Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
JollyDoc's Age of Worms (Updated 11/30, Epilogue!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gfunk" data-source="post: 3204798" data-attributes="member: 1813"><p>Thanks for the kudos, everyone. The epilogue was truly a labor of love and I very much enjoyed writing it.</p><p></p><p></p><p></p><p>Your analysis is spot on I believe. Fighter-types tend to be ascendant at low levels and Caster-types at high-levels. I particularly liked your break-down of the full-attack routine vs. a 9th level spell. Hawk, in particular, was an extremely well-designed fighter type that had great buffs for the party in addition to good attack rolls. However, the damage he could do (and to a single opponent) paled compared to the casters in the party.</p><p></p><p>In 3.5, the problem was exacerbated. With the advent of many spells that have SR: No, casters can now affect creatures (like golems) that they used to need fighters to protect them against.</p><p></p><p>I'm not quite sure about your analysis of skill monkeys like Rogues. Sneak attack is fairly worthelss at high levels (two-weapon fighting Rogue builds at high levels are suicide), but I think high social/searching skills are useful. We definitely didn't play this way, but I think RP-friendly modules like Prince of Redhand and Dawn of a New Age could've have played out rather differently if we had a Bard or social Rogue in the party.</p><p></p><p>However, with all the feats (esp. the anti-caster feats) and splatbooks available for fighter-types now I think they are not as worthless as high levels if properly designed. I would've liked to experiment with Ferox, but obviously I didn't get very far.</p></blockquote><p></p>
[QUOTE="gfunk, post: 3204798, member: 1813"] Thanks for the kudos, everyone. The epilogue was truly a labor of love and I very much enjoyed writing it. Your analysis is spot on I believe. Fighter-types tend to be ascendant at low levels and Caster-types at high-levels. I particularly liked your break-down of the full-attack routine vs. a 9th level spell. Hawk, in particular, was an extremely well-designed fighter type that had great buffs for the party in addition to good attack rolls. However, the damage he could do (and to a single opponent) paled compared to the casters in the party. In 3.5, the problem was exacerbated. With the advent of many spells that have SR: No, casters can now affect creatures (like golems) that they used to need fighters to protect them against. I'm not quite sure about your analysis of skill monkeys like Rogues. Sneak attack is fairly worthelss at high levels (two-weapon fighting Rogue builds at high levels are suicide), but I think high social/searching skills are useful. We definitely didn't play this way, but I think RP-friendly modules like Prince of Redhand and Dawn of a New Age could've have played out rather differently if we had a Bard or social Rogue in the party. However, with all the feats (esp. the anti-caster feats) and splatbooks available for fighter-types now I think they are not as worthless as high levels if properly designed. I would've liked to experiment with Ferox, but obviously I didn't get very far. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
JollyDoc's Age of Worms (Updated 11/30, Epilogue!)
Top