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Judgements Beyond the Rules
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<blockquote data-quote="iserith" data-source="post: 8970919" data-attributes="member: 97077"><p>I don't really see much difference between this and any other prerequisite for, say, a magic item except that it's a lot less clear than "must be attuned by a wizard," for example. It's also not so dissimilar from just deciding that an NPC doesn't like the way the PCs is behaving and taking action accordingly.</p><p></p><p>In my games, I don't tend to create situations that require what you call "Cosmic Judgments," but the closest equivalent is <a href="https://www.enworld.org/threads/the-case-for-inspiration.629330/" target="_blank">how I handle Inspiration</a>. If the player feels they adequately portrayed their personality trait, ideal, bond, or flaw, they may claim Inspiration. I will always assume they are making the claim in good faith, so they don't need to seek my approval. I don't really want to be sitting in judgment of this sort of thing.</p><p></p><p>Therefore, if I were to do something like you propose, I would try to make it very concrete so it's clear to everyone which hoop you have to jump to get the thing. It might be change your bond to "As a true elf, I will do all that I can to help my people" and then earn Inspiration on that bond every session for the next X sessions. Only then will the magic blade deem them worthy to be its wielder.</p></blockquote><p></p>
[QUOTE="iserith, post: 8970919, member: 97077"] I don't really see much difference between this and any other prerequisite for, say, a magic item except that it's a lot less clear than "must be attuned by a wizard," for example. It's also not so dissimilar from just deciding that an NPC doesn't like the way the PCs is behaving and taking action accordingly. In my games, I don't tend to create situations that require what you call "Cosmic Judgments," but the closest equivalent is [URL='https://www.enworld.org/threads/the-case-for-inspiration.629330/']how I handle Inspiration[/URL]. If the player feels they adequately portrayed their personality trait, ideal, bond, or flaw, they may claim Inspiration. I will always assume they are making the claim in good faith, so they don't need to seek my approval. I don't really want to be sitting in judgment of this sort of thing. Therefore, if I were to do something like you propose, I would try to make it very concrete so it's clear to everyone which hoop you have to jump to get the thing. It might be change your bond to "As a true elf, I will do all that I can to help my people" and then earn Inspiration on that bond every session for the next X sessions. Only then will the magic blade deem them worthy to be its wielder. [/QUOTE]
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