoid (Human)</strong></p><p><strong>Hit Dice:</strong> 17d6+51 (118 hp)</p><p><strong>Initiative:</strong> +9 (+13 with <em>Sign</em>) </p><p><strong>Speed:</strong> Move 30' (6 squares)</p><p><strong>Armor Class:</strong> 20 (+5 Dex, +5 Armour), 15 touch, 15 flat-footed</p><p><strong>Base Attack/Grapple:</strong> +12/+12</p><p><strong>Attack:</strong> <em>Eldritch Blast</em> +17 ranged touch (10d6)</p><p><strong>Full Attack:</strong> <em>Eldritch Blast</em> +17 ranged touch (10d6)</p><p><strong>Space/Reach:</strong> 5 feet/5 feet</p><p><strong>Special Attacks:</strong> Invocations, Eldritch Blast</p><p><strong>Special Qualities:</strong> Human traits, <em>Detect Magic</em> (Sp) at will, Deceive Item, DR 4/cold iron, Fiendish Resilience 2, Fire Resistance 5, Electricity Resistance 5, Imbue Item, 3 Fate Points remaining, +1 inherent bonus to CHA, -1 penalty to all strength skill checks</p><p><strong>Saves:</strong> Fort +11, Ref +13, Will +18</p><p><strong>Abilities:</strong> Str 10, Dex 20, Con 16, Int 16, Wis 10, Cha 21</p><p><strong>Skills:</strong> Concentration +28, Knowledge (planes) +22, Knowledge (religion) +22 [+26 regarding Kyuss or his cult], Knoweldge (arcana) +22, Spellcraft +24 (+29 to identify scrolls with <em>detect magic</em>), Use Magic Device +25 (+32 for any check involving scrolls)</p><p><strong>Feats:</strong> Noncombatant (Flaw), Absent-Minded (Trait), Sudden Still Spell, Spell Penetration, Greater Spell Penetration, Arcane Mastery, Maximize Spell-Like Ability [Eldritch Blast], Empower Spell-Like Ability [Eldritch Blast], Quicken Spell-Like Ability [Eldritch Blast], Improved Initiative, Ranged Precision (Team Feat), Superior Flank (Team Feat)</p><p><strong>Environment:</strong> Urban</p><p><strong>Organization:</strong> Solitary or Murder (Gfunk, Ika et al)</p><p><strong>Challenge Rating:</strong> 17</p><p><strong>Treasure:</strong> Goods</p><p><strong>Alignment:</strong> Chaotic Good</p><p></p><p><em>Before you stands an unarmed and unassuming bookish young man of no more than twenty years, complete with thick spectacles. As he clenches his fist, you swear that his hand is bathed in a sheen of dark emerald energy. </em></p><p></p><p><strong><span style="font-size: 10px">COMBAT</span></strong></p><p><strong>Eldritch Blast (Sp):</strong> The first invocation acquired by all warlock is the <em>eldritch blast.</em> The eldritch blast is a ranged touch attack that is treated as a 1st level spell and has a range of 60 feet. At Giovanni's current level of power, his eldritch blast deals a base of 8d6 damage (10d6 with his <em>Greater Chasuble of Fell Power</em>).</p><p></p><p><strong>Invocations (Sp):</strong> Giovanni has acquired a small number of invocations that he can use. Invocations are identical to spell-like abilities, with the exception that they have somatic components (only). Invocations can be used at will with no limit in uses per day. Giovanni has access to the following invocations:</p><p></p><p><strong><em>Least:</em></strong></p><p><em>Eldritch Spear (Blast Shape):</em> The range of <em>eldritch blast</em> increases to 250 feet.</p><p><em>See the Unseen:</em> Grants Darkvision 60 feet and <em>see invisibility</em> (24 hour duration).</p><p><em>Dark One's Own Luck:</em> Grants CHA bonus to one save (included with Will save above, 24 hour duration).</p><p></p><p><em><strong>Lesser:</strong></em></p><p><em>Eldritch Chain:</em> Eldritch chain bounces into 1 additional target for every 5 levels (secondary targets take half damage).