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JollyDoc's Serpent's Skull-updated 11/6/2011
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<blockquote data-quote="Joachim" data-source="post: 5629792" data-attributes="member: 9531"><p>+1 to what WarEagleMage said. </p><p></p><p>Age of Worms was fun, but the random monsters that Jacobs came up with that had random abilities (see: immunities) because very tiresome. Punking Dragotha was effing epic.</p><p></p><p>Savage Tides...what can I say? Brilliant execution.</p><p></p><p>Rise of the Runelords...the lamia at the end of the third module was ridiculous, but Hook Mountain Massacre may be my single favorite small module (The 2E Rod of Seven Parts still being my favorite long module) of all time...except for the part with the dam. (I am a dam engineer and that whole situation was just too implausible for me to ignore)</p><p></p><p>Curse of the Crimson Throne - Decent</p><p></p><p>Council of Thieves - Tripe. Repetitive encounters with a bunch of <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> rogues. At 10th level a cadre of CR4 rogues is not challenging or fun...just boring.</p><p></p><p>Kingmaker - Nice idea, but the kingdom-building was tiresome (and was broken, by the numbers) so we just stopped. You never got the feeling that you were ruling a kingdom...just an adventuring party with some interim module fluff.</p></blockquote><p></p>
[QUOTE="Joachim, post: 5629792, member: 9531"] +1 to what WarEagleMage said. Age of Worms was fun, but the random monsters that Jacobs came up with that had random abilities (see: immunities) because very tiresome. Punking Dragotha was effing epic. Savage Tides...what can I say? Brilliant execution. Rise of the Runelords...the lamia at the end of the third module was ridiculous, but Hook Mountain Massacre may be my single favorite small module (The 2E Rod of Seven Parts still being my favorite long module) of all time...except for the part with the dam. (I am a dam engineer and that whole situation was just too implausible for me to ignore) Curse of the Crimson Throne - Decent Council of Thieves - Tripe. Repetitive encounters with a bunch of :):):):):):) rogues. At 10th level a cadre of CR4 rogues is not challenging or fun...just boring. Kingmaker - Nice idea, but the kingdom-building was tiresome (and was broken, by the numbers) so we just stopped. You never got the feeling that you were ruling a kingdom...just an adventuring party with some interim module fluff. [/QUOTE]
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