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Jon Peterson posts Mordenkainen in 1974
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<blockquote data-quote="oreofox" data-source="post: 7749436" data-attributes="member: 6776240"><p>I am pretty sure, unless you were a Wizard (aka Magic-User), Int was the "original dump stat", along with Wisdom unless you were playing a Cleric (aka Priest). For many of the stats (at least in 2nd edition, which was my into into the game, and which I have books), you could be just fine with a 6, except in your class's primary stat. Most detriments didn't come into play until you had a 5 or lower, and bonuses for the most part didn't start showing up until you had a 14 or 15. That's one thing I regret with 3rd edition was them making anything less than a 10 you get negatives, and higher than 11 you start getting bonuses.</p><p></p><p>Seeing Mordenkainen's stats, and I can see them being real. And I am sure Gygax went through plenty of characters before he got those stats. Are they pre-magic items or are those with magic items? Weren't there fountains and other such things that would grant a character +1 to an ability score? Or is that something my mind just made up?</p><p></p><p>Honestly, I had thought about trying to implement the AD&D stat tables, where you wouldn't be screwed badly with a score of 7 or 8, but the amount of changes that would need to be made to everything would be too much that 6th edition would be out by the time I would finish with that. Though, I think I will make the stat cap be 18 like it was in AD&D, instead of 20. Makes Gauntlets of Ogre Power something that is useful, instead of useless as most characters who use Strength would probably already have a 19 or 20 in it, and it would just go to the wizard or cleric.</p></blockquote><p></p>
[QUOTE="oreofox, post: 7749436, member: 6776240"] I am pretty sure, unless you were a Wizard (aka Magic-User), Int was the "original dump stat", along with Wisdom unless you were playing a Cleric (aka Priest). For many of the stats (at least in 2nd edition, which was my into into the game, and which I have books), you could be just fine with a 6, except in your class's primary stat. Most detriments didn't come into play until you had a 5 or lower, and bonuses for the most part didn't start showing up until you had a 14 or 15. That's one thing I regret with 3rd edition was them making anything less than a 10 you get negatives, and higher than 11 you start getting bonuses. Seeing Mordenkainen's stats, and I can see them being real. And I am sure Gygax went through plenty of characters before he got those stats. Are they pre-magic items or are those with magic items? Weren't there fountains and other such things that would grant a character +1 to an ability score? Or is that something my mind just made up? Honestly, I had thought about trying to implement the AD&D stat tables, where you wouldn't be screwed badly with a score of 7 or 8, but the amount of changes that would need to be made to everything would be too much that 6th edition would be out by the time I would finish with that. Though, I think I will make the stat cap be 18 like it was in AD&D, instead of 20. Makes Gauntlets of Ogre Power something that is useful, instead of useless as most characters who use Strength would probably already have a 19 or 20 in it, and it would just go to the wizard or cleric. [/QUOTE]
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