</p><p><em>Flee the Scene:</em> Use <em>dimension door</em> with close range (25 feet + 5 feet every 2 levels) at will, and leave behind a <em>major image</em> of self in its place.</p><p><em>Fell Flight:</em> Fly at land speed with good maneuverability, 24 hour duration.</p><p></p><p><strong><em>Greater:</em></strong></p><p><em>Wall of Perilous Flame:</em> Use <em>wall of flame</em> at will, but half of the damage is fire and the other half results from arcane power. Targets that are taken to 0 hit points by a Wall of Perilous Flame are <em>destroyed</em>.</p><p><em>Chilling Tentacles:</em> Use <em>Evard's black tentacles</em> at will, but creatures also take 2d6 cold damage.</p><p><em>Vitriolic Blast:</em> Eldritch blast deals acid damage, ignores SR, and deals 2d6 additional damage for next 3 rounds.</p><p></p><p><em><strong>Dark:</strong></em></p><p><em>Retributive Invisibility:</em> Use <em>greater invisibility</em> at will, and deals 4d6 damage in 20 foot radius if dispelled. </p><p></p><p><em><strong>Detect Magic (Sp):</strong></em> Giovanni can use <em>detect magic</em> at will.</p><p></p><p><strong>Deceive Item:</strong> Giovanni can always take 10 on Use Magic Device, even if stressful situations would not normally allow him to do so (such as combat).</p><p></p><p><strong>Fiendish Resilience (1):</strong> As a free action once per day, Giovanni can call upon the dark forces to heal his wounds. He gains fast healing 2 for a duration of 2 minutes.</p><p></p><p><strong>Energy Resistance:</strong> At 10th level, a Warlock selects two types of energy (in Havok's case, Fire and Electricity) to gain resistance (5 points).</p><p></p><p><strong>Imbue Item:</strong> A Warlock with the proper item creation feats can use his Use Magic Device skill to simulate spells required in the making of items. The DC for arcane spells is 15 + spell level, and the DC for divine spells is 25 + spell level.</p><p></p><p><strong><span style="font-size: 10px">EQUIPMENT</span></strong></p><p></p><p><strong>General:</strong> </p><p><em>Greater Chasuble of Fell Power, +3 Cloak of Resistance, +3 Belt of Charisma, Gloves of Fortunate Striking, Tunic of Steady Spellcasting, Spellsight Spectacles, Headband of Conscious Effort, Ring of Feather Falling, Talisman of the Sphere, Bracers of Health +2, Boots of Dexterity +2, "Dawn's Light" (intelligent +1 Soulfire Mithril Chain Shirt, can cast Cure Moderate Wounds 3/day and maintains a continual Deathwatch), Ioun Stone (+2 Intelligence), Ioun Stone (+2 Strength), Heward's Handy Haversack, Staff of Ghostform (25 uses)</em></p><p><em></em></p><p><em><strong>Wands:</strong> </em></p><p><em>Wand of Cure Moderate [23 charges], Wand of Cure Light [35 charges], Wand of Restoration [26 charges], Wand of Mirror Image [35 charges], Wand of True Strike [49 charges], Wand of Enlarge Person [36 charges], Wand of Sign [46 charges], Wand of Benign Transposition [49 charges], Wand of Comprehend Languages [44 charges], Wand of Detect Secret Doors [49 charges]</em></p><p><em></em></p><p><em><strong>Scrolls:</strong> </em></p><p><em>2 Scrolls of Silence, 5 Scrolls of Knock, 2 Scrolls of Assay Resistance, 10 Scrolls of Solid Fog, Scroll of Teleport, 2 Scrolls of Ghost Trap, 2 Scrolls of Time Stop</em></p><p></p><p>-----------------------------</p><p>Possibilities for Level 18:</p><p></p><p>1) I will most likely pick up <em>Dark Foresight</em>. We will never be surprised again!</p><p></p><p>2) Feat selection: Quicken Spell-Like Ability (Wall of Perilous Flame). I will let Faust deal with the removal of bad-guy hitpoints...I will make it my job to make them sit still and like it!</p></blockquote><p></p>
