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General Tabletop Discussion
*TTRPGs General
Judgement calls vs "railroading"
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<blockquote data-quote="transtemporal" data-source="post: 7051548" data-attributes="member: 6777693"><p>For example, say you decided that you didn't want the PCs to be able to carry the NPCs blood. You say "theres nothing to carry the blood in" notwithstanding reasonable suggestions from the players. Vases, bowls, cups, chamberpots, boots, buckets, chests - the NPC has none of those things, not because those aren't things that could conceivably exist in the guys room but because you decided it would screw up your story. At that point you'd be very clearly saying to the players "<strong>I</strong> do not want you to carry the NPCs blood anywhere so stop trying" which exposes the players in a very jarring way to railroading. </p><p></p><p></p><p></p><p>I'm basically saying who cares, a container isn't exactly a rare item so just roll with it and decide there's a container. </p><p></p><p>If they start searching for a faberge egg, then sure, have them make a roll.</p></blockquote><p></p>
[QUOTE="transtemporal, post: 7051548, member: 6777693"] For example, say you decided that you didn't want the PCs to be able to carry the NPCs blood. You say "theres nothing to carry the blood in" notwithstanding reasonable suggestions from the players. Vases, bowls, cups, chamberpots, boots, buckets, chests - the NPC has none of those things, not because those aren't things that could conceivably exist in the guys room but because you decided it would screw up your story. At that point you'd be very clearly saying to the players "[B]I[/B] do not want you to carry the NPCs blood anywhere so stop trying" which exposes the players in a very jarring way to railroading. I'm basically saying who cares, a container isn't exactly a rare item so just roll with it and decide there's a container. If they start searching for a faberge egg, then sure, have them make a roll. [/QUOTE]
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Judgement calls vs "railroading"
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