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JollyDoc's Shackled City: FINAL POST [Updated 11/2!!]
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<blockquote data-quote="Joachim" data-source="post: 2687424" data-attributes="member: 9531"><p>Well, I have recently become enamored by the Warlock class, and I can't figure out if its underpowered and useless or completely broken. Usually I have a very good sense for this sort of thing, especially in recognizing the stinkers. Time for experimentation, as no one in the group has attempted a warlock beyond very low levels. I am trying to prove to myself that it is a playable class in a high-powered combat-heavy game (such as we play), and I will report to y'all when I have sufficient data. Using spell-like abilities at will, even those that are less powerful than wizard spells at comparable levels, it very intriguing.</p><p></p><p>Gideon was not a very powerful character (he was probably the weakest in the group as it came to sheer combat power), but was a lynchpin in the party because of his superior healing/buffing/mobility. It will be interesting to see how the party adjusts and responds to his absence, which frankly is one of the major reasons that I am not making another cleric. I enjoy, even revel, in playing the healer role...a role that all too often the powergamers and optimizers of the world both ridicule and despise. The party composition will now be:</p><p></p><p>Dwarven tank (extremely defensive)</p><p>Goliath Cleric (melee heavy)</p><p>Aasimar Paladin (balanced offense and defense)</p><p>Human Marshal/Fighter/Paladin (trip-, disarm-monkey)</p><p>Drow Wizard (electricity blaster)</p><p>Fire Genasi Wizard (fire blaster)</p><p>Human Rogue (ranged build)</p><p>Now, Human Warlock (eldritch blast concentration)</p><p></p><p>Should be interesting.</p></blockquote><p></p>
[QUOTE="Joachim, post: 2687424, member: 9531"] Well, I have recently become enamored by the Warlock class, and I can't figure out if its underpowered and useless or completely broken. Usually I have a very good sense for this sort of thing, especially in recognizing the stinkers. Time for experimentation, as no one in the group has attempted a warlock beyond very low levels. I am trying to prove to myself that it is a playable class in a high-powered combat-heavy game (such as we play), and I will report to y'all when I have sufficient data. Using spell-like abilities at will, even those that are less powerful than wizard spells at comparable levels, it very intriguing. Gideon was not a very powerful character (he was probably the weakest in the group as it came to sheer combat power), but was a lynchpin in the party because of his superior healing/buffing/mobility. It will be interesting to see how the party adjusts and responds to his absence, which frankly is one of the major reasons that I am not making another cleric. I enjoy, even revel, in playing the healer role...a role that all too often the powergamers and optimizers of the world both ridicule and despise. The party composition will now be: Dwarven tank (extremely defensive) Goliath Cleric (melee heavy) Aasimar Paladin (balanced offense and defense) Human Marshal/Fighter/Paladin (trip-, disarm-monkey) Drow Wizard (electricity blaster) Fire Genasi Wizard (fire blaster) Human Rogue (ranged build) Now, Human Warlock (eldritch blast concentration) Should be interesting. [/QUOTE]
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