[QUOTE="Joachim, post: 2817276, member: 9531"] Havok subjected himself to Faust's Psychic Reformation, so there are a few changes of note, mostly that I rearranged my feats. I dropped Sudden Maximize and Mortalbane and picked up Greater Spell Penetration and Arcane Mastery (I can bust SR 31 with no roll baby). I also dropped Noxious Blast in exchange for Wall of Perilous Flame. I have traded in my master blaster status in exchange of master of battlefield control! [SIZE=3][B]Giovanni Vito, aka "Havok" (Warlock 17)[/B][/SIZE] ---------------------------------------------------------------------- [B]Medium Humanoid (Human)[/B] [B]Hit Dice:[/B] 17d6+51 (118 hp) [B]Initiative:[/B] +9 (+13 with [I]Sign[/I]) [B]Speed:[/B] Move 30' (6 squares) [B]Armor Class:[/B] 20 (+5 Dex, +5 Armour), 15 touch, 15 flat-footed [B]Base Attack/Grapple:[/B] +12/+12 [B]Attack:[/B] [I]Eldritch Blast[/I] +17 ranged touch (10d6) [B]Full Attack:[/B] [I]Eldritch Blast[/I] +17 ranged touch (10d6) [B]Space/Reach:[/B] 5 feet/5 feet [B]Special Attacks:[/B] Invocations, Eldritch Blast [B]Special Qualities:[/B] Human traits, [I]Detect Magic[/I] (Sp) at will, Deceive Item, DR 4/cold iron, Fiendish Resilience 2, Fire Resistance 5, Electricity Resistance 5, Imbue Item, 3 Fate Points remaining, +1 inherent bonus to CHA, -1 penalty to all strength skill checks [B]Saves:[/B] Fort +11, Ref +13, Will +18 [B]Abilities:[/B] Str 10, Dex 20, Con 16, Int 16, Wis 10, Cha 21 [B]Skills:[/B] Concentration +28, Knowledge (planes) +22, Knowledge (religion) +22 [+26 regarding Kyuss or his cult], Knoweldge (arcana) +22, Spellcraft +24 (+29 to identify scrolls with [I]detect magic[/I]), Use Magic Device +25 (+32 for any check involving scrolls) [B]Feats:[/B] Noncombatant (Flaw), Absent-Minded (Trait), Sudden Still Spell, Spell Penetration, Greater Spell Penetration, Arcane Mastery, Maximize Spell-Like Ability [Eldritch Blast], Empower Spell-Like Ability [Eldritch Blast], Quicken Spell-Like Ability [Eldritch Blast], Improved Initiative, Ranged Precision (Team Feat), Superior Flank (Team Feat) [B]Environment:[/B] Urban [B]Organization:[/B] Solitary or Murder (Gfunk, Ika et al) [B]Challenge Rating:[/B] 17 [B]Treasure:[/B] Goods [B]Alignment:[/B] Chaotic Good [I]Before you stands an unarmed and unassuming bookish young man of no more than twenty years, complete with thick spectacles. As he clenches his fist, you swear that his hand is bathed in a sheen of dark emerald energy. [/I] [B][SIZE=2]COMBAT[/SIZE][/B] [B]Eldritch Blast (Sp):[/B] The first invocation acquired by all warlock is the [I]eldritch blast.[/I] The eldritch blast is a ranged touch attack that is treated as a 1st level spell and has a range of 60 feet. At Giovanni's current level of power, his eldritch blast deals a base of 8d6 damage (10d6 with his [I]Greater Chasuble of Fell Power[/I]). [B]Invocations (Sp):[/B] Giovanni has acquired a small number of invocations that he can use. Invocations are identical to spell-like abilities, with the exception that they have somatic components (only). Invocations can be used at will with no limit in uses per day. Giovanni has access to the following invocations: [B][I]Least:[/I][/B] [I]Eldritch Spear (Blast Shape):[/I] The range of [I]eldritch blast[/I] increases to 250 feet. [I]See the Unseen:[/I] Grants Darkvision 60 feet and [I]see invisibility[/I] (24 hour duration). [I]Dark One's Own Luck:[/I] Grants CHA bonus to one save (included with Will save above, 24 hour duration). [I][B]Lesser:[/B][/I] [I]Eldritch Chain:[/I] Eldritch chain bounces into 1 additional target for every 5 levels (secondary targets take half damage). [I]Flee the Scene:[/I] Use [I]dimension door[/I] with close range (25 feet + 5 feet every 2 levels) at will, and leave behind a [I]major image[/I] of self in its place. [I]Fell Flight:[/I] Fly at land speed with good maneuverability, 24 hour duration. [B][I]Greater:[/I][/B] [I]Wall of Perilous Flame:[/I] Use [I]wall of flame[/I] at will, but half of the damage is fire and the other half results from arcane power. Targets that are taken to 0 hit points by a Wall of Perilous Flame are [I]destroyed[/I]. [I]Chilling Tentacles:[/I] Use [I]Evard's black tentacles[/I] at will, but creatures also take 2d6 cold damage. [I]Vitriolic Blast:[/I] Eldritch blast deals acid damage, ignores SR, and deals 2d6 additional damage for next 3 rounds. [I][B]Dark:[/B][/I] [I]Retributive Invisibility:[/I] Use [I]greater invisibility[/I] at will, and deals 4d6 damage in 20 foot radius if dispelled. [I][B]Detect Magic (Sp):[/B][/I] Giovanni can use [I]detect magic[/I] at will. [B]Deceive Item:[/B] Giovanni can always take 10 on Use Magic Device, even if stressful situations would not normally allow him to do so (such as combat). [B]Fiendish Resilience (1):[/B] As a free action once per day, Giovanni can call upon the dark forces to heal his wounds. He gains fast healing 2 for a duration of 2 minutes. [B]Energy Resistance:[/B] At 10th level, a Warlock selects two types of energy (in Havok's case, Fire and Electricity) to gain resistance (5 points). [B]Imbue Item:[/B] A Warlock with the proper item creation feats can use his Use Magic Device skill to simulate spells required in the making of items. The DC for arcane spells is 15 + spell level, and the DC for divine spells is 25 + spell level. [B][SIZE=2]EQUIPMENT[/SIZE][/B] [B]General:[/B] [I]Greater Chasuble of Fell Power, +3 Cloak of Resistance, +3 Belt of Charisma, Gloves of Fortunate Striking, Tunic of Steady Spellcasting, Spellsight Spectacles, Headband of Conscious Effort, Ring of Feather Falling, Talisman of the Sphere, Bracers of Health +2, Boots of Dexterity +2, "Dawn's Light" (intelligent +1 Soulfire Mithril Chain Shirt, can cast Cure Moderate Wounds 3/day and maintains a continual Deathwatch), Ioun Stone (+2 Intelligence), Ioun Stone (+2 Strength), Heward's Handy Haversack, Staff of Ghostform (25 uses) [B]Wands:[/B] Wand of Cure Moderate [23 charges], Wand of Cure Light [35 charges], Wand of Restoration [26 charges], Wand of Mirror Image [35 charges], Wand of True Strike [49 charges], Wand of Enlarge Person [36 charges], Wand of Sign [46 charges], Wand of Benign Transposition [49 charges], Wand of Comprehend Languages [44 charges], Wand of Detect Secret Doors [49 charges] [B]Scrolls:[/B] 2 Scrolls of Silence, 5 Scrolls of Knock, 2 Scrolls of Assay Resistance, 10 Scrolls of Solid Fog, Scroll of Teleport, 2 Scrolls of Ghost Trap, 2 Scrolls of Time Stop[/I] ----------------------------- Possibilities for Level 18: 1) I will most likely pick up [I]Dark Foresight[/I]. We will never be surprised again! 2) Feat selection: Quicken Spell-Like Ability (Wall of Perilous Flame). I will let Faust deal with the removal of bad-guy hitpoints...I will make it my job to make them sit still and like it! [/QUOTE]
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